Player Matchup

Baron Samedi
Baron Samedi
AceForDays44
Baron Samedi
Level 79
God Stats
2W - 1L
1,445 SR
Queue Stats
2W - 4L
1,235 Elo+
Party 3
Hel
Hel
EwoksDaBest
Hel
Level 17
God Stats
1W - 1L
1,332 SR
Queue Stats
1W - 2L
1,235 Elo+
Party 3
Sol
Sol
MisssGroovyy
Sol
Level 43
God Stats
6W - 11L
1,256 SR
Queue Stats
12W - 25L
1,265 Elo+
Party 3
Danzaburou
Danzaburou
Mystik999
Danzaburou
Level 16
God Stats
12W - 17L
1,306 SR
Queue Stats
12W - 25L
1,265 Elo+
Party 3
Skadi
Skadi
nninoo
Skadi
Level 3
God Stats
1W - 1L
1,187 SR
Queue Stats
1W - 2L
1,235 Elo+
Party 3
Team Averages
Level 32
1,305 SR
1,247 Elo+

VS

Team Averages
Level 33
1,523 SR
1,345 Elo+
Aphrodite
Aphrodite
BaronVonFu
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,390 Elo+
Party 2
Xbalanque
Xbalanque
Pestilence11
Xbalanque
Level 88
God Stats
5W - 3L
1,641 SR
Queue Stats
38W - 37L
1,526 Elo+
Party 2
Ymir
Ymir
Pierceguy5
Ymir
Level 4
God Stats
1W - 3L
1,441 SR
Queue Stats
6W - 7L
1,279 Elo+
Party 2
Guan Yu
Guan Yu
kokunesinfancia
Guan Yu
Level 11
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 12L
1,211 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zed1222
Morgan Le Fay
Level 42
God Stats
24W - 13L
1,310 SR
Queue Stats
86W - 92L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceForDays44
Baron Samedi
20
9 / 4 / 17
16,866
1,124
25,819
26,890
15,178
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 5 / 18
15,049
1,003
13,879
27,408
18,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 4 / 19
15,982
1,065
19,309
27,215
10,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Mystik999
Danzaburou
20
12 / 4 / 14
17,891
1,193
43,689
31,970
13,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
nninoo
Skadi
20
5 / 10 / 14
14,848
990
24,539
30,165
11,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BaronVonFu
Aphrodite
19
0 / 2 / 6
12,895
860
5,220
6,674
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Pestilence11
Xbalanque
20
11 / 6 / 14
17,938
1,196
63,324
21,615
9,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
0 / 8 / 18
16,067
1,071
10,495
37,825
65,403
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 12 / 17
15,998
1,067
18,138
46,906
71,624
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
zed1222
Morgan Le Fay
20
13 / 3 / 8
19,046
1,270
42,434
20,554
10,783
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
90
31
Kills
27
27
Deaths
31
82
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AceForDays44
Baron Samedi
9
4
17
4.38
L
Aphrodite
BaronVonFu
Aphrodite
0
2
6
1.5
W
3
5
18
2.4
W
2
4
19
2.88
W
Danzaburou
Mystik999
Danzaburou
12
4
14
4.75
L
Xbalanque
Pestilence11
Xbalanque
11
6
14
3
L
0
8
18
1.13
L
3
12
17
0.96
W
Skadi
nninoo
Skadi
5
10
14
1.2
L
Morgan Le Fay
zed1222
Morgan Le Fay
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,235
Damage
139,611
143,648
Taken
133,574
69,517
Mitigated
161,656
54,670
Healing
21,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AceForDays44
Baron Samedi
25,819
3,131
7,771
7,439
26,890
15,178
0
11,195
15,461
43,470
0
L
Aphrodite
BaronVonFu
Aphrodite
5,220
299
3,616
2,509
6,674
4,573
0
2,947
3,727
7,078
0
W
13,879
1,798
16,021
9,927
27,408
18,292
0
11,492
15,618
32,276
0
W
19,309
8,349
394
4,798
27,215
10,256
0
10,551
16,418
61,031
0
W
Danzaburou
Mystik999
Danzaburou
43,689
17,182
0
6,422
31,970
13,819
0
14,934
16,638
0
81,024
L
Xbalanque
Pestilence11
Xbalanque
63,324
13,727
0
932
21,615
9,273
0
11,489
10,126
0
95,047
L
10,495
258
208
2,049
37,825
65,403
0
13,554
24,271
29,564
0
L
18,138
2,575
2,462
5,056
46,906
71,624
0
21,442
25,464
279
31,370
W
Skadi
nninoo
Skadi
24,539
14,187
0
1,898
30,165
11,972
0
8,832
21,085
0
39,421
L
Morgan Le Fay
zed1222
Morgan Le Fay
42,434
2,239
693
3,575
20,554
10,783
0
9,575
10,979
98,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,636
Gold Earned
81,944
303
Minions Killed
299
7
Camps Cleared
10
1,283,975
Distance Traveled
1,273,356
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,866
1,124
53
4
2
207,597
0
L
Aphrodite
12,895
860
11
1
2
132,979
0
W
Hel
15,049
1,003
39
3
1
319,560
0
W
Sol
15,982
1,065
106
7
1
264,586
0
W
Danzaburou
17,891
1,193
74
5
0
265,283
0
L
Xbalanque
17,938
1,196
71
5
4
301,553
0
L
Ymir
16,067
1,071
31
2
3
248,524
1
L
Guan Yu
15,998
1,067
41
3
1
275,857
0
W
Skadi
14,848
990
31
2
3
226,949
1
L
Morgan Le Fay
19,046
1,270
145
10
0
314,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role