Player Matchup

Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DA GRINCH3919
Atlas
Level 141
God Stats
39W - 40L
1,473 SR
Queue Stats
390W - 388L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
DUB253
Cu Chulainn
Level 109
God Stats
5W - 3L
1,778 SR
Queue Stats
98W - 106L
1,449 Elo+
Party 1
Kali
Kali
SmashFade
Kali
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
192W - 223L
1,452 Elo+
Party 1
Artemis
Artemis
SmellyDooDoo265
Artemis
Level 129
God Stats
1W - 0L
1,362 SR
Queue Stats
56W - 64L
1,442 Elo+
Solo
Team Averages
Level 130
1,523 SR
1,449 Elo+

VS

Team Averages
Level 98
1,440 SR
1,437 Elo+
Chang'e
Chang'e
Allaboutthc
Chang'e
Level 121
God Stats
25W - 19L
1,543 SR
Queue Stats
638W - 745L
1,448 Elo+
Solo
Hera
Hera
Ghost_Callingz
Hera
Level 78
God Stats
0W - 2L
1,291 SR
Queue Stats
63W - 65L
1,354 Elo+
Party 2
King Arthur
King Arthur
LameKidddd2971
King Arthur
Level 123
God Stats
7W - 8L
1,391 SR
Queue Stats
166W - 181L
1,486 Elo+
Solo
Da Ji
Da Ji
TjTsunami
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,492 Elo+
Solo
Izanami
Izanami
jimbrowski79
Izanami
Level 61
God Stats
17W - 20L
1,476 SR
Queue Stats
117W - 140L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
6 / 2 / 13
12,077
503
16,890
17,532
9,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 16
11,684
487
10,983
21,930
28,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
DUB253
Cu Chulainn
16
3 / 4 / 6
11,084
462
10,339
18,887
17,482
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
19
7 / 3 / 3
12,890
537
11,297
22,869
11,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 3 / 5
11,679
487
22,579
16,559
7,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Allaboutthc
Chang'e
17
3 / 7 / 5
10,790
450
10,127
19,737
11,919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 6 / 4
10,907
454
14,788
16,975
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LameKidddd2971
King Arthur
16
5 / 3 / 1
10,924
455
17,530
25,050
29,137
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
TjTsunami
Da Ji
17
1 / 6 / 8
10,580
441
7,457
22,428
10,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
jimbrowski79
Izanami
16
3 / 4 / 2
10,775
449
8,645
21,441
9,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
26
Kills
16
16
Deaths
26
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
2
13
6.25
L
Chang'e
Allaboutthc
Chang'e
3
7
5
0.79
W
3
4
16
2.75
W
Cu Chulainn
DUB253
Cu Chulainn
3
4
6
1.5
L
4
6
4
1
L
King Arthur
LameKidddd2971
King Arthur
5
3
1
1.83
W
Kali
7
3
3
2.83
W
7
3
5
3.17
L
Da Ji
TjTsunami
Da Ji
1
6
8
0.83
L
Izanami
jimbrowski79
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,088
Damage
58,547
97,777
Taken
105,631
73,831
Mitigated
68,452
24,897
Healing
33,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
16,890
2,183
0
4,874
17,532
9,164
138
7,128
10,404
85,921
0
L
Chang'e
Allaboutthc
Chang'e
10,127
714
2,963
5,927
19,737
11,919
737
6,737
13,000
47,618
0
W
10,983
4,777
337
2,993
21,930
28,342
401
6,870
15,060
55,240
0
W
Cu Chulainn
DUB253
Cu Chulainn
10,339
2,890
0
3,323
18,887
17,482
0
2,271
16,616
0
63,694
L
14,788
3,663
184
3,191
16,975
7,244
811
5,851
11,124
75,627
0
L
King Arthur
LameKidddd2971
King Arthur
17,530
1,958
0
6,827
25,050
29,137
41
5,786
19,264
477
81,147
W
Kali
11,297
7,082
0
6,990
22,869
11,075
1,008
4,395
18,474
0
132,442
W
22,579
11,348
0
6,380
16,559
7,768
1,291
5,372
11,187
0
98,269
L
Da Ji
TjTsunami
Da Ji
7,457
1,371
0
5,792
22,428
10,866
0
4,799
17,629
0
71,628
L
Izanami
jimbrowski79
Izanami
8,645
6,282
0
8,345
21,441
9,286
788
4,700
16,741
0
101,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,414
Gold Earned
53,976
588
Minions Killed
570
0
Camps Cleared
0
2,165,881
Distance Traveled
2,098,768
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,077
503
133
6
0
430,293
7
L
Chang'e
10,790
450
65
3
0
402,293
8
W
Atlas
11,684
487
75
3
0
427,523
2
W
Cu Chulainn
11,084
462
99
4
0
429,170
2
L
Hera
10,907
454
118
5
0
404,025
2
L
King Arthur
10,924
455
125
5
0
419,501
5
W
Kali
12,890
537
173
7
0
467,364
1
W
Artemis
11,679
487
108
5
0
411,531
2
L
Da Ji
10,580
441
108
5
0
451,558
4
L
Izanami
10,775
449
154
6
0
421,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role