Player Matchup

Bellona
Bellona
G-prop
Bellona
Level 117
God Stats
6W - 11L
1,487 SR
Queue Stats
88W - 105L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
Jakahn01
Ao Kuang
Level 146
God Stats
32W - 45L
1,412 SR
Queue Stats
1,162W - 1,417L
1,323 Elo+
Solo
Ra
Ra
xXMidNight_SunX
Ra
Level 78
God Stats
1W - 4L
1,343 SR
Queue Stats
118W - 154L
1,373 Elo+
Solo
Team Averages
Level 114
1,414 SR
1,362 Elo+

VS

Team Averages
Level 71
1,514 SR
1,528 Elo+
Serqet
Serqet
FAllNSKS
Serqet
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,802 Elo+
Solo
Apollo
Apollo
SN1 Shadow02
Apollo
Level 39
God Stats
4W - 5L
1,500 SR
Queue Stats
34W - 58L
1,229 Elo+
Solo
Sylvanus
Sylvanus
zFlaM3z
Sylvanus
Level 129
God Stats
2W - 1L
1,541 SR
Queue Stats
173W - 190L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
G-prop
Bellona
17
2 / 9 / 5
12,721
636
13,695
26,424
31,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Jakahn01
Ao Kuang
16
5 / 6 / 3
12,500
625
14,271
27,075
19,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 4
12,906
645
19,607
15,743
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FAllNSKS
Serqet
19
9 / 3 / 8
14,427
721
20,262
18,456
10,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
19
5 / 3 / 11
14,156
708
20,307
21,585
11,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
zFlaM3z
Sylvanus
20
6 / 3 / 9
13,940
697
19,699
23,439
25,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
9
Kills
20
20
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Serqet
FAllNSKS
Serqet
9
3
8
4.33
L
Bellona
G-prop
Bellona
2
9
5
0.5
L
Ao Kuang
Jakahn01
Ao Kuang
5
6
3
1.08
W
Apollo
5
3
11
3.5
L
2
5
4
0.8
W
Sylvanus
zFlaM3z
Sylvanus
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,573
Damage
60,268
69,242
Taken
63,480
57,364
Mitigated
47,783
13,447
Healing
26,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
FAllNSKS
Serqet
20,262
4,831
0
2,078
18,456
10,609
458
8,664
9,341
0
44,211
L
Bellona
G-prop
Bellona
13,695
5,600
129
1,448
26,424
31,632
0
6,770
18,063
6,289
35,691
L
Ao Kuang
Jakahn01
Ao Kuang
14,271
4,382
0
5,823
27,075
19,693
400
7,804
18,085
25,053
0
W
Apollo
20,307
15,056
930
9,175
21,585
11,682
1,065
12,595
8,688
0
82,436
L
19,607
1,221
1,928
4,119
15,743
6,039
30
3,601
11,042
62,233
0
W
Sylvanus
zFlaM3z
Sylvanus
19,699
5,816
4,114
10,189
23,439
25,492
962
13,703
9,036
47,995
10,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
42,523
196
Minions Killed
217
4
Camps Cleared
13
978,773
Distance Traveled
1,012,940
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,427
721
37
2
5
373,729
4
L
Bellona
12,721
636
57
3
3
294,059
0
L
Ao Kuang
12,500
625
30
2
1
312,313
0
W
Apollo
14,156
708
113
6
4
339,756
0
L
Ra
12,906
645
109
5
0
372,401
1
W
Sylvanus
13,940
697
67
3
4
299,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role