Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Adrianoboe
Skadi
Level 146
God Stats
6W - 5L
1,606 SR
Queue Stats
511W - 546L
1,544 Elo+
Party 2
Atlas
Atlas
Iveranty
Atlas
Level 157
God Stats
1W - 4L
1,461 SR
Queue Stats
175W - 189L
1,547 Elo+
Party 2
Janus
Janus
TheHanarr
Janus
Level 65
God Stats
1W - 2L
1,268 SR
Queue Stats
89W - 90L
1,520 Elo+
Solo
Thanatos
Thanatos
Yelanfan
Thanatos
Level 106
God Stats
0W - 1L
1,598 SR
Queue Stats
16W - 9L
1,653 Elo+
Solo
Team Averages
Level 120
1,487 SR
1,553 Elo+

VS

Team Averages
Level 111
1,608 SR
1,530 Elo+
Fafnir
Fafnir
Bushido753
Fafnir
Level 129
God Stats
6W - 2L
1,600 SR
Queue Stats
49W - 41L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
Kanamuru
Sylvanus
Level 127
God Stats
4W - 2L
1,739 SR
Queue Stats
29W - 18L
1,541 Elo+
Party 1
Ullr
Ullr
KoNoPoWaH
Ullr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 205L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
brokebhoi
Baron Samedi
Level 86
God Stats
1W - 1L
1,567 SR
Queue Stats
18W - 7L
1,601 Elo+
Party 1
Loki
Loki
xTunedx
Loki
Level 105
God Stats
17W - 10L
1,633 SR
Queue Stats
18W - 11L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 3 / 0
8,394
525
8,923
13,433
14,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
11
0 / 4 / 2
6,893
431
9,169
12,101
4,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
Iveranty
Atlas
11
1 / 1 / 1
7,238
452
5,693
13,427
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
TheHanarr
Janus
13
1 / 2 / 0
8,052
503
5,443
6,506
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yelanfan
Thanatos
12
1 / 4 / 2
7,261
454
4,257
14,030
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bushido753
Fafnir
13
1 / 0 / 6
8,374
523
6,881
9,198
10,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Kanamuru
Sylvanus
14
5 / 2 / 1
8,137
509
15,722
15,417
9,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
16
0 / 1 / 1
9,113
570
2,338
6,220
2,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
brokebhoi
Baron Samedi
14
3 / 1 / 1
8,129
508
5,888
11,192
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
xTunedx
Loki
15
4 / 0 / 3
8,913
557
4,841
12,212
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
13
14
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Skadi
0
4
2
0.25
W
Fafnir
Bushido753
Fafnir
1
0
6
4
L
Atlas
Iveranty
Atlas
1
1
1
1.5
W
Sylvanus
Kanamuru
Sylvanus
5
2
1
2.75
W
Ullr
0
1
1
0.5
L
Janus
TheHanarr
Janus
1
2
0
0.5
L
Thanatos
Yelanfan
Thanatos
1
4
2
0.5
W
Baron Samedi
brokebhoi
Baron Samedi
3
1
1
3.5
W
Loki
xTunedx
Loki
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
35,670
59,497
Taken
54,239
38,737
Mitigated
36,716
21,883
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,923
978
0
5,962
13,433
14,677
0
5,532
7,901
0
62,181
L
Skadi
9,169
3,578
0
500
12,101
4,022
0
8,163
3,938
0
62,392
W
Fafnir
Bushido753
Fafnir
6,881
1,948
2,540
3,193
9,198
10,447
70
2,763
6,393
23,633
0
L
Atlas
Iveranty
Atlas
5,693
1,723
0
3,039
13,427
12,127
0
7,853
5,574
26,314
0
W
Sylvanus
Kanamuru
Sylvanus
15,722
5,275
1,683
6,358
15,417
9,630
313
3,758
11,603
61,633
15,452
W
Ullr
2,338
428
0
1,105
6,220
2,889
229
2,429
3,625
0
79,068
L
Janus
TheHanarr
Janus
5,443
177
0
500
6,506
2,037
0
1,178
5,328
58,160
0
L
Thanatos
Yelanfan
Thanatos
4,257
455
0
11,882
14,030
5,874
0
3,536
10,494
0
46,777
W
Baron Samedi
brokebhoi
Baron Samedi
5,888
1,049
151
4,207
11,192
8,622
270
0
10,264
45,765
0
W
Loki
xTunedx
Loki
4,841
2,011
0
1,382
12,212
5,128
0
1,723
10,261
0
80,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
42,666
461
Minions Killed
523
0
Camps Cleared
0
1,555,731
Distance Traveled
1,555,310
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,394
525
117
7
0
316,188
6
L
Skadi
6,893
431
107
7
0
275,976
1
W
Fafnir
8,374
523
24
2
0
320,732
7
L
Atlas
7,238
452
39
2
0
313,127
3
W
Sylvanus
8,137
509
120
8
0
277,248
3
W
Ullr
9,113
570
160
10
0
292,610
6
L
Janus
8,052
503
120
8
0
312,903
1
L
Thanatos
7,261
454
78
5
0
337,537
6
W
Baron Samedi
8,129
508
82
5
0
318,207
0
W
Loki
8,913
557
137
9
0
346,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role