Player Matchup

Chiron
Chiron
FATPNDA420
Chiron
Level 25
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 1
Hera
Hera
Kakuhrawt
Hera
Level 145
God Stats
0W - 2L
1,715 SR
Queue Stats
26W - 29L
1,577 Elo+
Solo
Amaterasu
Amaterasu
TheWandererBard
Amaterasu
Level 133
God Stats
143W - 139L
1,637 SR
Queue Stats
892W - 853L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheeToonz
Tsukuyomi
Level 158
God Stats
4W - 5L
1,465 SR
Queue Stats
486W - 432L
1,670 Elo+
Solo
Fafnir
Fafnir
WithFireAndSword
Fafnir
Level 83
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 109
1,525 SR
1,515 Elo+

VS

Team Averages
Level 127
1,609 SR
1,536 Elo+
Ymir
Ymir
TsunamicPack
Ymir
Level 124
God Stats
2W - 2L
1,873 SR
Queue Stats
241W - 236L
1,558 Elo+
Solo
Ah Puch
Ah Puch
ZyganSystem
Ah Puch
Level 160
God Stats
3W - 2L
1,259 SR
Queue Stats
288W - 331L
1,548 Elo+
Solo
Kali
Kali
clammyclam
Kali
Level 121
God Stats
4W - 3L
1,537 SR
Queue Stats
38W - 30L
1,502 Elo+
Solo
Neith
Neith
joshkills2
Neith
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,519 Elo+
Solo
Freya
Freya
localboi985
Freya
Level 139
God Stats
17W - 4L
1,877 SR
Queue Stats
154W - 151L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FATPNDA420
Chiron
14
1 / 7 / 1
8,700
621
5,563
14,049
6,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
17
1 / 6 / 3
10,016
715
11,613
12,340
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
TheWandererBard
Amaterasu
17
1 / 6 / 3
9,897
707
9,459
22,961
18,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
TheeToonz
Tsukuyomi
19
7 / 6 / 1
11,616
830
20,973
18,812
9,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 1
9,090
649
4,630
19,154
27,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 16
11,852
847
15,064
18,437
22,313
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
ZyganSystem
Ah Puch
19
4 / 1 / 11
11,433
817
15,588
12,476
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 12
13,034
931
17,451
19,449
9,275
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
17
3 / 5 / 7
10,416
744
8,447
10,703
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 1 / 7
11,671
834
13,798
16,117
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
10
Kills
30
30
Deaths
10
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chiron
FATPNDA420
Chiron
1
7
1
0.21
L
Hera
1
6
3
0.42
L
Amaterasu
TheWandererBard
Amaterasu
1
6
3
0.42
L
Tsukuyomi
TheeToonz
Tsukuyomi
7
6
1
1.25
W
6
1
16
14
L
0
5
1
0.1
W
Ah Puch
ZyganSystem
Ah Puch
4
1
11
9.5
W
12
2
12
9
W
Neith
3
5
7
1.3
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,238
Damage
70,348
87,316
Taken
77,182
68,194
Mitigated
50,014
17,643
Healing
23,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
FATPNDA420
Chiron
5,563
2,946
1,177
1,318
14,049
6,033
978
7,918
6,131
0
17,034
L
Hera
11,613
1,407
0
1,213
12,340
6,237
21
6,836
5,441
41,359
0
L
Amaterasu
TheWandererBard
Amaterasu
9,459
3,686
0
6,206
22,961
18,628
0
12,415
10,546
0
39,486
L
Tsukuyomi
TheeToonz
Tsukuyomi
20,973
5,838
0
5,339
18,812
9,727
0
6,476
12,336
0
53,904
W
15,064
2,604
0
4,976
18,437
22,313
340
4,680
13,757
33,931
0
L
4,630
1,157
143
2,247
19,154
27,569
130
10,742
8,412
11,299
0
W
Ah Puch
ZyganSystem
Ah Puch
15,588
1,173
0
3,705
12,476
5,719
1,017
3,433
9,043
56,982
0
W
17,451
10,167
0
6,120
19,449
9,275
2,694
3,433
16,016
0
48,972
W
Neith
8,447
3,387
0
1,303
10,703
5,240
2,313
1,569
9,134
0
23,506
W
13,798
5,349
0
7,377
16,117
7,467
829
3,128
12,989
56,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,319
Gold Earned
58,406
247
Minions Killed
301
0
Camps Cleared
0
1,219,899
Distance Traveled
1,463,482
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,700
621
31
2
0
198,360
0
L
Hera
10,016
715
57
4
0
254,544
1
L
Amaterasu
9,897
707
63
5
0
272,107
2
L
Tsukuyomi
11,616
830
84
6
0
269,846
2
W
Ymir
11,852
847
34
2
0
301,381
4
L
Fafnir
9,090
649
12
1
0
225,042
0
W
Ah Puch
11,433
817
81
6
0
296,709
1
W
Kali
13,034
931
66
5
0
345,480
0
W
Neith
10,416
744
45
3
0
245,237
1
W
Freya
11,671
834
75
5
0
274,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role