Player Matchup

Neith
Neith
Floraj
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
MLGadriftt
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 3L
1,639 Elo+
Party 1
Nemesis
Nemesis
NiteCreeperr
Nemesis
Level 141
God Stats
17W - 13L
1,629 SR
Queue Stats
198W - 181L
1,483 Elo+
Party 1
Chaac
Chaac
Spankiiiiii
Chaac
Level 144
God Stats
3W - 2L
1,776 SR
Queue Stats
15W - 13L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
The Wild Meshaw
Kumbhakarna
Level 159
God Stats
2W - 3L
1,560 SR
Queue Stats
317W - 270L
1,590 Elo+
Party 1
Team Averages
Level 114
1,593 SR
1,556 Elo+

VS

Team Averages
Level 60
1,465 SR
1,487 Elo+
Chronos
Chronos
DJSPITx69x
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,427 Elo+
Party 2
Amaterasu
Amaterasu
Manpigbear6760
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
RyGu
Nu Wa
Level 120
God Stats
2W - 1L
1,325 SR
Queue Stats
138W - 141L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
Ur2ez64
Aphrodite
Level 24
God Stats
4W - 2L
1,378 SR
Queue Stats
6W - 14L
1,434 Elo+
Party 2
Lancelot
Lancelot
chris360r
Lancelot
Level 122
God Stats
37W - 29L
1,622 SR
Queue Stats
280W - 276L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Floraj
Neith
5
0 / 0 / 1
3,436
491
1,280
1,427
488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
2,999
428
0
250
73
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
NiteCreeperr
Nemesis
8
2 / 3 / 0
4,791
684
1,856
6,224
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 2
4,769
681
3,209
5,042
3,327
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
The Wild Meshaw
Kumbhakarna
7
1 / 1 / 0
4,075
582
1,189
4,707
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DJSPITx69x
Chronos
7
0 / 1 / 1
4,279
611
2,689
4,058
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Manpigbear6760
Amaterasu
8
0 / 2 / 2
4,401
629
1,219
4,239
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
RyGu
Nu Wa
9
2 / 0 / 2
5,711
816
1,894
3,114
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Ur2ez64
Aphrodite
7
1 / 0 / 0
4,586
655
568
2,013
802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
chris360r
Lancelot
8
3 / 1 / 2
5,261
752
2,970
5,098
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
6
6
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
DJSPITx69x
Chronos
0
1
1
0.5
L
Neith
Floraj
Neith
0
0
1
0.5
L
0
0
0
0
W
Amaterasu
Manpigbear6760
Amaterasu
0
2
2
0.5
L
Nemesis
NiteCreeperr
Nemesis
2
3
0
0.67
W
Nu Wa
RyGu
Nu Wa
2
0
2
3
L
1
2
2
1
L
Kumbhakarna
The Wild Meshaw
Kumbhakarna
1
1
0
1
W
Aphrodite
Ur2ez64
Aphrodite
1
0
0
1
W
Lancelot
chris360r
Lancelot
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,534
Damage
9,340
17,650
Taken
18,522
7,829
Mitigated
6,957
3,820
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DJSPITx69x
Chronos
2,689
1,301
0
1,468
4,058
1,233
702
883
3,175
27,321
0
L
Neith
Floraj
Neith
1,280
559
0
474
1,427
488
0
844
529
0
9,751
L
0
0
0
0
250
73
0
196
0
105
0
W
Amaterasu
Manpigbear6760
Amaterasu
1,219
359
0
1,210
4,239
2,141
349
0
4,239
0
16,182
L
Nemesis
NiteCreeperr
Nemesis
1,856
890
0
366
6,224
1,838
0
850
5,228
0
26,784
W
Nu Wa
RyGu
Nu Wa
1,894
211
0
150
3,114
977
534
0
3,114
32,958
0
L
3,209
311
0
1,197
5,042
3,327
0
126
4,876
0
25,268
L
Kumbhakarna
The Wild Meshaw
Kumbhakarna
1,189
24
0
1,783
4,707
2,103
0
2,787
1,866
11,139
0
W
Aphrodite
Ur2ez64
Aphrodite
568
176
1,187
1,313
2,013
802
31
306
1,707
13,028
0
W
Lancelot
chris360r
Lancelot
2,970
1,164
0
2,161
5,098
1,804
0
0
5,098
0
25,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,070
Gold Earned
24,238
125
Minions Killed
234
0
Camps Cleared
0
562,720
Distance Traveled
671,622
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,279
611
53
8
0
121,144
1
L
Neith
3,436
491
19
3
0
104,551
0
L
Ra
2,999
428
1
0
0
22,081
2
W
Amaterasu
4,401
629
26
4
0
134,588
2
L
Nemesis
4,791
684
53
8
0
146,069
1
W
Nu Wa
5,711
816
74
11
0
135,632
0
L
Chaac
4,769
681
46
7
0
149,709
0
L
Kumbhakarna
4,075
582
6
1
0
140,310
2
W
Aphrodite
4,586
655
27
4
0
120,358
0
W
Lancelot
5,261
752
54
8
0
159,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role