Player Matchup

Izanami
Izanami
SiyaSins
Izanami
Level 159
God Stats
3W - 0L
1,789 SR
Queue Stats
64W - 48L
1,460 Elo+
Party 3
Scylla
Scylla
SkiiMob--
Scylla
Level 50
God Stats
7W - 8L
1,627 SR
Queue Stats
79W - 105L
1,335 Elo+
Party 4
Lancelot
Lancelot
Xaelee-
Lancelot
Level 7
God Stats
4W - 3L
1,589 SR
Queue Stats
51W - 55L
1,370 Elo+
Party 4
Thanatos
Thanatos
snazzi-
Thanatos
Level 85
God Stats
27W - 32L
1,435 SR
Queue Stats
96W - 127L
1,401 Elo+
Party 4
Ares
Ares
temp-202255
Ares
Level 27
God Stats
1W - 0L
1,516 SR
Queue Stats
23W - 30L
1,593 Elo+
Party 3
Team Averages
Level 66
1,591 SR
1,432 Elo+

VS

Team Averages
Level 69
1,483 SR
1,373 Elo+
Thoth
Thoth
Heartache_otk
Thoth
Level 84
God Stats
2W - 5L
1,182 SR
Queue Stats
159W - 162L
1,407 Elo+
Party 1
Yemoja
Yemoja
IBloodBeastI
Yemoja
Level 44
God Stats
4W - 4L
1,798 SR
Queue Stats
22W - 35L
1,345 Elo+
Party 2
Nemesis
Nemesis
Nnasuke
Nemesis
Level 75
God Stats
5W - 8L
1,409 SR
Queue Stats
308W - 291L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
Tain1887_SZ
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 198L
1,404 Elo+
Party 1
Izanami
Izanami
xXThree_6Xx
Izanami
Level 33
God Stats
5W - 3L
1,527 SR
Queue Stats
55W - 88L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SiyaSins
Izanami
14
6 / 3 / 3
9,103
569
12,960
10,823
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
SkiiMob--
Scylla
13
4 / 2 / 3
8,611
538
13,102
10,345
5,523
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Xaelee-
Lancelot
15
5 / 2 / 3
9,862
616
18,122
15,650
9,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
snazzi-
Thanatos
14
10 / 4 / 0
9,437
590
7,557
15,019
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 8
8,279
517
5,554
12,019
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,503
469
5,626
14,121
5,163
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
1 / 3 / 6
7,739
484
4,650
15,195
8,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Nnasuke
Nemesis
11
2 / 5 / 3
7,252
453
6,164
14,653
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Tain1887_SZ
Ao Kuang
14
3 / 3 / 2
8,550
534
9,024
22,531
8,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
xXThree_6Xx
Izanami
10
3 / 7 / 2
6,752
422
7,047
13,828
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
25
Kills
10
12
Deaths
26
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Yemoja
1
3
6
1.33
L
Nemesis
Nnasuke
Nemesis
2
5
3
0.7
W
Izanami
SiyaSins
Izanami
6
3
3
2.5
W
Scylla
SkiiMob--
Scylla
4
2
3
2.75
L
Ao Kuang
Tain1887_SZ
Ao Kuang
3
3
2
1.33
W
Lancelot
Xaelee-
Lancelot
5
2
3
3.25
W
Thanatos
snazzi-
Thanatos
10
4
0
2.5
W
0
1
8
4
L
Izanami
xXThree_6Xx
Izanami
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,295
Damage
32,511
63,856
Taken
80,328
38,389
Mitigated
31,257
29,598
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,626
364
0
1,633
14,121
5,163
0
7,970
5,603
46,273
0
L
Yemoja
4,650
1,042
2,948
1,937
15,195
8,558
0
1,900
13,295
30,609
0
L
Nemesis
Nnasuke
Nemesis
6,164
2,898
0
2,966
14,653
4,701
0
1,714
12,832
0
31,418
W
Izanami
SiyaSins
Izanami
12,960
9,153
0
4,310
10,823
4,404
2,388
1,630
9,193
0
86,698
W
Scylla
SkiiMob--
Scylla
13,102
1,147
0
2,326
10,345
5,523
250
7,539
2,806
50,235
0
L
Ao Kuang
Tain1887_SZ
Ao Kuang
9,024
2,518
0
11,042
22,531
8,857
0
3,263
19,192
56,232
0
W
Lancelot
Xaelee-
Lancelot
18,122
4,336
0
7,341
15,650
9,731
488
5,695
9,955
0
75,485
W
Thanatos
snazzi-
Thanatos
7,557
2,484
0
13,337
15,019
7,413
0
2,427
12,592
0
56,418
W
5,554
110
0
2,284
12,019
11,318
104
3,319
8,700
29,850
0
L
Izanami
xXThree_6Xx
Izanami
7,047
5,278
0
1,645
13,828
3,978
25
3,040
10,750
0
38,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,292
Gold Earned
37,796
417
Minions Killed
327
0
Camps Cleared
0
1,557,975
Distance Traveled
1,425,435
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,503
469
75
5
0
257,963
3
L
Yemoja
7,739
484
45
3
0
245,209
0
L
Nemesis
7,252
453
47
3
0
352,660
1
W
Izanami
9,103
569
120
8
0
272,064
0
W
Scylla
8,611
538
65
4
0
258,305
0
L
Ao Kuang
8,550
534
95
6
0
300,501
0
W
Lancelot
9,862
616
100
6
0
352,727
3
W
Thanatos
9,437
590
91
6
0
350,361
3
W
Ares
8,279
517
41
3
0
324,518
5
L
Izanami
6,752
422
65
4
0
269,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role