Player Matchup

Sol
Sol
Pizzapoke
Sol
Level 110
God Stats
2W - 0L
1,893 SR
Queue Stats
11W - 5L
1,395 Elo+
Party 2
Izanami
Izanami
Struckmonk
Izanami
Level 134
God Stats
46W - 39L
1,561 SR
Queue Stats
681W - 497L
1,632 Elo+
Solo
Kukulkan
Kukulkan
akiemnepeta
Kukulkan
Level 61
God Stats
2W - 0L
1,520 SR
Queue Stats
8W - 3L
1,737 Elo+
Party 2
Khepri
Khepri
mondaymerc
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,565 Elo+
Party 2
Achilles
Achilles
newnameiguess
Achilles
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,395 Elo+
Party 2
Team Averages
Level 84
1,595 SR
1,545 Elo+

VS

Team Averages
Level 86
1,561 SR
1,510 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Kyucho
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
MachinimaChild
Sun Wukong
Level 68
God Stats
4W - 5L
1,504 SR
Queue Stats
198W - 198L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
Sephbutt
Aphrodite
Level 67
God Stats
4W - 8L
1,676 SR
Queue Stats
24W - 42L
1,489 Elo+
Party 1
Loki
Loki
Surferhead20
Loki
Level 107
God Stats
594W - 561L
1,626 SR
Queue Stats
594W - 563L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 11
10,765
1,077
22,414
6,572
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Struckmonk
Izanami
17
9 / 0 / 6
12,109
1,211
26,442
10,734
5,148
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
akiemnepeta
Kukulkan
16
1 / 0 / 11
10,063
1,006
18,171
4,995
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
mondaymerc
Khepri
16
1 / 0 / 14
10,916
1,092
6,133
12,575
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
newnameiguess
Achilles
16
2 / 1 / 12
9,895
990
10,231
12,250
14,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

296

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 2 / 1
9,394
939
16,336
11,257
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Kyucho
Shiva
15
0 / 4 / 1
9,260
926
9,079
23,747
21,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
MachinimaChild
Sun Wukong
14
0 / 3 / 1
9,416
942
9,426
26,340
37,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Sephbutt
Aphrodite
15
0 / 6 / 0
9,331
933
3,303
20,121
13,563
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 2 / 0
9,247
925
6,241
7,755
3,699
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
4
17
Kills
1
1
Deaths
17
54
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
1
0.25
L
Shiva
Kyucho
Shiva
0
4
1
0.13
L
Sun Wukong
MachinimaChild
Sun Wukong
0
3
1
0.17
W
4
0
11
9.5
L
Aphrodite
Sephbutt
Aphrodite
0
6
0
0
W
Izanami
Struckmonk
Izanami
9
0
6
12
L
1
2
0
0.5
W
Kukulkan
akiemnepeta
Kukulkan
1
0
11
6.5
W
Khepri
mondaymerc
Khepri
1
0
14
8
W
Achilles
newnameiguess
Achilles
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,391
Damage
44,385
47,126
Taken
89,220
41,114
Mitigated
81,080
9,722
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
16,336
1,118
0
1,138
11,257
5,505
0
3,602
7,437
28,412
0
L
Shiva
Kyucho
Shiva
9,079
1,247
691
2,060
23,747
21,145
0
13,952
9,523
71
30,439
L
Sun Wukong
MachinimaChild
Sun Wukong
9,426
1,241
0
2,676
26,340
37,168
0
14,855
11,155
303
17,726
W
22,414
11,184
0
2,491
6,572
3,667
0
3,107
3,384
43,787
4,644
L
Aphrodite
Sephbutt
Aphrodite
3,303
413
4,469
4,588
20,121
13,563
0
8,574
11,370
23,761
0
W
Izanami
Struckmonk
Izanami
26,442
21,984
0
2,127
10,734
5,148
0
3,808
6,768
0
56,350
L
6,241
691
0
238
7,755
3,699
0
2,914
4,801
0
17,910
W
Kukulkan
akiemnepeta
Kukulkan
18,171
1,817
0
284
4,995
2,832
0
1,873
3,122
42,562
0
W
Khepri
mondaymerc
Khepri
6,133
898
257
2,642
12,575
14,495
0
5,558
6,752
8,228
0
W
Achilles
newnameiguess
Achilles
10,231
2,396
0
1,921
12,250
14,972
0
5,661
6,376
143
11,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,748
Gold Earned
46,648
209
Minions Killed
169
7
Camps Cleared
5
1,036,045
Distance Traveled
1,025,426
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,394
939
33
3
2
221,243
1
L
Shiva
9,260
926
44
4
1
196,190
0
L
Sun Wukong
9,416
942
12
1
1
216,200
0
W
Sol
10,765
1,077
70
7
3
199,785
0
L
Aphrodite
9,331
933
55
6
1
205,385
0
W
Izanami
12,109
1,211
76
8
3
192,993
1
L
Loki
9,247
925
25
3
0
186,408
3
W
Kukulkan
10,063
1,006
54
5
1
212,820
0
W
Khepri
10,916
1,092
4
0
0
210,137
1
W
Achilles
9,895
990
5
1
0
220,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role