Player Matchup

Neith
Neith
Cambin
Neith
Level 82
God Stats
4W - 4L
1,719 SR
Queue Stats
305W - 206L
1,583 Elo+
Party 1
Kuzenbo
Kuzenbo
Eayoui
Kuzenbo
Level 63
God Stats
5W - 7L
1,536 SR
Queue Stats
337W - 233L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
NeedWife
Jormungandr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 274L
1,491 Elo+
Solo
Yemoja
Yemoja
SamuraiNads
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 113L
1,474 Elo+
Party 1
Awilix
Awilix
Superslay16
Awilix
Level 128
God Stats
6W - 10L
1,587 SR
Queue Stats
367W - 254L
1,546 Elo+
Party 1
Team Averages
Level 65
1,568 SR
1,526 Elo+

VS

Team Averages
Level 85
1,546 SR
1,621 Elo+
Tyr
Tyr
DjSavage
Tyr
Level 145
God Stats
11W - 3L
1,686 SR
Queue Stats
463W - 259L
1,650 Elo+
Party 2
Jing Wei
Jing Wei
JohnnyAppleThot
Jing Wei
Level 28
God Stats
2W - 1L
1,530 SR
Queue Stats
142W - 34L
1,876 Elo+
Party 2
Ullr
Ullr
SigmaRaider
Ullr
Level 127
God Stats
7W - 4L
1,513 SR
Queue Stats
374W - 231L
1,628 Elo+
Party 2
Yemoja
Yemoja
TapelessMoss383
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,239 Elo+
Solo
Geb
Geb
sirwocksalot
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cambin
Neith
16
0 / 5 / 10
9,550
597
23,436
16,528
8,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Eayoui
Kuzenbo
16
1 / 3 / 9
9,666
604
12,252
23,156
31,223
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
NeedWife
Jormungandr
17
4 / 6 / 8
11,350
709
20,638
36,622
44,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
18
1 / 3 / 9
10,006
625
11,094
16,143
17,686
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
18
9 / 4 / 5
11,214
701
13,843
17,603
10,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 9
12,637
790
24,358
26,878
37,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
19
2 / 2 / 11
11,050
691
19,204
16,483
9,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 4 / 8
12,861
804
31,912
21,681
12,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 4 / 12
10,946
684
6,878
20,526
24,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 2 / 11
10,153
635
9,086
13,712
15,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
72
15
Kills
21
21
Deaths
15
41
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
Cambin
Neith
0
5
10
1
W
8
3
9
4.17
L
Kuzenbo
Eayoui
Kuzenbo
1
3
9
1.83
W
Jing Wei
2
2
11
3.75
L
Jormungandr
NeedWife
Jormungandr
4
6
8
1.33
L
Yemoja
1
3
9
1.83
W
10
4
8
3.5
L
Awilix
9
4
5
2.88
W
0
4
12
1.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,263
Damage
91,438
110,052
Taken
99,280
112,887
Mitigated
99,562
46,166
Healing
43,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cambin
Neith
23,436
12,227
1,579
4,846
16,528
8,921
0
1,996
14,532
0
39,884
W
24,358
1,611
1,276
11,325
26,878
37,370
588
8,783
18,095
0
48,840
L
Kuzenbo
Eayoui
Kuzenbo
12,252
4,876
2,519
6,404
23,156
31,223
362
4,149
19,007
17,406
0
W
Jing Wei
19,204
16,227
991
912
16,483
9,735
2,550
8,744
7,739
0
40,356
L
Jormungandr
NeedWife
Jormungandr
20,638
3,596
3,466
14,100
36,622
44,318
0
4,596
32,026
40,680
0
L
Yemoja
11,094
1,779
7,152
3,225
16,143
17,686
168
2,492
13,651
26,188
0
W
31,912
19,018
3,751
3,222
21,681
12,606
3,680
12,268
9,413
0
62,311
L
Awilix
13,843
3,046
1,942
933
17,603
10,739
0
2,731
14,872
0
24,094
W
6,878
3,223
15,469
6,349
20,526
24,762
870
9,358
11,168
18,954
0
W
9,086
1,431
0
0
13,712
15,089
594
4,831
8,881
14,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,786
Gold Earned
57,647
144
Minions Killed
187
0
Camps Cleared
0
1,360,545
Distance Traveled
1,461,031
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,550
597
45
3
0
253,709
6
W
Tyr
12,637
790
50
3
0
349,400
0
L
Kuzenbo
9,666
604
7
0
0
281,853
0
W
Jing Wei
11,050
691
46
3
0
291,017
0
L
Jormungandr
11,350
709
33
2
0
257,349
2
L
Yemoja
10,006
625
27
2
0
269,389
0
W
Ullr
12,861
804
63
4
0
293,990
0
L
Awilix
11,214
701
32
2
0
298,245
1
W
Yemoja
10,946
684
15
1
0
230,392
1
W
Geb
10,153
635
13
1
0
296,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role