Player Matchup

Atlas
Atlas
G-i_DRE_420K
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,366 Elo+
Party 2
Bellona
Bellona
ReaperOfSins847
Bellona
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,409 Elo+
Party 2
Izanami
Izanami
htinc
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,347 Elo+

VS

Team Averages
Level 54
1,564 SR
1,184 Elo+
Poseidon
Poseidon
Advisor-of-Heals
Poseidon
Level 26
God Stats
4W - 4L
1,432 SR
Queue Stats
80W - 141L
985 Elo+
Party 1
Lancelot
Lancelot
RangedHail
Lancelot
Level 81
God Stats
16W - 14L
1,761 SR
Queue Stats
102W - 109L
1,586 Elo+
Solo
Ymir
Ymir
corzlyte
Ymir
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 126L
982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,480
565
4,523
15,529
12,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 4 / 0
8,472
565
4,440
15,332
12,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
htinc
Izanami
12
0 / 6 / 1
7,909
527
3,729
12,857
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
10,459
697
16,275
8,412
3,617
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
RangedHail
Lancelot
16
11 / 0 / 4
11,143
743
17,267
9,338
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
15
1 / 0 / 9
10,430
695
3,474
4,993
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
16
16
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
0
6
2
0.17
W
Lancelot
RangedHail
Lancelot
11
0
4
13
L
2
4
0
0.5
W
Ymir
1
0
9
5.5
L
Izanami
htinc
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,692
Damage
37,016
43,718
Taken
22,743
30,120
Mitigated
16,419
4,326
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,275
2,532
0
2,038
8,412
3,617
602
1,401
7,011
51,661
0
L
4,523
1,402
255
347
15,529
12,089
0
9,328
5,879
15,661
0
W
Lancelot
RangedHail
Lancelot
17,267
2,025
0
1,638
9,338
7,883
1,955
2,366
6,972
0
40,236
L
4,440
1,529
416
2,589
15,332
12,897
0
7,075
7,975
0
19,775
W
Ymir
3,474
437
0
1,241
4,993
4,919
35
1,259
3,734
18,427
0
L
Izanami
htinc
Izanami
3,729
2,285
0
719
12,857
5,134
0
3,415
9,135
0
25,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
32,032
95
Minions Killed
154
1
Camps Cleared
8
675,440
Distance Traveled
823,066
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,459
697
80
5
2
229,291
0
L
Atlas
8,480
565
18
1
0
224,747
0
W
Lancelot
11,143
743
43
3
5
333,051
2
L
Bellona
8,472
565
36
2
0
245,455
1
W
Ymir
10,430
695
31
2
1
260,724
6
L
Izanami
7,909
527
41
3
1
205,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role