Player Matchup

Sun Wukong
Sun Wukong
FavoredBear6876
Sun Wukong
Level 143
God Stats
1W - 2L
1,668 SR
Queue Stats
14W - 18L
1,494 Elo+
Party 2
Janus
Janus
lCOLl Bautista
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
lCOLl coldskull
Danzaburou
Level 128
God Stats
4W - 3L
1,591 SR
Queue Stats
18W - 18L
1,433 Elo+
Party 2
Team Averages
Level 126
1,586 SR
1,439 Elo+

VS

Team Averages
Level 93
1,409 SR
1,541 Elo+
Fenrir
Fenrir
Kermit Mate
Fenrir
Level 10
God Stats
4W - 2L
1,738 SR
Queue Stats
4W - 6L
1,467 Elo+
Party 1
Osiris
Osiris
OD1NS N1GHTMARE
Osiris
Level 146
God Stats
2W - 0L
1,382 SR
Queue Stats
71W - 45L
1,583 Elo+
Party 1
Hera
Hera
slaehr
Hera
Level 122
God Stats
2W - 0L
1,107 SR
Queue Stats
81W - 52L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FavoredBear6876
Sun Wukong
10
1 / 5 / 0
7,187
553
7,698
18,473
12,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 5 / 1
7,513
578
5,963
8,586
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lCOLl coldskull
Danzaburou
12
1 / 4 / 1
7,862
605
8,282
13,910
6,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 1 / 8
8,182
629
3,360
8,292
3,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 10
8,720
671
11,926
14,014
14,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
slaehr
Hera
16
11 / 0 / 3
10,459
805
19,804
7,264
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
14
14
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FavoredBear6876
Sun Wukong
1
5
0
0.2
W
Fenrir
1
1
8
5
W
2
1
10
7
L
0
5
1
0.1
L
Danzaburou
lCOLl coldskull
Danzaburou
1
4
1
0.38
W
Hera
slaehr
Hera
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
35,090
40,969
Taken
29,570
23,297
Mitigated
20,850
7,156
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FavoredBear6876
Sun Wukong
7,698
1,342
286
5,159
18,473
12,652
0
7,961
10,512
0
20,992
W
Fenrir
3,360
285
0
0
8,292
3,749
380
1,337
6,679
0
7,809
W
11,926
3,089
0
3,886
14,014
14,243
1,046
3,077
10,695
0
26,613
L
5,963
212
0
0
8,586
3,904
0
4,981
3,605
20,287
0
L
Danzaburou
lCOLl coldskull
Danzaburou
8,282
2,891
0
1,711
13,910
6,741
285
7,275
6,635
0
34,856
W
Hera
slaehr
Hera
19,804
4,936
117
2,377
7,264
2,858
1,644
1,006
6,148
54,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,562
Gold Earned
27,361
115
Minions Killed
134
3
Camps Cleared
6
673,571
Distance Traveled
725,369
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,187
553
13
1
1
240,228
5
W
Fenrir
8,182
629
13
1
0
224,997
0
W
Osiris
8,720
671
27
2
1
254,539
3
L
Janus
7,513
578
46
4
0
206,243
0
L
Danzaburou
7,862
605
56
4
2
227,100
5
W
Hera
10,459
805
94
7
5
245,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role