Player Matchup

Cerberus
Cerberus
CurlyBoy1239982
Cerberus
Level 25
God Stats
12W - 5L
1,501 SR
Queue Stats
71W - 64L
1,434 Elo+
Party 1
Thanatos
Thanatos
LoveShrow
Thanatos
Level 124
God Stats
2W - 7L
1,299 SR
Queue Stats
491W - 390L
1,508 Elo+
Party 1
Zeus
Zeus
qmars12345
Zeus
Level 97
God Stats
19W - 18L
1,527 SR
Queue Stats
260W - 256L
1,474 Elo+
Party 1
Team Averages
Level 82
1,442 SR
1,472 Elo+

VS

Team Averages
Level 26
1,081 SR
900 Elo+
Yu Huang
Yu Huang
Etron_X1V
Yu Huang
Level 15
God Stats
2W - 8L
1,140 SR
Queue Stats
3W - 32L
862 Elo+
Party 2
Horus
Horus
daylinwright123
Horus
Level 15
God Stats
2W - 7L
1,068 SR
Queue Stats
7W - 21L
951 Elo+
Party 2
Kali
Kali
lmaboat
Kali
Level 47
God Stats
0W - 3L
1,034 SR
Queue Stats
3W - 36L
886 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 1 / 15
8,501
850
4,210
8,907
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
LoveShrow
Thanatos
14
12 / 0 / 11
9,350
935
13,158
8,874
4,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
10 / 3 / 8
8,716
872
12,233
7,692
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Etron_X1V
Yu Huang
10
1 / 9 / 1
6,307
631
5,574
11,620
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 8 / 1
7,063
706
8,062
12,252
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
lmaboat
Kali
9
0 / 7 / 3
6,140
614
2,858
12,173
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
24
Kills
3
4
Deaths
24
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
15
9.5
L
Yu Huang
Etron_X1V
Yu Huang
1
9
1
0.17
W
Thanatos
LoveShrow
Thanatos
12
0
11
17.5
L
2
8
1
0.31
L
Kali
lmaboat
Kali
0
7
3
0.21
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,601
Damage
16,494
25,473
Taken
36,045
14,527
Mitigated
14,385
11,606
Healing
2,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,210
620
0
2,861
8,907
7,430
0
2,113
6,539
16,261
0
L
Yu Huang
Etron_X1V
Yu Huang
5,574
635
0
0
11,620
2,769
0
5,105
6,277
16,377
0
W
Thanatos
LoveShrow
Thanatos
13,158
3,169
0
8,074
8,874
4,282
943
2,085
6,706
0
25,496
L
8,062
4,520
289
1,136
12,252
8,286
0
4,604
7,448
0
15,396
L
Kali
lmaboat
Kali
2,858
1,286
0
659
12,173
3,330
0
5,862
5,877
0
7,932
W
12,233
2,379
0
671
7,692
2,815
377
1,695
5,824
29,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
19,510
123
Minions Killed
46
6
Camps Cleared
0
546,652
Distance Traveled
463,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,501
850
42
4
0
174,061
0
L
Yu Huang
6,307
631
26
3
0
148,847
0
W
Thanatos
9,350
935
33
3
3
197,263
0
L
Horus
7,063
706
13
1
0
148,732
0
L
Kali
6,140
614
7
1
0
166,089
0
W
Zeus
8,716
872
48
5
3
175,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role