Player Matchup

Sol
Sol
FedLoL
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,519 Elo+
Party 1
Odin
Odin
Toshsquatch
Odin
Level 118
God Stats
1W - 1L
1,292 SR
Queue Stats
87W - 90L
1,490 Elo+
Party 1
Geb
Geb
TripJaw
Geb
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
VagBlaster69
Achilles
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,496 Elo+
Party 1
Hachiman
Hachiman
emowoIf
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 50
1,458 SR
1,501 Elo+

VS

Team Averages
Level 42
1,533 SR
1,293 Elo+
Bellona
Bellona
Excludedlist57
Bellona
Level 77
God Stats
9W - 16L
1,391 SR
Queue Stats
93W - 187L
1,273 Elo+
Solo
Ganesha
Ganesha
MainTopic
Ganesha
Level 33
God Stats
3W - 1L
1,762 SR
Queue Stats
14W - 29L
1,377 Elo+
Party 4
Nemesis
Nemesis
OzA1x
Nemesis
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 31L
1,191 Elo+
Party 4
Sol
Sol
Shotsdead
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,317 Elo+
Party 3
Charybdis
Charybdis
TheMadNinja
Charybdis
Level 49
God Stats
1W - 2L
1,515 SR
Queue Stats
4W - 10L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FedLoL
Sol
16
4 / 1 / 7
10,050
558
16,842
16,325
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 2 / 4
9,890
549
7,119
14,845
7,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
14
2 / 3 / 4
8,882
493
4,767
12,239
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
VagBlaster69
Achilles
15
2 / 1 / 2
9,671
537
5,467
10,200
9,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
emowoIf
Hachiman
14
1 / 3 / 2
7,872
437
5,359
6,940
1,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,414
467
4,793
13,071
14,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
MainTopic
Ganesha
13
0 / 5 / 5
8,504
472
5,605
21,347
25,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
OzA1x
Nemesis
1
0 / 0 / 0
5,137
285
0
117
24
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 0
8,178
454
6,983
13,478
5,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TheMadNinja
Charybdis
14
8 / 2 / 0
9,367
520
17,099
16,634
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
10
10
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Sol
FedLoL
Sol
4
1
7
7.5
L
Ganesha
MainTopic
Ganesha
0
5
5
0.5
L
Nemesis
OzA1x
Nemesis
0
0
0
0
L
0
4
0
0
L
Charybdis
TheMadNinja
Charybdis
8
2
0
4
W
5
2
4
3.5
W
Geb
2
3
4
1.33
W
Achilles
VagBlaster69
Achilles
2
1
2
3
W
Hachiman
emowoIf
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,554
Damage
34,480
60,549
Taken
64,647
36,528
Mitigated
53,745
15,717
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,793
1,074
0
1,936
13,071
14,737
224
2,440
10,631
9,826
40,461
W
Sol
FedLoL
Sol
16,842
9,624
0
10,787
16,325
6,827
1,122
7,416
8,909
80,623
0
L
Ganesha
MainTopic
Ganesha
5,605
890
2,419
4,576
21,347
25,604
0
8,188
13,159
44,132
0
L
Nemesis
OzA1x
Nemesis
0
0
0
0
117
24
0
0
117
0
1,040
L
6,983
2,981
0
4,216
13,478
5,663
1,146
5,731
7,747
56,524
0
L
Charybdis
TheMadNinja
Charybdis
17,099
9,903
0
6,500
16,634
7,717
645
5,250
11,384
0
76,380
W
7,119
2,382
0
500
14,845
7,412
0
3,028
11,817
0
85,959
W
Geb
4,767
871
0
1,733
12,239
10,430
316
2,243
9,996
39,852
0
W
Achilles
VagBlaster69
Achilles
5,467
1,147
0
854
10,200
9,937
1,070
984
9,216
0
54,689
W
Hachiman
emowoIf
Hachiman
5,359
4,072
0
1,843
6,940
1,922
938
1,128
5,812
0
46,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
39,600
467
Minions Killed
351
0
Camps Cleared
0
1,721,218
Distance Traveled
1,247,440
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,414
467
81
5
0
277,443
0
W
Sol
10,050
558
129
7
0
304,948
4
L
Ganesha
8,504
472
17
1
0
328,287
2
L
Nemesis
5,137
285
6
0
0
13,786
0
L
Sol
8,178
454
110
6
0
309,891
3
L
Charybdis
9,367
520
137
8
0
318,033
2
W
Odin
9,890
549
126
7
0
384,996
2
W
Geb
8,882
493
46
3
0
349,114
0
W
Achilles
9,671
537
97
5
0
349,605
0
W
Hachiman
7,872
437
69
4
0
332,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role