Player Matchup

He Bo
He Bo
DreaDHeaDMagic27
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,527 Elo+
Party 1
Cliodhna
Cliodhna
HaymonSup
Cliodhna
Level 149
God Stats
1W - 4L
1,424 SR
Queue Stats
105W - 119L
1,540 Elo+
Party 1
Horus
Horus
NetworkNike
Horus
Level 134
God Stats
0W - 1L
1,295 SR
Queue Stats
121W - 117L
1,531 Elo+
Party 1
Hachiman
Hachiman
S5_Louie
Hachiman
Level 151
God Stats
2W - 5L
1,318 SR
Queue Stats
300W - 249L
1,529 Elo+
Party 1
Geb
Geb
jz2015
Geb
Level 128
God Stats
0W - 2L
1,154 SR
Queue Stats
83W - 94L
1,457 Elo+
Party 1
Team Averages
Level 129
1,338 SR
1,517 Elo+

VS

Team Averages
Level 105
1,435 SR
1,543 Elo+
Vulcan
Vulcan
Enter OGs
Vulcan
Level 135
God Stats
2W - 2L
1,421 SR
Queue Stats
57W - 57L
1,484 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Heckin Fawn
Tsukuyomi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,701 Elo+
Party 2
Danzaburou
Danzaburou
Heckin Rump
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Chang'e
Chang'e
Peon TJ
Chang'e
Level 108
God Stats
1W - 1L
1,254 SR
Queue Stats
31W - 31L
1,497 Elo+
Party 2
Ares
Ares
Sir Tazzy
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 9
13,323
701
17,144
24,815
12,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
HaymonSup
Cliodhna
20
5 / 6 / 11
12,676
667
24,081
28,765
16,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 7 / 12
12,075
636
18,876
35,744
47,637
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
S5_Louie
Hachiman
17
0 / 8 / 16
10,221
538
26,554
22,099
10,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
jz2015
Geb
19
4 / 8 / 17
12,097
637
18,399
29,507
38,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Enter OGs
Vulcan
20
13 / 2 / 19
15,172
799
38,606
17,808
9,974
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Heckin Fawn
Tsukuyomi
20
13 / 7 / 17
14,523
764
30,265
32,714
28,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Heckin Rump
Danzaburou
20
3 / 4 / 25
13,298
700
28,457
25,039
13,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chang'e
Peon TJ
Chang'e
20
3 / 4 / 24
13,104
690
14,286
26,635
16,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
19
5 / 7 / 20
12,400
653
17,246
34,159
36,686
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
142
24
Kills
37
37
Deaths
24
65
Assists
105
Player
Kills
Deaths
Assists
KDA
L
9
8
9
1.69
W
Vulcan
Enter OGs
Vulcan
13
2
19
11.25
L
Cliodhna
HaymonSup
Cliodhna
5
6
11
1.75
W
Tsukuyomi
Heckin Fawn
Tsukuyomi
13
7
17
3.07
W
Danzaburou
Heckin Rump
Danzaburou
3
4
25
3.88
L
6
7
12
1.71
W
Chang'e
Peon TJ
Chang'e
3
4
24
3.75
L
Hachiman
S5_Louie
Hachiman
0
8
16
1
W
Ares
5
7
20
2.14
L
Geb
jz2015
Geb
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,054
Damage
128,860
140,930
Taken
136,355
126,222
Mitigated
105,806
48,785
Healing
68,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,144
307
2,572
5,951
24,815
12,285
0
12,411
12,404
26,602
0
W
Vulcan
Enter OGs
Vulcan
38,606
12,407
5,596
4,062
17,808
9,974
1,194
4,527
12,879
70,737
0
L
Cliodhna
HaymonSup
Cliodhna
24,081
2,074
1,980
9,509
28,765
16,877
1,516
13,377
15,388
0
58,691
W
Tsukuyomi
Heckin Fawn
Tsukuyomi
30,265
4,282
1,017
10,015
32,714
28,916
1,359
8,027
24,114
0
57,681
W
Danzaburou
Heckin Rump
Danzaburou
28,457
12,824
720
7,662
25,039
13,450
2,185
8,813
15,477
0
51,639
L
18,876
5,250
7,357
11,015
35,744
47,637
190
17,501
18,243
259
28,409
W
Chang'e
Peon TJ
Chang'e
14,286
2,117
19,858
11,954
26,635
16,780
1,937
6,872
19,276
33,939
0
L
Hachiman
S5_Louie
Hachiman
26,554
8,644
104
3,186
22,099
10,776
0
12,814
9,285
0
45,896
W
Ares
17,246
1,151
2,737
4,800
34,159
36,686
343
6,311
27,282
20,947
0
L
Geb
jz2015
Geb
18,399
586
2,856
4,255
29,507
38,647
368
14,035
15,472
35,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,392
Gold Earned
68,497
189
Minions Killed
222
0
Camps Cleared
0
1,559,768
Distance Traveled
1,712,050
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,323
701
19
1
0
310,633
0
W
Vulcan
15,172
799
81
4
0
393,574
0
L
Cliodhna
12,676
667
88
5
0
337,467
1
W
Tsukuyomi
14,523
764
37
2
0
338,473
0
W
Danzaburou
13,298
700
41
2
0
303,936
0
L
Horus
12,075
636
13
1
0
331,222
0
W
Chang'e
13,104
690
62
3
0
353,894
2
L
Hachiman
10,221
538
50
3
0
263,204
0
W
Ares
12,400
653
1
0
0
322,173
0
L
Geb
12,097
637
19
1
0
317,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role