Player Matchup

Shiva
Shiva
Coneboi7
Shiva
Level 124
God Stats
10W - 10L
1,571 SR
Queue Stats
473W - 459L
1,593 Elo+
Party 2
Loki
Loki
KrvstY KrabZ
Loki
Level 113
God Stats
1W - 0L
1,725 SR
Queue Stats
13W - 18L
1,577 Elo+
Party 3
Agni
Agni
ThwartGraphOWO
Agni
Level 68
God Stats
3W - 0L
1,684 SR
Queue Stats
136W - 116L
1,556 Elo+
Party 2
Ymir
Ymir
ramseymasry
Ymir
Level 29
God Stats
1W - 2L
1,613 SR
Queue Stats
1W - 4L
1,250 Elo+
Party 3
Rama
Rama
smitehateviewer
Rama
Level 18
God Stats
1W - 0L
1,772 SR
Queue Stats
24W - 16L
1,464 Elo+
Party 2
Team Averages
Level 70
1,673 SR
1,488 Elo+

VS

Team Averages
Level 47
1,500 SR
1,545 Elo+
Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
 
Bakasura
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
VoidSniper23
Medusa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ares
Ares
dantes_ka345
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 13L
1,726 Elo+
Party 4
Heimdallr
Heimdallr
xx_007_JB_xx
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Coneboi7
Shiva
16
1 / 0 / 3
9,940
552
6,239
10,551
9,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 1 / 10
9,894
550
13,558
13,732
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 9
9,292
516
10,798
8,214
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 18
9,216
512
7,147
14,121
14,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
18 / 2 / 3
11,989
666
20,394
12,831
5,545
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 1 / 0
9,568
532
9,927
13,906
18,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
 
Bakasura
12
1 / 7 / 1
7,429
413
4,940
16,592
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
13
1 / 7 / 2
7,897
439
2,946
11,681
3,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 8 / 4
7,711
428
5,777
22,148
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xx_007_JB_xx
Heimdallr
11
0 / 9 / 3
7,134
396
5,500
15,582
7,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
32
Kills
7
7
Deaths
32
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
1
0
3
L
Bakasura
 
Bakasura
1
7
1
0.21
W
Shiva
Coneboi7
Shiva
1
0
3
2.5
W
6
1
10
11
W
6
2
9
5.25
L
Medusa
1
7
2
0.29
L
2
8
4
0.5
W
1
2
18
5
W
18
2
3
9.75
L
Heimdallr
xx_007_JB_xx
Heimdallr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,136
Damage
29,090
59,449
Taken
79,909
39,221
Mitigated
55,604
19,272
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,927
791
0
6,096
13,906
18,336
18
3,217
10,689
64,900
0
L
Bakasura
 
Bakasura
4,940
3,474
0
2,251
16,592
6,845
0
1,953
14,639
0
51,313
W
Shiva
Coneboi7
Shiva
6,239
1,031
268
2,134
10,551
9,399
0
3,917
6,394
0
76,938
W
13,558
4,874
0
5,430
13,732
5,976
0
2,673
10,994
0
85,485
W
10,798
783
0
1,722
8,214
3,946
124
2,831
5,293
52,959
0
L
Medusa
2,946
1,943
0
1,260
11,681
3,646
1,122
758
10,923
0
44,506
L
5,777
810
0
3,314
22,148
19,546
0
4,896
17,252
21,479
0
W
7,147
1,147
0
1,358
14,121
14,355
272
3,051
10,905
34,647
0
W
20,394
16,307
0
8,360
12,831
5,545
2,218
3,232
9,479
0
98,458
L
Heimdallr
xx_007_JB_xx
Heimdallr
5,500
3,386
0
1,072
15,582
7,231
67
7,121
8,461
0
39,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
39,739
545
Minions Killed
403
0
Camps Cleared
0
1,811,799
Distance Traveled
1,547,032
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,568
532
131
7
0
334,881
4
L
Bakasura
7,429
413
93
5
0
345,885
2
W
Shiva
9,940
552
154
9
0
355,965
0
W
Loki
9,894
550
119
7
0
414,302
3
W
Agni
9,292
516
90
5
0
361,325
1
L
Medusa
7,897
439
88
5
0
280,464
2
L
Ares
7,711
428
23
1
0
315,082
1
W
Ymir
9,216
512
38
2
0
338,804
2
W
Rama
11,989
666
144
8
0
341,403
5
L
Heimdallr
7,134
396
68
4
0
270,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role