Player Matchup

Vamana
Vamana
Celestiāl
Vamana
Level 146
God Stats
4W - 4L
1,586 SR
Queue Stats
82W - 63L
1,527 Elo+
Party 2
Medusa
Medusa
HearteartH1
Medusa
Level 158
God Stats
3W - 2L
1,226 SR
Queue Stats
442W - 362L
1,622 Elo+
Party 2
Scylla
Scylla
mifobleis
Scylla
Level 141
God Stats
51W - 26L
1,594 SR
Queue Stats
298W - 230L
1,630 Elo+
Party 2
Team Averages
Level 148
1,469 SR
1,593 Elo+

VS

Team Averages
Level 84
1,615 SR
1,603 Elo+
Artemis
Artemis
Mathewr1
Artemis
Level 20
God Stats
2W - 1L
1,846 SR
Queue Stats
49W - 31L
1,556 Elo+
Party 1
Osiris
Osiris
Peruvian clip
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 35L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
chip111111
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 12L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Celestiāl
Vamana
17
11 / 2 / 15
13,909
927
19,486
20,680
26,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
15
5 / 5 / 12
10,785
719
12,823
13,336
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
mifobleis
Scylla
18
11 / 2 / 15
12,902
860
19,969
12,138
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mathewr1
Artemis
15
4 / 10 / 1
10,606
707
12,005
17,639
7,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 7 / 5
10,040
669
10,149
20,282
18,724
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
chip111111
Ao Kuang
15
4 / 10 / 4
11,971
798
9,987
20,759
7,943
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
27
Kills
9
9
Deaths
27
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
Celestiāl
Vamana
11
2
15
9.25
W
Medusa
5
5
12
2.2
L
Artemis
Mathewr1
Artemis
4
10
1
0.45
L
1
7
5
0.5
L
Ao Kuang
chip111111
Ao Kuang
4
10
4
0.6
W
Scylla
mifobleis
Scylla
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,278
Damage
32,141
46,154
Taken
58,680
37,612
Mitigated
34,072
8,482
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Celestiāl
Vamana
19,486
10,103
1,086
5,362
20,680
26,983
538
4,544
16,136
0
36,903
W
Medusa
12,823
6,182
0
1,314
13,336
5,639
1,013
3,831
9,505
0
36,651
L
Artemis
Mathewr1
Artemis
12,005
4,799
255
798
17,639
7,405
123
5,383
12,125
0
33,411
L
10,149
3,374
0
500
20,282
18,724
0
6,171
13,876
0
26,774
L
Ao Kuang
chip111111
Ao Kuang
9,987
3,597
0
3,667
20,759
7,943
0
8,352
12,051
32,160
0
W
Scylla
mifobleis
Scylla
19,969
2,667
0
720
12,138
4,990
326
1,857
10,281
51,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
32,617
164
Minions Killed
114
8
Camps Cleared
5
793,744
Distance Traveled
678,509
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,909
927
34
2
1
280,816
1
W
Medusa
10,785
719
59
4
4
258,787
2
L
Artemis
10,606
707
41
3
0
192,873
1
L
Osiris
10,040
669
28
2
0
268,239
0
L
Ao Kuang
11,971
798
45
3
5
217,397
3
W
Scylla
12,902
860
71
5
3
254,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role