Player Matchup

Cu Chulainn
Cu Chulainn
Abeski
Cu Chulainn
Level 89
God Stats
1W - 0L
1,679 SR
Queue Stats
44W - 19L
1,702 Elo+
Party 1
Kuzenbo
Kuzenbo
Cinnama-Roll
Kuzenbo
Level 112
God Stats
4W - 2L
1,621 SR
Queue Stats
71W - 42L
1,619 Elo+
Party 1
Zeus
Zeus
DjFillyDip
Zeus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Team Averages
Level 73
1,600 SR
1,607 Elo+

VS

Team Averages
Level 52
1,397 SR
1,236 Elo+
Ra
Ra
BellaChewy
Ra
Level 6
God Stats
3W - 12L
1,296 SR
Queue Stats
62W - 67L
1,124 Elo+
Party 2
Bacchus
Bacchus
H20SMOKE
Bacchus
Level 108
God Stats
0W - 2L
1,461 SR
Queue Stats
65W - 75L
1,218 Elo+
Party 2
Ullr
Ullr
Srayyyy
Ullr
Level 42
God Stats
3W - 5L
1,435 SR
Queue Stats
3W - 7L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Abeski
Cu Chulainn
12
3 / 0 / 10
7,222
903
7,581
11,461
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Cinnama-Roll
Kuzenbo
10
5 / 1 / 8
7,396
925
2,663
6,311
7,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 0 / 8
7,589
949
11,509
3,938
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,142
643
3,297
8,385
3,391
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
H20SMOKE
Bacchus
8
1 / 5 / 0
5,608
701
2,913
13,396
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
Srayyyy
Ullr
7
0 / 3 / 1
4,894
612
370
3,858
1,566
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Abeski
Cu Chulainn
3
0
10
8
L
0
7
1
0.07
W
Kuzenbo
Cinnama-Roll
Kuzenbo
5
1
8
9
W
7
0
8
11
L
Bacchus
H20SMOKE
Bacchus
1
5
0
0.2
L
Ullr
Srayyyy
Ullr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
6,580
21,710
Taken
25,639
14,288
Mitigated
17,045
3,741
Healing
1,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Abeski
Cu Chulainn
7,581
1,085
0
1,449
11,461
5,624
260
2,734
8,727
0
31,802
L
3,297
503
178
451
8,385
3,391
0
3,789
4,352
23,699
0
W
Kuzenbo
Cinnama-Roll
Kuzenbo
2,663
713
454
908
6,311
7,094
402
2,249
4,062
7,932
0
W
11,509
2,266
0
930
3,938
1,570
656
1,834
2,104
34,117
0
L
Bacchus
H20SMOKE
Bacchus
2,913
278
0
476
13,396
12,088
0
7,505
5,473
6,482
0
L
Ullr
Srayyyy
Ullr
370
325
0
0
3,858
1,566
0
2,184
1,552
0
2,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,207
Gold Earned
15,644
104
Minions Killed
47
8
Camps Cleared
1
462,278
Distance Traveled
284,557
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,222
903
53
7
6
179,585
2
L
Ra
5,142
643
40
5
1
122,870
1
W
Kuzenbo
7,396
925
7
1
0
137,186
1
W
Zeus
7,589
949
44
6
2
145,507
3
L
Bacchus
5,608
701
3
0
0
127,025
1
L
Ullr
4,894
612
4
1
0
34,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role