Player Matchup

Yemoja
Yemoja
BigSimilac
Yemoja
Level 27
God Stats
2W - 12L
1,239 SR
Queue Stats
2W - 15L
1,209 Elo+
Party 1
Apollo
Apollo
Blackhammer19937
Apollo
Level 13
God Stats
4W - 12L
1,195 SR
Queue Stats
5W - 21L
1,282 Elo+
Party 1
Hel
Hel
DethAcanis
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 32L
1,354 Elo+
Party 1
Chaac
Chaac
JacobDaBosss
Chaac
Level 12
God Stats
1W - 5L
1,241 SR
Queue Stats
3W - 20L
1,289 Elo+
Party 1
Achilles
Achilles
Timinator45
Achilles
Level 68
God Stats
6W - 9L
1,215 SR
Queue Stats
46W - 59L
1,313 Elo+
Solo
Team Averages
Level 42
1,278 SR
1,289 Elo+

VS

Team Averages
Level 71
1,574 SR
1,393 Elo+
Cernunnos
Cernunnos
PennyWise223
Cernunnos
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RevanSeven77
Tsukuyomi
Level 67
God Stats
1W - 1L
1,656 SR
Queue Stats
20W - 16L
1,533 Elo+
Party 2
Charybdis
Charybdis
TFASTMACH1
Charybdis
Level 159
God Stats
5W - 10L
1,558 SR
Queue Stats
65W - 69L
1,279 Elo+
Solo
Bakasura
Bakasura
dovamorph11711
Bakasura
Level 15
God Stats
2W - 1L
1,658 SR
Queue Stats
5W - 7L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
gemmai247
Baron Samedi
Level 89
God Stats
14W - 6L
1,500 SR
Queue Stats
311W - 339L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigSimilac
Yemoja
18
0 / 6 / 6
12,435
1,036
9,684
29,636
38,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 14 / 6
12,382
1,032
28,991
34,347
18,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 4
11,642
970
9,276
19,569
22,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 9 / 6
12,758
1,063
6,633
34,480
32,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Timinator45
Achilles
17
4 / 6 / 3
12,034
1,003
14,381
33,536
51,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PennyWise223
Cernunnos
20
10 / 3 / 24
14,258
1,188
27,760
14,941
8,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
RevanSeven77
Tsukuyomi
20
11 / 3 / 24
14,947
1,246
33,034
18,068
10,775
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
TFASTMACH1
Charybdis
20
10 / 0 / 24
14,593
1,216
37,576
10,833
5,789
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
19
3 / 4 / 17
12,255
1,021
15,688
19,909
12,135
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
gemmai247
Baron Samedi
20
8 / 0 / 23
13,583
1,132
29,501
14,372
9,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
154
10
Kills
42
42
Deaths
10
25
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigSimilac
Yemoja
0
6
6
0.5
L
3
14
6
0.43
L
2
7
4
0.57
L
1
9
6
0.44
W
Cernunnos
PennyWise223
Cernunnos
10
3
24
7.33
W
Tsukuyomi
RevanSeven77
Tsukuyomi
11
3
24
7.67
W
Charybdis
TFASTMACH1
Charybdis
10
0
24
22
L
Achilles
Timinator45
Achilles
4
6
3
0.92
W
Bakasura
3
4
17
2.88
W
Baron Samedi
gemmai247
Baron Samedi
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,965
Damage
143,559
151,568
Taken
78,123
164,098
Mitigated
46,156
24,996
Healing
25,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigSimilac
Yemoja
9,684
2,366
5,015
3,193
29,636
38,752
0
4,318
24,307
32,087
0
L
28,991
21,500
0
4,069
34,347
18,480
0
4,500
29,306
0
48,086
L
9,276
1,302
2,964
2,888
19,569
22,550
0
3,997
15,327
25,332
0
L
6,633
2,308
0
6,563
34,480
32,443
0
6,876
26,507
57
32,963
W
Cernunnos
PennyWise223
Cernunnos
27,760
17,453
0
3,616
14,941
8,231
0
3,943
10,998
0
45,729
W
Tsukuyomi
RevanSeven77
Tsukuyomi
33,034
12,168
0
1,883
18,068
10,775
0
4,565
13,503
0
46,461
W
Charybdis
TFASTMACH1
Charybdis
37,576
26,672
0
2,759
10,833
5,789
0
2,613
8,220
0
69,643
L
Achilles
Timinator45
Achilles
14,381
2,403
0
304
33,536
51,873
0
8,350
24,437
0
24,374
W
Bakasura
15,688
11,830
0
3,707
19,909
12,135
0
3,893
15,623
0
22,008
W
Baron Samedi
gemmai247
Baron Samedi
29,501
2,465
7,119
6,571
14,372
9,226
0
4,003
10,369
51,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,251
Gold Earned
69,636
211
Minions Killed
237
3
Camps Cleared
7
1,006,347
Distance Traveled
1,160,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,435
1,036
47
4
0
214,285
0
L
Apollo
12,382
1,032
53
4
3
212,313
0
L
Hel
11,642
970
49
4
0
169,328
0
L
Chaac
12,758
1,063
43
4
0
193,605
0
W
Cernunnos
14,258
1,188
44
4
1
202,886
0
W
Tsukuyomi
14,947
1,246
29
2
1
256,234
0
W
Charybdis
14,593
1,216
71
6
0
217,602
0
L
Achilles
12,034
1,003
19
2
0
216,816
0
W
Bakasura
12,255
1,021
19
2
4
245,061
0
W
Baron Samedi
13,583
1,132
74
6
1
238,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role