Player Matchup

Lancelot
Lancelot
DerCan624
Lancelot
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 187L
1,495 Elo+
Solo
Cthulhu
Cthulhu
FutileParrotUWU
Cthulhu
Level 98
God Stats
0W - 2L
1,575 SR
Queue Stats
22W - 23L
1,452 Elo+
Solo
Cernunnos
Cernunnos
Jeremybearamy
Cernunnos
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,533 Elo+
Solo
Chronos
Chronos
Kpayne228
Chronos
Level 110
God Stats
4W - 8L
1,500 SR
Queue Stats
117W - 133L
1,389 Elo+
Solo
Hel
Hel
Yolii
Hel
Level 139
God Stats
5W - 10L
1,370 SR
Queue Stats
25W - 44L
1,438 Elo+
Solo
Team Averages
Level 128
1,489 SR
1,461 Elo+

VS

Team Averages
Level 102
1,524 SR
1,507 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Crazycastro115
Lancelot
Level 116
God Stats
15W - 19L
1,500 SR
Queue Stats
327W - 343L
1,468 Elo+
Party 1
Eset
Eset
FruityPatooti
Eset
Level 102
God Stats
25W - 26L
1,550 SR
Queue Stats
398W - 376L
1,546 Elo+
Solo
Ne Zha
Ne Zha
Juniorhdzbruh
Ne Zha
Level 107
God Stats
3W - 3L
1,838 SR
Queue Stats
76W - 62L
1,591 Elo+
Solo
Bellona
Bellona
Traf Lorkian
Bellona
Level 118
God Stats
1W - 0L
1,233 SR
Queue Stats
22W - 21L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DerCan624
Lancelot
7
0 / 1 / 2
4,193
599
1,851
4,908
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
4,128
590
944
5,195
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Jeremybearamy
Cernunnos
7
0 / 0 / 0
3,843
549
904
2,244
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
Kpayne228
Chronos
7
2 / 0 / 0
4,326
618
1,645
3,716
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
Yolii
Hel
1
0 / 0 / 0
2,844
406
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,947
564
1,592
2,751
852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
7
0 / 1 / 2
4,191
599
1,756
4,611
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 0
4,830
690
2,444
2,288
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,489
641
2,919
4,560
1,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Traf Lorkian
Bellona
7
0 / 0 / 0
3,761
537
661
2,180
1,576
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
W
Lancelot
0
1
2
1
L
Lancelot
DerCan624
Lancelot
0
1
2
1
W
2
0
0
2
L
0
1
0
0
L
Cernunnos
Jeremybearamy
Cernunnos
0
0
0
0
W
0
1
0
0
L
Chronos
Kpayne228
Chronos
2
0
0
2
W
Bellona
Traf Lorkian
Bellona
0
0
0
0
L
Hel
Yolii
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,344
Damage
9,372
16,063
Taken
16,390
6,418
Mitigated
6,300
7,363
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,592
725
0
1,088
2,751
852
0
322
2,429
0
18,538
W
Lancelot
1,756
519
0
2,534
4,611
1,574
0
297
4,314
0
21,196
L
Lancelot
DerCan624
Lancelot
1,851
630
0
2,525
4,908
1,778
0
446
4,462
0
17,122
W
2,444
803
0
1,285
2,288
670
126
321
1,967
29,890
0
L
944
126
16
1,562
5,195
3,123
0
1,998
3,197
20,039
0
L
Cernunnos
Jeremybearamy
Cernunnos
904
463
0
1,616
2,244
615
0
0
2,244
0
19,100
W
2,919
982
0
1,530
4,560
1,628
0
1,348
3,212
0
24,941
L
Chronos
Kpayne228
Chronos
1,645
698
0
1,644
3,716
902
0
0
3,716
19,242
0
W
Bellona
Traf Lorkian
Bellona
661
40
0
113
2,180
1,576
0
301
1,879
0
16,632
L
Hel
Yolii
Hel
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,334
Gold Earned
21,218
143
Minions Killed
227
0
Camps Cleared
0
533,582
Distance Traveled
697,338
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,947
564
37
5
0
126,864
0
W
Lancelot
4,191
599
50
7
0
156,851
0
L
Lancelot
4,193
599
46
7
0
155,948
1
W
Eset
4,830
690
50
7
0
136,801
3
L
Cthulhu
4,128
590
29
4
0
137,133
0
L
Cernunnos
3,843
549
33
5
0
127,490
3
W
Ne Zha
4,489
641
52
7
0
133,862
1
L
Chronos
4,326
618
35
5
0
113,011
2
W
Bellona
3,761
537
38
5
0
142,960
0
L
Hel
2,844
406
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role