Player Matchup

Tsukuyomi
Tsukuyomi
ABSOLUT SIN
Tsukuyomi
Level 160
God Stats
13W - 5L
1,741 SR
Queue Stats
808W - 690L
1,574 Elo+
Party 1
Zeus
Zeus
Baldobinoo
Zeus
Level 156
God Stats
8W - 3L
1,471 SR
Queue Stats
392W - 272L
1,595 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Killamachine999
Ah Muzen Cab
Level 146
God Stats
17W - 2L
1,745 SR
Queue Stats
196W - 128L
1,610 Elo+
Party 1
Apollo
Apollo
RedDevil541
Apollo
Level 109
God Stats
2W - 3L
1,259 SR
Queue Stats
206W - 217L
1,456 Elo+
Party 1
Ares
Ares
idekchris
Ares
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 55L
1,678 Elo+
Party 1
Team Averages
Level 143
1,543 SR
1,582 Elo+

VS

Team Averages
Level 105
1,428 SR
1,608 Elo+
Hercules
Hercules
EYK-KILLERSHOTZ
Hercules
Level 145
God Stats
0W - 2L
1,370 SR
Queue Stats
84W - 62L
1,589 Elo+
Party 2
Thoth
Thoth
Mindhato
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,460 Elo+
Solo
Sol
Sol
Rimurû
Sol
Level 53
God Stats
1W - 1L
1,519 SR
Queue Stats
31W - 18L
1,856 Elo+
Party 2
Ullr
Ullr
Toxic-Berserk075
Ullr
Level 121
God Stats
1W - 2L
1,533 SR
Queue Stats
122W - 100L
1,613 Elo+
Party 2
Chaac
Chaac
madht
Chaac
Level 102
God Stats
0W - 2L
1,216 SR
Queue Stats
67W - 67L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ABSOLUT SIN
Tsukuyomi
18
3 / 7 / 16
11,441
636
25,183
19,931
9,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
12 / 2 / 10
13,955
775
36,707
13,957
6,609
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Killamachine999
Ah Muzen Cab
20
3 / 1 / 15
12,182
677
17,124
10,901
5,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
18
1 / 2 / 18
11,333
630
10,359
13,533
6,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
20
8 / 5 / 17
13,332
741
20,972
33,139
34,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 5 / 9
10,060
559
8,063
27,585
31,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
Mindhato
Thoth
16
2 / 8 / 5
10,421
579
12,403
15,949
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
20
4 / 6 / 7
11,899
661
15,491
21,263
10,686
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 6 / 7
10,994
611
8,647
17,228
8,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
madht
Chaac
20
6 / 2 / 8
11,764
654
18,635
34,030
36,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
52
27
Kills
16
17
Deaths
27
76
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ABSOLUT SIN
Tsukuyomi
3
7
16
1.57
W
12
2
10
8.5
L
Hercules
1
5
9
1.1
W
Ah Muzen Cab
Killamachine999
Ah Muzen Cab
3
1
15
10.5
L
Thoth
Mindhato
Thoth
2
8
5
0.56
W
Apollo
1
2
18
5
L
Sol
4
6
7
1.25
L
3
6
7
1.08
W
Ares
8
5
17
3.3
L
Chaac
madht
Chaac
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,345
Damage
63,239
91,461
Taken
116,055
63,592
Mitigated
94,222
37,675
Healing
41,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ABSOLUT SIN
Tsukuyomi
25,183
5,157
3,955
5,373
19,931
9,722
525
4,919
14,713
0
41,751
W
36,707
3,112
2,371
2,443
13,957
6,609
2,060
3,628
10,152
57,094
0
L
Hercules
8,063
1,662
1,507
7,856
27,585
31,454
160
15,473
12,112
0
16,833
W
Ah Muzen Cab
Killamachine999
Ah Muzen Cab
17,124
4,220
1,588
3,857
10,901
5,836
2,947
3,270
7,602
0
45,723
L
Thoth
Mindhato
Thoth
12,403
373
526
709
15,949
7,248
0
5,915
10,034
23,471
0
W
Apollo
10,359
4,843
1,703
3,915
13,533
6,643
3,268
3,734
9,413
0
28,461
L
Sol
15,491
4,379
2,704
6,885
21,263
10,686
1,578
11,252
10,011
38,101
0
L
8,647
2,504
1,765
1,452
17,228
8,497
84
10,489
6,739
0
21,362
W
Ares
20,972
926
989
11,481
33,139
34,782
281
12,343
20,306
32,568
0
L
Chaac
madht
Chaac
18,635
1,904
376
18,194
34,030
36,337
128
14,550
19,480
0
39,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,243
Gold Earned
55,138
186
Minions Killed
198
0
Camps Cleared
0
1,847,843
Distance Traveled
1,547,741
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,441
636
25
1
0
357,666
3
W
Zeus
13,955
775
47
3
0
343,810
0
L
Hercules
10,060
559
28
2
0
327,634
3
W
Ah Muzen Cab
12,182
677
48
3
0
389,850
2
L
Thoth
10,421
579
20
1
0
264,055
1
W
Apollo
11,333
630
50
3
0
423,755
0
L
Sol
11,899
661
78
4
0
297,420
0
L
Ullr
10,994
611
31
2
0
276,989
0
W
Ares
13,332
741
16
1
0
332,762
1
L
Chaac
11,764
654
41
2
0
381,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role