Player Matchup

Thanatos
Thanatos
HuskyWolf5
Thanatos
Level 102
God Stats
1W - 1L
1,250 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Luneth14
King Arthur
Level 7
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
NationalKamikaze
Cupid
Level 85
God Stats
1W - 1L
1,581 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Artio
Artio
SmurffySnipes
Artio
Level 15
God Stats
1W - 0L
1,398 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TheYeetNinja
Kukulkan
Level 103
God Stats
1W - 1L
1,544 SR
Queue Stats
1W - 3L
1,275 Elo+
Party 1
Team Averages
Level 62
1,451 SR
1,455 Elo+

VS

Team Averages
Level 40
1,326 SR
1,391 Elo+
Set
Set
Catra18
Set
Level 18
God Stats
0W - 3L
1,140 SR
Queue Stats
12W - 23L
1,276 Elo+
Party 2
Cupid
Cupid
Ev831il
Cupid
Level 65
God Stats
3W - 5L
1,137 SR
Queue Stats
230W - 237L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
Menusvonvuvu
Nu Wa
Level 4
God Stats
4W - 8L
1,500 SR
Queue Stats
20W - 35L
1,620 Elo+
Party 2
Ah Puch
Ah Puch
NightmareBonny87
Ah Puch
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
392W - 458L
1,343 Elo+
Party 2
Sylvanus
Sylvanus
Walks-Alone11
Sylvanus
Level 46
God Stats
4W - 8L
1,353 SR
Queue Stats
35W - 50L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HuskyWolf5
Thanatos
16
12 / 0 / 2
9,999
588
11,898
14,162
6,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Luneth14
King Arthur
12
0 / 2 / 3
7,213
424
1,565
11,570
7,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 1 / 1
7,562
445
8,406
8,548
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 3
7,007
412
1,035
11,168
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
TheYeetNinja
Kukulkan
16
7 / 0 / 7
9,954
586
15,916
8,375
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
1 / 6 / 0
7,204
424
1,948
15,353
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Ev831il
Cupid
11
0 / 2 / 0
6,814
401
6,256
8,474
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 0
6,926
407
5,973
14,517
6,566
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 1
8,106
477
12,975
12,057
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Walks-Alone11
Sylvanus
12
1 / 3 / 0
7,253
427
4,604
10,334
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
23
Kills
3
3
Deaths
23
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
1
6
0
0.17
L
Cupid
Ev831il
Cupid
0
2
0
0
W
Thanatos
HuskyWolf5
Thanatos
12
0
2
13
W
King Arthur
Luneth14
King Arthur
0
2
3
0.75
L
0
5
0
0
W
4
1
1
4.5
L
1
7
1
0.21
W
0
0
3
1.5
W
Kukulkan
TheYeetNinja
Kukulkan
7
0
7
10.5
L
Sylvanus
Walks-Alone11
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,820
Damage
31,756
53,823
Taken
60,735
29,277
Mitigated
26,882
19,227
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
1,948
1,145
0
3,942
15,353
6,653
540
4,492
10,861
0
41,349
L
Cupid
Ev831il
Cupid
6,256
2,731
321
3,735
8,474
3,467
1,452
1,920
6,554
0
54,478
W
Thanatos
HuskyWolf5
Thanatos
11,898
5,606
0
12,992
14,162
6,116
0
6,260
7,902
0
71,311
W
King Arthur
Luneth14
King Arthur
1,565
531
0
302
11,570
7,002
393
6,347
5,223
0
30,391
L
5,973
1,467
0
2,806
14,517
6,566
1,075
7,875
6,642
39,344
0
W
8,406
4,777
263
3,524
8,548
3,423
435
2,277
6,271
0
59,618
L
12,975
1,332
0
2,757
12,057
4,251
570
2,402
9,655
55,015
0
W
1,035
97
0
1,193
11,168
9,137
140
2,683
8,485
13,886
0
W
Kukulkan
TheYeetNinja
Kukulkan
15,916
2,391
0
953
8,375
3,599
168
5,127
3,248
82,444
0
L
Sylvanus
Walks-Alone11
Sylvanus
4,604
2,552
348
2,376
10,334
5,945
559
262
10,072
30,084
7,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,735
Gold Earned
36,303
410
Minions Killed
369
0
Camps Cleared
0
1,613,266
Distance Traveled
1,360,709
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,204
424
79
5
0
288,593
1
L
Cupid
6,814
401
77
5
0
260,996
6
W
Thanatos
9,999
588
97
6
0
333,048
6
W
King Arthur
7,213
424
41
2
0
318,317
0
L
Nu Wa
6,926
407
54
3
0
287,325
0
W
Cupid
7,562
445
113
7
0
303,422
3
L
Ah Puch
8,106
477
86
5
0
264,662
0
W
Artio
7,007
412
15
1
0
326,411
0
W
Kukulkan
9,954
586
144
8
0
332,068
0
L
Sylvanus
7,253
427
73
4
0
259,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role