Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ALEX KNELLER
Merlin
Level 90
God Stats
4W - 3L
1,553 SR
Queue Stats
252W - 188L
1,569 Elo+
Party 2
Hou Yi
Hou Yi
SakSZN
Hou Yi
Level 158
God Stats
2W - 2L
1,661 SR
Queue Stats
134W - 75L
1,670 Elo+
Party 2
Freya
Freya
Shmooden
Freya
Level 87
God Stats
3W - 4L
1,618 SR
Queue Stats
137W - 114L
1,570 Elo+
Party 2
Nike
Nike
Yoe-99
Nike
Level 138
God Stats
7W - 3L
1,669 SR
Queue Stats
322W - 358L
1,450 Elo+
Solo
Team Averages
Level 124
1,600 SR
1,552 Elo+

VS

Team Averages
Level 95
1,492 SR
1,458 Elo+
Chernobog
Chernobog
Kitsunma
Chernobog
Level 66
God Stats
6W - 8L
1,230 SR
Queue Stats
257W - 302L
1,464 Elo+
Party 1
Agni
Agni
LtBloodface
Agni
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
Megajuicer
Tsukuyomi
Level 104
God Stats
11W - 9L
1,730 SR
Queue Stats
780W - 847L
1,446 Elo+
Party 1
Nox
Nox
RonBon007
Nox
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,432 Elo+
Party 3
Ravana
Ravana
Whiteamalan
Ravana
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
298W - 318L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 4 / 7
8,561
856
11,012
10,605
4,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
17
8 / 2 / 10
10,207
1,021
10,798
8,327
3,299
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
SakSZN
Hou Yi
17
6 / 3 / 14
9,886
989
14,391
11,182
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Shmooden
Freya
15
6 / 5 / 5
9,109
911
4,802
11,443
4,787
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
Yoe-99
Nike
13
0 / 3 / 11
8,186
819
3,779
18,412
10,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kitsunma
Chernobog
15
5 / 7 / 4
8,069
807
8,382
12,531
6,498
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 6 / 10
8,198
820
8,303
12,311
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Megajuicer
Tsukuyomi
18
8 / 6 / 6
9,843
984
15,960
13,131
6,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 9
8,025
803
6,919
6,359
3,073
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
7
0 / 2 / 3
5,941
594
1,330
3,326
1,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
23
Kills
17
17
Deaths
23
47
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
7
1.63
L
Merlin
8
2
10
6.5
W
Chernobog
Kitsunma
Chernobog
5
7
4
1
W
2
6
10
1.17
W
Tsukuyomi
Megajuicer
Tsukuyomi
8
6
6
1.83
W
2
2
9
3.25
L
Hou Yi
SakSZN
Hou Yi
6
3
14
4.33
L
Freya
Shmooden
Freya
6
5
5
1.7
W
Ravana
0
2
3
0.75
L
Nike
Yoe-99
Nike
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,782
Damage
40,894
59,969
Taken
47,658
27,706
Mitigated
22,426
24,819
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,012
2,850
1,413
2,738
10,605
4,360
217
2,211
8,394
0
19,242
L
Merlin
10,798
453
1,189
1,865
8,327
3,299
996
1,154
7,173
26,247
0
W
Chernobog
Kitsunma
Chernobog
8,382
4,877
593
657
12,531
6,498
0
3,884
8,647
0
15,795
W
8,303
847
1,164
1,806
12,311
5,247
0
3,575
8,736
19,276
0
W
Tsukuyomi
Megajuicer
Tsukuyomi
15,960
3,415
586
551
13,131
6,311
0
4,484
8,647
0
27,214
W
6,919
590
774
678
6,359
3,073
0
2,789
3,570
13,251
0
L
Hou Yi
SakSZN
Hou Yi
14,391
4,368
1,230
2,726
11,182
4,499
1,858
4,525
6,657
0
26,396
L
Freya
Shmooden
Freya
4,802
1,234
1,590
2,333
11,443
4,787
1,340
3,002
8,441
12,290
0
W
Ravana
1,330
0
338
453
3,326
1,297
0
868
2,458
0
2,520
L
Nike
Yoe-99
Nike
3,779
323
2,197
7,538
18,412
10,761
0
4,330
14,082
0
10,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,949
Gold Earned
40,076
118
Minions Killed
81
0
Camps Cleared
0
955,485
Distance Traveled
815,248
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,561
856
28
3
0
207,459
1
L
Merlin
10,207
1,021
32
3
0
211,532
0
W
Chernobog
8,069
807
15
2
0
179,129
3
W
Agni
8,198
820
18
2
0
181,266
1
W
Tsukuyomi
9,843
984
28
3
0
192,761
0
W
Nox
8,025
803
19
2
0
196,126
0
L
Hou Yi
9,886
989
27
3
0
150,264
1
L
Freya
9,109
911
17
2
0
169,221
0
W
Ravana
5,941
594
1
0
0
65,966
0
L
Nike
8,186
819
14
1
0
217,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role