Player Matchup

Bakasura
Bakasura
Hippothotamus
Bakasura
Level 144
God Stats
4W - 5L
1,350 SR
Queue Stats
178W - 108L
1,656 Elo+
Party 1
Heimdallr
Heimdallr
Kirkmanator2
Heimdallr
Level 103
God Stats
40W - 42L
1,521 SR
Queue Stats
351W - 304L
1,551 Elo+
Solo
Cerberus
Cerberus
MthWntR
Cerberus
Level 141
God Stats
1W - 0L
1,858 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 1
Hera
Hera
VomitingBrains
Hera
Level 160
God Stats
12W - 4L
1,688 SR
Queue Stats
242W - 167L
1,664 Elo+
Party 1
Kukulkan
Kukulkan
numbahzero
Kukulkan
Level 18
God Stats
2W - 0L
1,700 SR
Queue Stats
143W - 50L
2,002 Elo+
Party 1
Team Averages
Level 113
1,623 SR
1,699 Elo+

VS

Team Averages
Level 84
1,440 SR
1,644 Elo+
Hachiman
Hachiman
AjaxTGreater
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,734 Elo+
Party 3
Mercury
Mercury
Ludophobia
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 69L
1,694 Elo+
Party 2
Xing Tian
Xing Tian
MattDuck
Xing Tian
Level 114
God Stats
4W - 4L
1,537 SR
Queue Stats
378W - 314L
1,600 Elo+
Party 3
Chaac
Chaac
ankgamer
Chaac
Level 24
God Stats
0W - 2L
1,346 SR
Queue Stats
7W - 8L
1,569 Elo+
Party 2
Janus
Janus
nando520
Janus
Level 126
God Stats
1W - 8L
1,319 SR
Queue Stats
398W - 343L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hippothotamus
Bakasura
14
7 / 0 / 0
8,579
660
10,892
8,830
4,095
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Kirkmanator2
Heimdallr
13
2 / 0 / 0
8,081
622
6,418
7,676
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
MthWntR
Cerberus
10
0 / 3 / 2
6,413
493
4,910
11,705
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 2
7,395
569
5,410
9,390
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
numbahzero
Kukulkan
12
2 / 1 / 0
7,286
560
7,779
6,476
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AjaxTGreater
Hachiman
10
1 / 2 / 0
5,847
450
1,466
7,484
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Ludophobia
Mercury
10
1 / 2 / 1
6,179
475
3,348
10,522
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MattDuck
Xing Tian
9
3 / 1 / 1
5,731
441
8,035
12,459
8,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
ankgamer
Chaac
10
1 / 4 / 0
5,977
460
3,579
12,859
8,176
Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
nando520
Janus
11
0 / 3 / 2
6,370
490
3,890
6,400
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
12
Kills
6
6
Deaths
12
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AjaxTGreater
Hachiman
1
2
0
0.5
W
Bakasura
Hippothotamus
Bakasura
7
0
0
7
W
Heimdallr
Kirkmanator2
Heimdallr
2
0
0
2
L
Mercury
Ludophobia
Mercury
1
2
1
0.75
L
Xing Tian
MattDuck
Xing Tian
3
1
1
3.5
W
Cerberus
MthWntR
Cerberus
0
3
2
0.33
W
1
2
2
1
L
Chaac
ankgamer
Chaac
1
4
0
0.25
L
Janus
nando520
Janus
0
3
2
0.33
W
Kukulkan
numbahzero
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,409
Damage
20,318
44,077
Taken
49,724
21,388
Mitigated
24,611
11,637
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AjaxTGreater
Hachiman
1,466
1,201
0
2,245
7,484
1,936
0
397
7,087
0
26,586
W
Bakasura
Hippothotamus
Bakasura
10,892
6,583
0
2,913
8,830
4,095
196
240
8,283
0
50,347
W
Heimdallr
Kirkmanator2
Heimdallr
6,418
2,654
0
5,150
7,676
3,236
698
422
7,194
0
60,047
L
Mercury
Ludophobia
Mercury
3,348
1,116
0
340
10,522
4,009
0
2,499
7,326
0
47,977
L
Xing Tian
MattDuck
Xing Tian
8,035
1,007
0
851
12,459
8,168
0
7,862
4,597
25,077
0
W
Cerberus
MthWntR
Cerberus
4,910
721
0
1,376
11,705
7,842
0
5,492
5,685
16,621
0
W
5,410
1,971
0
733
9,390
3,412
88
1,630
7,362
58,681
0
L
Chaac
ankgamer
Chaac
3,579
1,056
0
2,925
12,859
8,176
0
2,218
8,759
0
28,964
L
Janus
nando520
Janus
3,890
710
0
1,021
6,400
2,322
0
5,123
1,137
40,458
0
W
Kukulkan
numbahzero
Kukulkan
7,779
587
0
1,465
6,476
2,803
0
2,829
3,249
67,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,754
Gold Earned
30,104
488
Minions Killed
299
0
Camps Cleared
0
1,335,995
Distance Traveled
1,432,570
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,847
450
49
4
0
299,574
0
W
Bakasura
8,579
660
116
9
0
302,656
0
W
Heimdallr
8,081
622
117
9
0
232,244
2
L
Mercury
6,179
475
79
6
0
340,701
6
L
Xing Tian
5,731
441
24
2
0
278,982
3
W
Cerberus
6,413
493
34
3
0
266,967
6
W
Hera
7,395
569
108
8
0
263,240
3
L
Chaac
5,977
460
45
3
0
261,833
3
L
Janus
6,370
490
102
8
0
251,480
0
W
Kukulkan
7,286
560
113
9
0
270,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role