Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BrikonySnowFluff
Fenrir
Level 159
God Stats
10W - 13L
1,584 SR
Queue Stats
302W - 272L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
MrPandulceTTV
Sun Wukong
Level 116
God Stats
7W - 4L
1,680 SR
Queue Stats
22W - 18L
1,660 Elo+
Solo
Merlin
Merlin
Nor Cal1999
Merlin
Level 135
God Stats
8W - 4L
1,572 SR
Queue Stats
62W - 51L
1,592 Elo+
Solo
Danzaburou
Danzaburou
Snakeyes51
Danzaburou
Level 89
God Stats
1W - 1L
1,732 SR
Queue Stats
15W - 10L
1,579 Elo+
Solo
Team Averages
Level 129
1,614 SR
1,569 Elo+

VS

Team Averages
Level 140
1,497 SR
1,548 Elo+
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Akinwacho123
Zeus
Level 86
God Stats
0W - 1L
1,199 SR
Queue Stats
213W - 240L
1,455 Elo+
Solo
Heimdallr
Heimdallr
AlphaElsword
Heimdallr
Level 153
God Stats
5W - 5L
1,539 SR
Queue Stats
81W - 81L
1,588 Elo+
Party 1
Erlang Shen
Erlang Shen
cyphershot11
Erlang Shen
Level 144
God Stats
13W - 10L
1,606 SR
Queue Stats
130W - 123L
1,584 Elo+
Solo
Mercury
Mercury
luckycharms92
Mercury
Level 157
God Stats
31W - 32L
1,643 SR
Queue Stats
204W - 200L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 6
7,942
467
5,771
15,661
11,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 3 / 1
8,926
525
7,585
16,930
7,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MrPandulceTTV
Sun Wukong
15
0 / 2 / 2
8,816
519
12,726
12,958
8,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
3 / 0 / 7
9,893
582
6,749
6,986
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Snakeyes51
Danzaburou
16
4 / 0 / 3
9,985
587
9,625
7,131
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 3 / 2
7,758
456
6,066
15,768
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 5 / 1
8,801
518
10,478
9,432
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
AlphaElsword
Heimdallr
15
0 / 1 / 0
8,867
522
2,482
7,211
2,969
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
cyphershot11
Erlang Shen
16
1 / 1 / 2
9,886
582
11,637
17,793
14,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
13
2 / 1 / 2
8,396
494
4,469
11,473
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
6
6
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
6
3
L
Athena
 
Athena
1
3
2
0.67
L
2
5
1
0.5
L
Heimdallr
AlphaElsword
Heimdallr
0
1
0
0
W
4
3
1
1.5
W
Sun Wukong
MrPandulceTTV
Sun Wukong
0
2
2
0.5
W
Merlin
3
0
7
6.5
W
Danzaburou
Snakeyes51
Danzaburou
4
0
3
5.5
L
Erlang Shen
cyphershot11
Erlang Shen
1
1
2
2
L
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
35,132
59,666
Taken
61,677
34,410
Mitigated
33,801
19,212
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,771
2,017
3,486
4,526
15,661
11,825
37
7,642
7,535
24,704
0
L
Athena
 
Athena
6,066
1,257
0
4,542
15,768
8,690
37
5,120
10,449
38,619
0
L
10,478
1,056
0
598
9,432
3,288
0
3,050
6,160
61,406
0
L
Heimdallr
AlphaElsword
Heimdallr
2,482
523
0
3,011
7,211
2,969
1,134
1,456
5,720
0
63,777
W
7,585
2,123
0
4,351
16,930
7,628
42
3,457
13,283
0
70,781
W
Sun Wukong
MrPandulceTTV
Sun Wukong
12,726
4,387
0
4,397
12,958
8,753
0
1,695
11,219
0
70,225
W
Merlin
6,749
258
0
1,053
6,986
2,913
735
2,535
4,155
82,341
0
W
Danzaburou
Snakeyes51
Danzaburou
9,625
4,351
0
1,399
7,131
3,291
0
1,073
6,018
0
82,846
L
Erlang Shen
cyphershot11
Erlang Shen
11,637
6,850
0
10,006
17,793
14,568
672
805
16,948
0
88,464
L
Mercury
4,469
2,707
0
675
11,473
4,286
0
1,450
9,880
0
69,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,562
Gold Earned
43,708
529
Minions Killed
594
0
Camps Cleared
0
1,712,812
Distance Traveled
1,753,989
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,942
467
30
2
0
331,416
6
L
Athena
7,758
456
55
3
0
359,067
4
L
Zeus
8,801
518
123
7
0
292,666
6
L
Heimdallr
8,867
522
149
9
0
344,750
3
W
Fenrir
8,926
525
104
6
0
361,202
3
W
Sun Wukong
8,816
519
119
7
0
345,012
3
W
Merlin
9,893
582
149
9
0
336,012
4
W
Danzaburou
9,985
587
127
7
0
339,170
5
L
Erlang Shen
9,886
582
165
10
0
335,490
4
L
Mercury
8,396
494
102
6
0
422,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role