Player Matchup

Sun Wukong
Sun Wukong
BigDaddyMoney35
Sun Wukong
Level 42
God Stats
0W - 3L
1,235 SR
Queue Stats
62W - 77L
1,388 Elo+
Party 1
Chiron
Chiron
MiniGronk87877
Chiron
Level 28
God Stats
3W - 3L
1,631 SR
Queue Stats
72W - 77L
1,402 Elo+
Party 1
Thor
Thor
SLIMJIM69420
Thor
Level 64
God Stats
4W - 5L
1,462 SR
Queue Stats
146W - 165L
1,412 Elo+
Party 1
Janus
Janus
Tactualshark532
Janus
Level 74
God Stats
1W - 4L
1,184 SR
Queue Stats
115W - 113L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
blanchinator
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,242 Elo+
Party 1
Team Averages
Level 43
1,402 SR
1,379 Elo+

VS

Team Averages
Level 79
1,457 SR
1,405 Elo+
Cernunnos
Cernunnos
AvLReach
Cernunnos
Level 48
God Stats
16W - 21L
1,484 SR
Queue Stats
55W - 70L
1,397 Elo+
Party 2
Bellona
Bellona
Danthemilkman69
Bellona
Level 54
God Stats
2W - 2L
1,419 SR
Queue Stats
45W - 56L
1,426 Elo+
Party 2
Hera
Hera
In-_-FoRed-Zero
Hera
Level 97
God Stats
1W - 1L
1,504 SR
Queue Stats
53W - 63L
1,386 Elo+
Party 2
Ne Zha
Ne Zha
gut_5158
Ne Zha
Level 120
God Stats
6W - 2L
1,356 SR
Queue Stats
137W - 137L
1,415 Elo+
Solo
Ymir
Ymir
jay741jay
Ymir
Level 78
God Stats
1W - 1L
1,521 SR
Queue Stats
31W - 31L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDaddyMoney35
Sun Wukong
13
2 / 3 / 0
8,135
508
6,793
17,599
13,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 0
7,315
457
8,208
12,527
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 1
7,029
439
4,175
15,685
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 1
7,543
471
4,497
10,760
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
blanchinator
Cthulhu
11
1 / 5 / 1
7,271
454
5,258
15,296
13,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AvLReach
Cernunnos
15
12 / 3 / 5
9,454
591
18,327
13,634
6,095
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 1
8,814
551
9,964
11,356
10,810
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 3
9,874
617
12,957
8,732
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
gut_5158
Ne Zha
15
4 / 1 / 4
8,726
545
5,700
11,594
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
13
2 / 0 / 11
8,879
555
8,077
11,468
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
7
Kills
26
26
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AvLReach
Cernunnos
12
3
5
4.83
L
Sun Wukong
BigDaddyMoney35
Sun Wukong
2
3
0
0.67
W
2
2
1
1.25
W
6
2
3
3.75
L
2
7
0
0.29
L
1
5
1
0.3
L
1
6
1
0.25
L
Cthulhu
blanchinator
Cthulhu
1
5
1
0.3
W
Ne Zha
gut_5158
Ne Zha
4
1
4
6
W
Ymir
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,931
Damage
55,025
71,867
Taken
56,784
42,161
Mitigated
37,011
16,727
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AvLReach
Cernunnos
18,327
12,609
0
6,470
13,634
6,095
1,438
2,791
10,843
0
70,870
L
Sun Wukong
BigDaddyMoney35
Sun Wukong
6,793
1,810
0
5,987
17,599
13,272
0
1,789
15,810
0
59,913
W
9,964
1,996
0
2,459
11,356
10,810
728
0
11,356
0
59,306
W
12,957
3,194
0
2,869
8,732
3,471
894
3,055
5,677
87,408
0
L
8,208
3,711
1,058
3,055
12,527
4,689
994
3,735
8,792
0
51,943
L
4,175
1,097
0
4,150
15,685
6,405
0
5,178
10,507
0
43,525
L
4,497
496
283
911
10,760
4,345
441
6,635
4,125
55,866
0
L
Cthulhu
blanchinator
Cthulhu
5,258
1,108
0
1,283
15,296
13,450
338
3,697
11,599
25,588
0
W
Ne Zha
gut_5158
Ne Zha
5,700
1,200
0
5,847
11,594
4,983
0
920
10,674
0
64,146
W
Ymir
8,077
1,897
358
2,145
11,468
11,652
0
2,989
8,479
29,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,293
Gold Earned
45,747
373
Minions Killed
496
0
Camps Cleared
0
1,450,056
Distance Traveled
1,617,059
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,454
591
98
6
0
320,117
0
L
Sun Wukong
8,135
508
100
6
0
305,956
2
W
Bellona
8,814
551
120
8
0
316,933
1
W
Hera
9,874
617
131
8
0
280,026
0
L
Chiron
7,315
457
83
5
0
268,692
0
L
Thor
7,029
439
77
5
0
303,891
0
L
Janus
7,543
471
82
5
0
280,684
4
L
Cthulhu
7,271
454
31
2
0
290,833
1
W
Ne Zha
8,726
545
108
7
0
366,024
0
W
Ymir
8,879
555
39
2
0
333,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role