Player Matchup

Chernobog
Chernobog
AlanRavenator
Chernobog
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 33L
1,690 Elo+
Party 1
Lancelot
Lancelot
GreenGuyDaiki
Lancelot
Level 22
God Stats
4W - 1L
1,444 SR
Queue Stats
42W - 14L
1,734 Elo+
Party 1
Baba Yaga
Baba Yaga
Legend04777
Baba Yaga
Level 123
God Stats
8W - 4L
1,775 SR
Queue Stats
84W - 45L
1,649 Elo+
Party 1
Achilles
Achilles
Santiplayer
Achilles
Level 147
God Stats
19W - 16L
1,613 SR
Queue Stats
254W - 214L
1,646 Elo+
Party 1
Athena
Athena
TLA-5
Athena
Level 81
God Stats
4W - 2L
1,681 SR
Queue Stats
70W - 72L
1,478 Elo+
Solo
Team Averages
Level 100
1,603 SR
1,639 Elo+

VS

Team Averages
Level 85
1,650 SR
1,412 Elo+
Cerberus
Cerberus
AjaxTGreater
Cerberus
Level 27
God Stats
2W - 1L
1,757 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 3
Medusa
Medusa
GuardDogAkita
Medusa
Level 141
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 7L
1,189 Elo+
Party 2
Mulan
Mulan
HAPPY5201
Mulan
Level 16
God Stats
0W - 2L
1,203 SR
Queue Stats
1W - 5L
1,188 Elo+
Party 2
Nemesis
Nemesis
MattDuck
Nemesis
Level 114
God Stats
15W - 5L
1,878 SR
Queue Stats
378W - 314L
1,583 Elo+
Party 3
Yu Huang
Yu Huang
nando520
Yu Huang
Level 126
God Stats
14W - 8L
1,690 SR
Queue Stats
398W - 343L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlanRavenator
Chernobog
20
10 / 2 / 9
16,396
656
23,270
17,571
9,410
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
GreenGuyDaiki
Lancelot
20
16 / 3 / 7
16,791
672
29,453
29,975
17,585
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Legend04777
Baba Yaga
20
2 / 2 / 11
13,435
537
13,458
14,374
7,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Santiplayer
Achilles
20
5 / 3 / 14
14,344
574
21,309
29,701
38,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Athena
TLA-5
Athena
17
1 / 4 / 14
12,665
507
8,920
22,602
30,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AjaxTGreater
Cerberus
15
3 / 6 / 3
10,483
419
7,268
27,306
35,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 9 / 4
11,061
442
13,851
22,260
9,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
HAPPY5201
Mulan
17
3 / 10 / 5
11,395
456
16,892
31,135
23,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
MattDuck
Nemesis
16
1 / 6 / 3
10,373
415
12,635
29,288
16,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
nando520
Yu Huang
18
3 / 3 / 5
11,869
475
15,865
12,528
7,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
34
Kills
13
14
Deaths
34
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AjaxTGreater
Cerberus
3
6
3
0.75
W
Chernobog
AlanRavenator
Chernobog
10
2
9
7.25
W
Lancelot
GreenGuyDaiki
Lancelot
16
3
7
6.5
L
3
9
4
0.56
L
Mulan
HAPPY5201
Mulan
3
10
5
0.55
W
Baba Yaga
Legend04777
Baba Yaga
2
2
11
3.75
L
Nemesis
MattDuck
Nemesis
1
6
3
0.42
W
Achilles
Santiplayer
Achilles
5
3
14
4
W
Athena
TLA-5
Athena
1
4
14
2
L
Yu Huang
nando520
Yu Huang
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,410
Damage
66,511
114,223
Taken
122,517
103,934
Mitigated
92,565
44,224
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AjaxTGreater
Cerberus
7,268
610
0
5,502
27,306
35,365
0
7,862
19,444
24,009
0
W
Chernobog
AlanRavenator
Chernobog
23,270
14,798
0
8,541
17,571
9,410
11,041
1,513
16,040
0
168,250
W
Lancelot
GreenGuyDaiki
Lancelot
29,453
8,000
0
18,773
29,975
17,585
1,265
5,406
24,323
0
199,911
L
13,851
6,300
0
1,825
22,260
9,920
0
4,172
18,020
0
95,148
L
Mulan
HAPPY5201
Mulan
16,892
3,810
0
7,500
31,135
23,746
666
3,998
26,657
577
78,839
W
Baba Yaga
Legend04777
Baba Yaga
13,458
381
0
4,331
14,374
7,594
1,031
3,755
10,380
109,991
0
L
Nemesis
MattDuck
Nemesis
12,635
4,854
0
4,766
29,288
16,406
0
2,891
26,249
0
110,609
W
Achilles
Santiplayer
Achilles
21,309
4,403
0
10,984
29,701
38,394
2,581
5,415
24,061
0
101,111
W
Athena
TLA-5
Athena
8,920
1,706
0
1,595
22,602
30,951
1,359
7,138
15,260
35,097
0
L
Yu Huang
nando520
Yu Huang
15,865
865
116
2,347
12,528
7,128
0
3,956
8,572
78,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,631
Gold Earned
55,181
815
Minions Killed
616
0
Camps Cleared
0
2,579,652
Distance Traveled
2,298,137
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,483
419
56
2
0
451,332
8
W
Chernobog
16,396
656
237
9
0
457,143
1
W
Lancelot
16,791
672
239
10
0
621,587
0
L
Medusa
11,061
442
145
6
0
408,748
3
L
Mulan
11,395
456
133
5
0
409,915
2
W
Baba Yaga
13,435
537
151
6
0
485,633
4
L
Nemesis
10,373
415
122
5
0
549,666
9
W
Achilles
14,344
574
146
6
0
485,160
3
W
Athena
12,665
507
42
2
0
530,129
4
L
Yu Huang
11,869
475
160
6
0
478,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role