Player Matchup

Ravana
Ravana
AnimeGirlWaifus
Ravana
Level 154
God Stats
4W - 3L
1,544 SR
Queue Stats
264W - 248L
1,466 Elo+
Solo
Chang'e
Chang'e
Blunts4Dayz
Chang'e
Level 52
God Stats
2W - 1L
1,768 SR
Queue Stats
7W - 4L
1,709 Elo+
Party 2
Tiamat
Tiamat
Brentiepoo
Tiamat
Level 9
God Stats
32W - 9L
1,853 SR
Queue Stats
371W - 95L
1,706 Elo+
Party 1
Da Ji
Da Ji
Diahgonal
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,709 Elo+
Party 2
Xbalanque
Xbalanque
MASHOGA
Xbalanque
Level 149
God Stats
6W - 2L
1,315 SR
Queue Stats
784W - 333L
1,728 Elo+
Party 1
Team Averages
Level 78
1,596 SR
1,664 Elo+

VS

Team Averages
Level 103
1,543 SR
1,450 Elo+
Nox
Nox
BanishedRose
Nox
Level 49
God Stats
1W - 3L
1,280 SR
Queue Stats
13W - 9L
1,563 Elo+
Party 3
Apollo
Apollo
Cloudiasrex
Apollo
Level 147
God Stats
3W - 6L
1,561 SR
Queue Stats
52W - 61L
1,483 Elo+
Party 3
Ares
Ares
MovesLikeHobo
Ares
Level 119
God Stats
0W - 1L
1,476 SR
Queue Stats
4W - 17L
1,260 Elo+
Party 3
Thanatos
Thanatos
MysticCatMunchR
Thanatos
Level 69
God Stats
1W - 2L
1,726 SR
Queue Stats
22W - 29L
1,466 Elo+
Party 3
Nu Wa
Nu Wa
tristanweb
Nu Wa
Level 129
God Stats
1W - 2L
1,671 SR
Queue Stats
6W - 9L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 16
8,258
826
6,277
7,579
5,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Blunts4Dayz
Chang'e
16
8 / 1 / 14
9,183
918
10,883
7,254
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Brentiepoo
Tiamat
15
6 / 3 / 12
8,852
885
7,015
8,138
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Diahgonal
Da Ji
15
9 / 5 / 11
8,809
881
9,522
10,985
4,570
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
MASHOGA
Xbalanque
16
4 / 1 / 15
8,929
893
14,152
8,260
3,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
7,353
735
5,222
9,014
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
3 / 4 / 3
7,717
772
5,603
10,883
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 3
7,038
704
3,848
13,498
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
12
3 / 8 / 2
7,182
718
4,239
10,801
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
13
0 / 7 / 5
6,990
699
5,305
10,218
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
29
Kills
9
11
Deaths
29
68
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
L
2
5
2
0.6
W
Chang'e
Blunts4Dayz
Chang'e
8
1
14
15
W
Tiamat
Brentiepoo
Tiamat
6
3
12
4
L
Apollo
3
4
3
1.13
W
Da Ji
Diahgonal
Da Ji
9
5
11
2.9
W
Xbalanque
MASHOGA
Xbalanque
4
1
15
11.5
L
1
5
3
0.5
L
Thanatos
3
8
2
0.5
L
Nu Wa
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,849
Damage
24,217
42,216
Taken
54,414
21,945
Mitigated
30,168
11,771
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,277
1,460
0
1,788
7,579
5,787
478
2,541
5,038
0
19,533
L
5,222
265
0
742
9,014
4,156
0
3,007
6,007
14,600
0
W
Chang'e
Blunts4Dayz
Chang'e
10,883
1,534
3,045
3,542
7,254
3,173
1,432
3,397
3,857
30,583
0
W
Tiamat
Brentiepoo
Tiamat
7,015
631
0
1,353
8,138
4,845
460
2,730
5,408
18,188
0
L
Apollo
5,603
2,335
0
1,384
10,883
5,743
75
3,180
7,703
0
25,758
W
Da Ji
Diahgonal
Da Ji
9,522
2,001
0
358
10,985
4,570
1,158
3,830
7,155
0
14,022
W
Xbalanque
MASHOGA
Xbalanque
14,152
7,608
0
1,685
8,260
3,570
3,127
1,877
6,383
0
49,924
L
3,848
157
0
1,244
13,498
11,297
0
5,589
7,909
10,205
0
L
Thanatos
4,239
516
0
3,174
10,801
5,370
0
3,719
7,082
0
13,151
L
Nu Wa
5,305
1,167
93
572
10,218
3,602
0
2,403
7,815
18,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,031
Gold Earned
36,280
204
Minions Killed
133
0
Camps Cleared
0
1,022,647
Distance Traveled
914,201
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,258
826
36
4
0
208,935
1
L
Nox
7,353
735
23
2
0
170,024
0
W
Chang'e
9,183
918
43
4
0
207,715
3
W
Tiamat
8,852
885
32
3
0
203,821
1
L
Apollo
7,717
772
48
5
0
195,740
2
W
Da Ji
8,809
881
14
1
0
198,286
1
W
Xbalanque
8,929
893
79
8
0
203,890
1
L
Ares
7,038
704
15
2
0
185,673
2
L
Thanatos
7,182
718
18
2
0
191,212
4
L
Nu Wa
6,990
699
29
3
0
171,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role