Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AceManatee9828
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,423 Elo+
Solo
Artemis
Artemis
Mainatron
Artemis
Level 106
God Stats
1W - 4L
1,539 SR
Queue Stats
54W - 69L
1,421 Elo+
Party 2
Hel
Hel
ScaryBunny79708
Hel
Level 159
God Stats
8W - 4L
1,776 SR
Queue Stats
1,009W - 1,008L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
TheDoomoDumbDip
Danzaburou
Level 155
God Stats
7W - 4L
1,535 SR
Queue Stats
665W - 644L
1,448 Elo+
Party 2
Team Averages
Level 121
1,570 SR
1,447 Elo+

VS

Team Averages
Level 103
1,557 SR
1,437 Elo+
Anhur
Anhur
Emilynotagamer
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,495 Elo+
Party 1
Yemoja
Yemoja
KingxCake_exe
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,502 Elo+
Solo
Janus
Janus
Lucolan
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 65L
1,558 Elo+
Party 1
Kuzenbo
Kuzenbo
Nitronix-Phul
Kuzenbo
Level 147
God Stats
0W - 2L
1,727 SR
Queue Stats
4W - 8L
1,161 Elo+
Solo
Danzaburou
Danzaburou
epsilon857
Danzaburou
Level 110
God Stats
2W - 6L
1,557 SR
Queue Stats
224W - 233L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
4 / 5 / 20
12,449
622
15,688
31,629
37,567
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
19
4 / 6 / 16
12,211
611
20,648
22,817
14,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Mainatron
Artemis
20
0 / 1 / 23
12,139
607
23,930
15,499
9,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 4 / 17
13,345
667
19,950
23,967
20,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheDoomoDumbDip
Danzaburou
20
12 / 2 / 8
15,376
769
37,244
25,709
17,243
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 6
10,934
547
11,904
28,046
15,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 4 / 10
11,198
560
4,660
27,701
41,370
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Janus
Lucolan
Janus
20
3 / 5 / 7
12,235
612
28,434
17,933
10,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
20
6 / 5 / 6
13,226
661
17,832
31,500
59,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
epsilon857
Danzaburou
20
5 / 4 / 9
12,127
606
20,537
18,914
12,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
53
27
Kills
15
18
Deaths
27
84
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
5
20
2.8
W
Hun Batz
4
6
16
2
L
1
9
6
0.44
L
0
4
10
1.25
L
Janus
Lucolan
Janus
3
5
7
1.3
W
Artemis
Mainatron
Artemis
0
1
23
11.5
L
Kuzenbo
6
5
6
1.8
W
7
4
17
3.88
W
Danzaburou
TheDoomoDumbDip
Danzaburou
12
2
8
8
L
Danzaburou
epsilon857
Danzaburou
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,460
Damage
83,367
119,621
Taken
124,094
99,347
Mitigated
139,650
61,123
Healing
39,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
15,688
515
1,762
2,146
31,629
37,567
165
9,852
21,777
21,311
0
W
Hun Batz
20,648
1,735
2,283
2,128
22,817
14,326
307
11,368
11,449
0
34,441
L
11,904
6,167
542
3,346
28,046
15,996
567
8,716
19,330
0
24,081
L
4,660
897
12,911
9,376
27,701
41,370
231
8,234
19,467
10,196
0
L
Janus
Lucolan
Janus
28,434
933
1,981
1,730
17,933
10,313
490
5,716
12,217
66,256
0
W
Artemis
Mainatron
Artemis
23,930
6,211
2,939
3,009
15,499
9,632
2,118
10,041
5,458
0
54,423
L
Kuzenbo
17,832
5,965
2,216
2,511
31,500
59,532
0
7,488
24,012
26,950
0
W
19,950
589
23,415
12,791
23,967
20,579
1,193
7,292
16,675
36,702
0
W
Danzaburou
TheDoomoDumbDip
Danzaburou
37,244
11,952
2,124
8,526
25,709
17,243
4,603
12,373
13,336
0
87,616
L
Danzaburou
epsilon857
Danzaburou
20,537
6,802
951
4,130
18,914
12,439
0
5,484
13,430
0
45,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,520
Gold Earned
59,720
244
Minions Killed
204
0
Camps Cleared
0
1,683,388
Distance Traveled
1,598,698
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,449
622
9
0
0
304,295
5
W
Hun Batz
12,211
611
34
2
0
359,355
1
L
Anhur
10,934
547
28
1
0
308,146
0
L
Yemoja
11,198
560
14
1
0
315,296
0
L
Janus
12,235
612
94
5
0
334,626
1
W
Artemis
12,139
607
52
3
0
356,825
4
L
Kuzenbo
13,226
661
19
1
0
343,360
1
W
Hel
13,345
667
44
2
0
331,034
0
W
Danzaburou
15,376
769
105
5
0
331,879
0
L
Danzaburou
12,127
606
49
2
0
297,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role