Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AndreMD5699
Apollo
Level 157
God Stats
28W - 29L
1,473 SR
Queue Stats
2,230W - 2,401L
1,406 Elo+
Solo
Jormungandr
Jormungandr
DarksideDabbz
Jormungandr
Level 106
God Stats
1W - 3L
1,573 SR
Queue Stats
228W - 250L
1,455 Elo+
Party 2
Bastet
Bastet
MissReaper96
Bastet
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 167L
1,452 Elo+
Party 2
Yemoja
Yemoja
NuNu1
Yemoja
Level 96
God Stats
2W - 9L
1,131 SR
Queue Stats
284W - 305L
1,406 Elo+
Solo
Team Averages
Level 101
1,435 SR
1,444 Elo+

VS

Team Averages
Level 96
1,431 SR
1,364 Elo+
Aphrodite
Aphrodite
EdgeLord20
Aphrodite
Level 81
God Stats
1W - 1L
1,289 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 1
Hun Batz
Hun Batz
PEEC3_3
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,083 Elo+
Solo
Thanatos
Thanatos
YoungDeath64
Thanatos
Level 147
God Stats
3W - 4L
1,366 SR
Queue Stats
180W - 207L
1,334 Elo+
Solo
Yu Huang
Yu Huang
astro0489
Yu Huang
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
261W - 283L
1,578 Elo+
Party 1
Fafnir
Fafnir
darkshino
Fafnir
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 37L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
2 / 10 / 5
12,101
550
15,721
27,995
12,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
6 / 4 / 8
14,240
647
29,592
18,388
10,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
DarksideDabbz
Jormungandr
20
5 / 9 / 9
15,109
687
29,324
36,253
43,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
20
2 / 5 / 12
13,269
603
15,354
24,062
10,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
NuNu1
Yemoja
20
5 / 4 / 11
15,019
683
39,431
20,513
11,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EdgeLord20
Aphrodite
20
5 / 3 / 19
15,250
693
14,567
27,050
24,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
PEEC3_3
Hun Batz
20
7 / 6 / 18
14,467
658
21,988
29,028
16,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
YoungDeath64
Thanatos
20
10 / 6 / 17
15,079
685
28,735
30,154
17,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
astro0489
Yu Huang
20
7 / 2 / 21
14,536
661
32,397
26,723
16,203
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
darkshino
Fafnir
20
3 / 3 / 20
14,552
661
11,357
35,248
66,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
127
20
Kills
32
32
Deaths
20
45
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
10
5
0.45
L
Apollo
6
4
8
2.5
L
Jormungandr
DarksideDabbz
Jormungandr
5
9
9
1.06
W
Aphrodite
EdgeLord20
Aphrodite
5
3
19
4.83
L
Bastet
2
5
12
1.6
L
Yemoja
NuNu1
Yemoja
5
4
11
2.63
W
Hun Batz
PEEC3_3
Hun Batz
7
6
18
2.67
W
Thanatos
YoungDeath64
Thanatos
10
6
17
3.08
W
Yu Huang
astro0489
Yu Huang
7
2
21
8.75
W
Fafnir
darkshino
Fafnir
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,422
Damage
109,044
127,211
Taken
148,203
87,967
Mitigated
140,329
29,789
Healing
72,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
15,721
4,188
959
4,276
27,995
12,114
0
9,743
18,252
0
21,806
L
Apollo
29,592
16,667
1,031
5,071
18,388
10,543
2,786
9,279
9,109
0
59,206
L
Jormungandr
DarksideDabbz
Jormungandr
29,324
3,887
277
2,170
36,253
43,536
152
18,662
17,591
50,153
0
W
Aphrodite
EdgeLord20
Aphrodite
14,567
4,112
15,675
12,999
27,050
24,585
1,833
15,164
11,886
50,555
0
L
Bastet
15,354
5,703
2,442
6,087
24,062
10,650
547
10,880
13,182
0
34,341
L
Yemoja
NuNu1
Yemoja
39,431
2,386
4,700
2,776
20,513
11,124
1,050
9,757
10,756
68,951
0
W
Hun Batz
PEEC3_3
Hun Batz
21,988
2,659
1,409
2,213
29,028
16,155
989
14,008
15,020
0
43,436
W
Thanatos
YoungDeath64
Thanatos
28,735
7,269
1,577
15,988
30,154
17,330
3,921
12,988
17,166
0
54,140
W
Yu Huang
astro0489
Yu Huang
32,397
3,321
4,025
6,506
26,723
16,203
1,228
12,887
13,836
65,053
0
W
Fafnir
darkshino
Fafnir
11,357
4,920
3,521
8,095
35,248
66,056
401
13,708
21,540
16,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,738
Gold Earned
73,884
205
Minions Killed
268
0
Camps Cleared
0
1,827,948
Distance Traveled
1,868,852
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,101
550
10
0
0
381,524
0
L
Apollo
14,240
647
76
3
0
322,893
5
L
Jormungandr
15,109
687
41
2
0
317,310
0
W
Aphrodite
15,250
693
83
4
0
338,357
0
L
Bastet
13,269
603
36
2
0
406,816
0
L
Yemoja
15,019
683
42
2
0
399,405
2
W
Hun Batz
14,467
658
50
2
0
411,944
4
W
Thanatos
15,079
685
51
2
0
354,925
1
W
Yu Huang
14,536
661
69
3
0
375,580
3
W
Fafnir
14,552
661
15
1
0
388,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role