Player Matchup

Da Ji
Da Ji
Beezaboof
Da Ji
Level 141
God Stats
24W - 13L
1,697 SR
Queue Stats
403W - 177L
1,754 Elo+
Party 1
Cthulhu
Cthulhu
drdenbow89
Cthulhu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
x2f4
Baron Samedi
Level 110
God Stats
12W - 4L
1,835 SR
Queue Stats
306W - 153L
1,726 Elo+
Party 1
Team Averages
Level 103
1,677 SR
1,597 Elo+

VS

Team Averages
Level 57
1,597 SR
1,035 Elo+
Artemis
Artemis
BrandonOT
Artemis
Level 87
God Stats
0W - 1L
1,790 SR
Queue Stats
4W - 10L
1,168 Elo+
Party 2
Thoth
Thoth
ValronaFall
Thoth
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,059 Elo+
Party 2
Cerberus
Cerberus
YB609Me7o
Cerberus
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 10L
879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Beezaboof
Da Ji
14
5 / 1 / 8
9,185
765
9,017
8,786
4,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
drdenbow89
Cthulhu
12
2 / 2 / 8
8,435
703
3,915
8,227
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
x2f4
Baron Samedi
15
6 / 0 / 7
9,347
779
11,255
6,812
3,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrandonOT
Artemis
9
0 / 5 / 2
6,892
574
5,239
9,266
3,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 1
7,317
610
3,211
7,545
2,757
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
YB609Me7o
Cerberus
11
2 / 3 / 1
8,086
674
2,948
10,848
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
3
3
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Beezaboof
Da Ji
5
1
8
9
L
Artemis
BrandonOT
Artemis
0
5
2
0.2
L
1
5
1
0.3
L
Cerberus
YB609Me7o
Cerberus
2
3
1
0.83
W
Cthulhu
drdenbow89
Cthulhu
2
2
8
3
W
Baron Samedi
x2f4
Baron Samedi
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
11,398
23,825
Taken
27,659
14,991
Mitigated
13,427
8,873
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Beezaboof
Da Ji
9,017
2,331
0
1,377
8,786
4,115
1,710
2,611
6,175
0
29,840
L
Artemis
BrandonOT
Artemis
5,239
1,916
0
1,268
9,266
3,476
0
4,216
5,050
0
25,423
L
3,211
304
0
0
7,545
2,757
0
4,100
3,445
13,079
0
L
Cerberus
YB609Me7o
Cerberus
2,948
113
0
1,688
10,848
7,194
0
7,381
3,467
8,839
0
W
Cthulhu
drdenbow89
Cthulhu
3,915
400
534
1,664
8,227
7,022
96
2,799
5,428
12,345
0
W
Baron Samedi
x2f4
Baron Samedi
11,255
1,239
1,677
3,621
6,812
3,854
1,144
1,301
5,511
43,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
22,295
126
Minions Killed
92
8
Camps Cleared
2
629,677
Distance Traveled
595,777
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,185
765
45
4
6
221,282
3
L
Artemis
6,892
574
49
4
1
192,118
3
L
Thoth
7,317
610
23
2
0
187,905
1
L
Cerberus
8,086
674
20
2
1
215,754
3
W
Cthulhu
8,435
703
18
2
2
201,965
1
W
Baron Samedi
9,347
779
63
5
0
206,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role