Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Potato chan
Sun Wukong
Level 136
God Stats
4W - 7L
1,545 SR
Queue Stats
178W - 169L
1,567 Elo+
Party 2
Janus
Janus
ReckonerCeleste
Janus
Level 67
God Stats
9W - 13L
1,489 SR
Queue Stats
208W - 200L
1,564 Elo+
Party 2
Xbalanque
Xbalanque
Rexx FN
Xbalanque
Level 120
God Stats
22W - 14L
1,652 SR
Queue Stats
257W - 252L
1,626 Elo+
Solo
Neith
Neith
The Falok
Neith
Level 106
God Stats
108W - 97L
1,518 SR
Queue Stats
245W - 215L
1,586 Elo+
Solo
Team Averages
Level 117
1,541 SR
1,569 Elo+

VS

Team Averages
Level 143
1,462 SR
1,630 Elo+
Tiamat
Tiamat
HeeaveeN
Tiamat
Level 160
God Stats
7W - 2L
1,631 SR
Queue Stats
125W - 80L
1,673 Elo+
Party 1
Khepri
Khepri
MiguelBorack
Khepri
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
430W - 341L
1,656 Elo+
Party 1
Ra
Ra
MikeVicksDogBro
Ra
Level 128
God Stats
1W - 1L
1,381 SR
Queue Stats
58W - 73L
1,449 Elo+
Solo
Ullr
Ullr
SlashBrainPageK
Ullr
Level 126
God Stats
1W - 2L
1,300 SR
Queue Stats
87W - 49L
1,700 Elo+
Party 1
Guan Yu
Guan Yu
Willy3072
Guan Yu
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 80L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 2 / 1
9,200
920
10,928
9,642
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Potato chan
Sun Wukong
15
0 / 2 / 2
9,279
928
11,579
15,791
13,420
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 0
9,281
928
10,398
12,591
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Rexx FN
Xbalanque
15
0 / 3 / 2
9,641
964
10,591
15,395
4,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
The Falok
Neith
15
1 / 1 / 0
9,332
933
12,163
9,376
3,637
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

213

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HeeaveeN
Tiamat
16
4 / 0 / 8
10,476
1,048
22,522
10,716
9,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
16
2 / 0 / 9
11,313
1,131
6,342
14,577
21,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 0 / 7
10,086
1,009
9,572
7,733
4,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 1 / 5
9,733
973
6,631
9,185
5,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Willy3072
Guan Yu
16
5 / 1 / 8
10,813
1,081
15,655
16,882
21,122
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
2
Kills
14
14
Deaths
2
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
W
Tiamat
HeeaveeN
Tiamat
4
0
8
8
W
Khepri
2
0
9
6.5
W
2
0
7
5.5
L
Sun Wukong
Potato chan
Sun Wukong
0
2
2
0.5
L
1
6
0
0.17
L
Xbalanque
Rexx FN
Xbalanque
0
3
2
0.33
W
1
1
5
3.5
L
Neith
The Falok
Neith
1
1
0
1
W
Guan Yu
Willy3072
Guan Yu
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,659
Damage
60,722
62,795
Taken
59,093
29,854
Mitigated
63,389
7,866
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,928
784
1,812
1,780
9,642
4,093
0
6,229
3,413
33,568
0
W
Tiamat
HeeaveeN
Tiamat
22,522
1,806
0
1,393
10,716
9,709
0
2,552
8,087
42,356
0
W
Khepri
6,342
314
628
2,220
14,577
21,969
0
5,724
8,500
13,934
0
W
9,572
605
4,836
2,500
7,733
4,833
0
3,200
4,489
41,789
0
L
Sun Wukong
Potato chan
Sun Wukong
11,579
2,265
0
1,532
15,791
13,420
0
10,371
5,420
970
26,726
L
10,398
78
0
462
12,591
4,002
0
5,456
7,135
26,540
0
L
Xbalanque
Rexx FN
Xbalanque
10,591
4,192
0
822
15,395
4,702
0
9,594
5,801
0
31,099
W
6,631
2,133
0
471
9,185
5,756
0
3,382
5,754
0
24,050
L
Neith
The Falok
Neith
12,163
6,999
0
1,458
9,376
3,637
0
6,847
2,529
0
25,322
W
Guan Yu
Willy3072
Guan Yu
15,655
1,389
3,374
3,429
16,882
21,122
0
6,070
10,560
132
21,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,733
Gold Earned
52,421
210
Minions Killed
200
9
Camps Cleared
8
953,990
Distance Traveled
1,059,509
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,200
920
61
6
0
197,928
1
W
Tiamat
10,476
1,048
45
5
1
223,988
2
W
Khepri
11,313
1,131
10
1
0
224,078
0
W
Ra
10,086
1,009
92
9
1
202,012
0
L
Sun Wukong
9,279
928
39
4
0
193,552
0
L
Janus
9,281
928
55
6
1
202,952
1
L
Xbalanque
9,641
964
30
3
6
181,058
0
W
Ullr
9,733
973
39
4
6
181,312
0
L
Neith
9,332
933
25
3
2
178,500
0
W
Guan Yu
10,813
1,081
14
1
0
228,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role