Player Matchup

Kukulkan
Kukulkan
DrunkenIrish-26
Kukulkan
Level 124
God Stats
9W - 5L
1,388 SR
Queue Stats
503W - 540L
1,451 Elo+
Solo
Cthulhu
Cthulhu
DyloMad
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,180 Elo+
Solo
Ravana
Ravana
Inuxius_shade
Ravana
Level 106
God Stats
1W - 0L
1,555 SR
Queue Stats
23W - 24L
1,376 Elo+
Solo
Thor
Thor
Kh0meini
Thor
Level 155
God Stats
1W - 5L
1,089 SR
Queue Stats
78W - 111L
1,355 Elo+
Solo
Skadi
Skadi
TehColonel
Skadi
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 100L
1,296 Elo+
Solo
Team Averages
Level 97
1,406 SR
1,332 Elo+

VS

Team Averages
Level 90
1,590 SR
1,434 Elo+
Thor
Thor
AnimalSign26279
Thor
Level 109
God Stats
1W - 2L
1,727 SR
Queue Stats
50W - 51L
1,502 Elo+
Solo
Skadi
Skadi
Doughboyc84
Skadi
Level 127
God Stats
0W - 1L
1,737 SR
Queue Stats
19W - 18L
1,549 Elo+
Solo
Chernobog
Chernobog
IPoundTheTeam12
Chernobog
Level 65
God Stats
2W - 2L
1,636 SR
Queue Stats
439W - 458L
1,381 Elo+
Party 1
Zhong Kui
Zhong Kui
MT_Clips_420
Zhong Kui
Level 45
God Stats
3W - 5L
1,437 SR
Queue Stats
147W - 238L
1,311 Elo+
Solo
Freya
Freya
Modstradamus12
Freya
Level 102
God Stats
3W - 3L
1,412 SR
Queue Stats
835W - 842L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 2 / 10
9,938
764
18,471
8,741
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
DyloMad
Cthulhu
17
3 / 4 / 17
10,710
824
11,922
16,600
20,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 2 / 11
10,830
833
12,458
12,167
8,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
15
4 / 9 / 8
9,323
717
5,248
15,546
8,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
18
4 / 3 / 12
10,492
807
16,221
10,023
4,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
8,640
665
6,795
15,198
7,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 7
9,048
696
12,393
9,963
4,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
IPoundTheTeam12
Chernobog
15
3 / 3 / 10
9,292
715
7,097
13,038
5,979
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
MT_Clips_420
Zhong Kui
14
1 / 6 / 8
8,364
643
9,750
17,960
11,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 4 / 6
9,172
706
11,913
15,415
7,272
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
57
23
Kills
19
20
Deaths
23
58
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
L
4
3
7
2.5
W
Kukulkan
4
2
10
4.5
W
Cthulhu
DyloMad
Cthulhu
3
4
17
2.88
L
Chernobog
IPoundTheTeam12
Chernobog
3
3
10
2.67
W
8
2
11
6.75
W
Thor
4
9
8
0.89
L
Zhong Kui
MT_Clips_420
Zhong Kui
1
6
8
0.83
L
7
4
6
2.5
W
Skadi
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,320
Damage
47,948
63,077
Taken
71,574
47,444
Mitigated
36,296
12,005
Healing
24,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,795
1,102
736
1,052
15,198
7,076
0
7,190
8,008
0
15,221
L
12,393
5,447
523
1,315
9,963
4,353
0
4,212
5,751
0
24,200
W
Kukulkan
18,471
995
546
2,421
8,741
4,891
1,365
2,051
6,690
33,119
0
W
Cthulhu
DyloMad
Cthulhu
11,922
963
925
1,650
16,600
20,535
98
5,733
10,867
21,154
0
L
Chernobog
IPoundTheTeam12
Chernobog
7,097
4,024
2,580
4,408
13,038
5,979
0
4,598
8,440
0
18,468
W
12,458
4,346
0
3,238
12,167
8,373
985
3,676
8,491
0
17,870
W
Thor
5,248
1,303
363
369
15,546
8,685
153
5,746
9,800
0
12,477
L
Zhong Kui
MT_Clips_420
Zhong Kui
9,750
3,285
259
3,764
17,960
11,616
0
9,877
8,083
19,953
0
L
11,913
3,626
2,653
6,977
15,415
7,272
0
4,516
10,899
18,888
0
W
Skadi
16,221
5,795
193
2,300
10,023
4,960
2,430
4,457
5,566
0
39,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,293
Gold Earned
44,516
133
Minions Killed
105
0
Camps Cleared
0
1,222,428
Distance Traveled
1,056,352
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,640
665
21
2
0
204,033
0
L
Skadi
9,048
696
30
2
0
236,341
2
W
Kukulkan
9,938
764
29
2
0
247,896
0
W
Cthulhu
10,710
824
26
2
0
250,775
1
L
Chernobog
9,292
715
20
2
0
228,318
1
W
Ravana
10,830
833
15
1
0
269,357
0
W
Thor
9,323
717
16
1
0
206,204
2
L
Zhong Kui
8,364
643
20
2
0
175,102
1
L
Freya
9,172
706
14
1
0
212,558
1
W
Skadi
10,492
807
47
4
0
248,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role