Player Matchup

Sobek
Sobek
 
Sobek
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Azzzy-Kun
Artemis
Level 33
God Stats
2W - 0L
1,687 SR
Queue Stats
112W - 39L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
shysharyt
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,724 Elo+
Party 2
Team Averages
Level 25
1,562 SR
1,606 Elo+

VS

Team Averages
Level 73
1,560 SR
1,559 Elo+
Hercules
Hercules
STYG_deathy_
Hercules
Level 75
God Stats
18W - 18L
1,544 SR
Queue Stats
129W - 97L
1,560 Elo+
Party 1
Fenrir
Fenrir
footballstar047
Fenrir
Level 118
God Stats
4W - 1L
1,577 SR
Queue Stats
128W - 102L
1,558 Elo+
Party 1
Poseidon
Poseidon
rampage60
Poseidon
Level 25
God Stats
15W - 14L
1,558 SR
Queue Stats
96W - 63L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 2 / 11
11,272
751
7,740
20,698
25,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Azzzy-Kun
Artemis
17
9 / 5 / 9
12,160
811
25,724
16,420
10,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
shysharyt
Baron Samedi
18
7 / 3 / 9
12,648
843
18,115
16,172
9,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
STYG_deathy_
Hercules
14
1 / 8 / 5
9,731
649
8,482
22,573
26,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 4 / 3
11,442
763
14,505
25,194
22,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
rampage60
Poseidon
15
3 / 7 / 6
10,843
723
15,025
14,177
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
19
Kills
10
10
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
11
4.25
W
Artemis
Azzzy-Kun
Artemis
9
5
9
2.7
L
Hercules
STYG_deathy_
Hercules
1
8
5
0.44
L
6
4
3
1.88
L
Poseidon
rampage60
Poseidon
3
7
6
0.86
W
Baron Samedi
shysharyt
Baron Samedi
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,579
Damage
38,012
53,290
Taken
61,944
44,825
Mitigated
54,075
14,537
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,740
967
0
2,760
20,698
25,127
108
5,608
14,338
15,685
0
W
Artemis
Azzzy-Kun
Artemis
25,724
13,520
0
3,288
16,420
10,194
2,082
3,209
12,989
0
52,582
L
Hercules
STYG_deathy_
Hercules
8,482
1,402
475
5,092
22,573
26,102
253
10,669
11,904
0
22,950
L
14,505
2,054
0
3,843
25,194
22,114
622
9,330
15,864
0
42,590
L
Poseidon
rampage60
Poseidon
15,025
852
564
1,550
14,177
5,859
245
6,079
8,098
33,659
0
W
Baron Samedi
shysharyt
Baron Samedi
18,115
2,720
3,442
5,047
16,172
9,504
820
5,093
10,656
60,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
32,016
168
Minions Killed
137
7
Camps Cleared
6
720,209
Distance Traveled
782,968
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,272
751
8
1
0
255,060
1
W
Artemis
12,160
811
61
4
3
219,383
2
L
Hercules
9,731
649
24
2
1
254,536
1
L
Fenrir
11,442
763
53
4
2
291,195
2
L
Poseidon
10,843
723
60
4
3
237,237
0
W
Baron Samedi
12,648
843
99
7
4
245,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role