Player Matchup

Sobek
Sobek
 
Sobek
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Azzzy-Kun
Cliodhna
Level 33
God Stats
19W - 4L
1,833 SR
Queue Stats
112W - 39L
1,606 Elo+
Party 1
Zhong Kui
Zhong Kui
shysharyt
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,807 Elo+
Party 1
Team Averages
Level 25
1,611 SR
1,637 Elo+

VS

Team Averages
Level 48
1,409 SR
1,226 Elo+
Neith
Neith
BellaChewy
Neith
Level 6
God Stats
31W - 29L
1,141 SR
Queue Stats
62W - 67L
1,132 Elo+
Party 2
Nu Wa
Nu Wa
CocoaSchnaps
Nu Wa
Level 31
God Stats
7W - 10L
1,585 SR
Queue Stats
69W - 114L
1,322 Elo+
Solo
Geb
Geb
H20SMOKE
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 0 / 9
7,283
728
3,145
12,581
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
Azzzy-Kun
Cliodhna
11
7 / 2 / 5
7,855
786
10,199
8,348
3,419
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
shysharyt
Zhong Kui
12
4 / 2 / 7
7,406
741
8,079
9,630
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 3 / 3
6,792
679
7,720
7,081
2,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 3
6,671
667
5,590
8,324
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 2
7,397
740
7,188
9,250
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
9
5.5
W
Cliodhna
Azzzy-Kun
Cliodhna
7
2
5
4.75
L
Neith
1
3
3
0.83
L
1
8
3
0.31
L
2
1
2
3
W
Zhong Kui
shysharyt
Zhong Kui
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
20,498
30,559
Taken
24,655
19,802
Mitigated
12,280
9,821
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,145
295
0
5,640
12,581
9,348
0
4,387
8,194
8,172
0
W
Cliodhna
Azzzy-Kun
Cliodhna
10,199
1,766
0
1,545
8,348
3,419
0
3,693
4,655
0
27,171
L
Neith
7,720
4,136
0
1,129
7,081
2,789
72
3,419
3,662
0
19,420
L
5,590
947
0
95
8,324
2,799
8
3,721
4,603
14,151
0
L
7,188
1,492
0
1,239
9,250
6,692
0
4,316
4,934
18,301
0
W
Zhong Kui
shysharyt
Zhong Kui
8,079
491
0
2,636
9,630
7,035
0
5,118
4,512
31,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,544
Gold Earned
20,860
97
Minions Killed
73
7
Camps Cleared
2
536,432
Distance Traveled
499,442
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,283
728
3
0
0
182,718
0
W
Cliodhna
7,855
786
38
4
3
184,287
1
L
Neith
6,792
679
43
4
0
151,446
0
L
Nu Wa
6,671
667
8
1
0
154,340
0
L
Geb
7,397
740
22
2
2
193,656
2
W
Zhong Kui
7,406
741
56
6
4
169,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role