Player Matchup

Guan Yu
Guan Yu
Charisprout
Guan Yu
Level 96
God Stats
4W - 0L
1,614 SR
Queue Stats
54W - 50L
1,457 Elo+
Party 2
Sol
Sol
L1ttleEeman
Sol
Level 87
God Stats
11W - 5L
1,592 SR
Queue Stats
65W - 57L
1,452 Elo+
Party 2
Neith
Neith
RS FATMAN
Neith
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
365W - 406L
1,400 Elo+
Solo
Da Ji
Da Ji
THE KING 0621
Da Ji
Level 144
God Stats
11W - 7L
1,344 SR
Queue Stats
88W - 85L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
adfeja83
Sun Wukong
Level 84
God Stats
13W - 11L
1,761 SR
Queue Stats
213W - 225L
1,395 Elo+
Party 1
Team Averages
Level 103
1,562 SR
1,435 Elo+

VS

Team Averages
Level 105
1,439 SR
1,443 Elo+
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DarkGaia19
Cthulhu
Level 88
God Stats
16W - 21L
1,510 SR
Queue Stats
148W - 136L
1,457 Elo+
Solo
Cliodhna
Cliodhna
KingVictory2498
Cliodhna
Level 141
God Stats
69W - 79L
1,436 SR
Queue Stats
153W - 156L
1,399 Elo+
Solo
Xbalanque
Xbalanque
jaybleez02
Xbalanque
Level 63
God Stats
0W - 2L
1,257 SR
Queue Stats
190W - 224L
1,425 Elo+
Solo
Anubis
Anubis
samstar010
Anubis
Level 129
God Stats
264W - 250L
1,490 SR
Queue Stats
265W - 253L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Charisprout
Guan Yu
15
2 / 3 / 14
10,217
464
8,420
21,462
14,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 1 / 8
10,742
488
21,009
19,389
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
RS FATMAN
Neith
17
1 / 3 / 11
10,887
495
11,214
14,410
7,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
13 / 2 / 6
12,304
559
18,928
18,134
10,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
adfeja83
Sun Wukong
16
4 / 4 / 15
10,579
481
7,095
19,413
18,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 4 / 2
9,649
439
9,360
11,446
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
DarkGaia19
Cthulhu
15
1 / 5 / 2
9,424
428
12,801
22,266
22,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
15
4 / 7 / 2
9,907
450
12,112
21,725
8,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
jaybleez02
Xbalanque
14
3 / 6 / 1
9,250
420
12,777
14,765
5,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
samstar010
Anubis
16
2 / 8 / 1
10,309
469
13,483
19,088
10,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
29
Kills
12
13
Deaths
30
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
2
0.75
W
Guan Yu
Charisprout
Guan Yu
2
3
14
3
L
Cthulhu
DarkGaia19
Cthulhu
1
5
2
0.4
L
Cliodhna
4
7
2
0.71
W
9
1
8
13
W
Neith
RS FATMAN
Neith
1
3
11
2.17
W
13
2
6
8
W
Sun Wukong
adfeja83
Sun Wukong
4
4
15
2.88
L
Xbalanque
jaybleez02
Xbalanque
3
6
1
0.58
L
Anubis
samstar010
Anubis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,666
Damage
60,533
92,808
Taken
89,290
59,806
Mitigated
50,204
37,429
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,360
1,426
0
490
11,446
4,103
0
1,400
10,046
65,942
0
W
Guan Yu
Charisprout
Guan Yu
8,420
1,102
2,276
6,313
21,462
14,992
929
6,829
14,633
0
33,386
L
Cthulhu
DarkGaia19
Cthulhu
12,801
1,253
942
3,979
22,266
22,050
0
8,746
13,520
55,384
0
L
Cliodhna
12,112
1,272
0
6,311
21,725
8,346
14
4,334
17,391
0
62,779
W
21,009
8,854
353
12,161
19,389
7,408
6,230
7,167
12,222
86,416
0
W
Neith
RS FATMAN
Neith
11,214
1,808
0
6,346
14,410
7,466
1,111
6,783
7,627
0
97,618
W
18,928
4,696
0
4,906
18,134
10,989
1,475
6,736
11,398
0
77,318
W
Sun Wukong
adfeja83
Sun Wukong
7,095
928
0
5,074
19,413
18,951
1,418
8,129
11,284
0
56,317
L
Xbalanque
jaybleez02
Xbalanque
12,777
6,503
0
2,680
14,765
5,289
0
5,083
9,682
0
56,439
L
Anubis
samstar010
Anubis
13,483
1,059
0
6,565
19,088
10,416
919
1,446
17,642
88,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,729
Gold Earned
48,539
499
Minions Killed
485
0
Camps Cleared
0
2,040,473
Distance Traveled
1,860,329
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,649
439
105
5
0
369,266
5
W
Guan Yu
10,217
464
35
2
0
458,437
3
L
Cthulhu
9,424
428
55
3
0
415,230
1
L
Cliodhna
9,907
450
91
4
0
439,393
5
W
Sol
10,742
488
116
5
0
376,755
0
W
Neith
10,887
495
160
7
0
381,055
1
W
Da Ji
12,304
559
100
5
0
424,108
2
W
Sun Wukong
10,579
481
88
4
0
400,118
1
L
Xbalanque
9,250
420
79
4
0
341,609
1
L
Anubis
10,309
469
155
7
0
294,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role