Player Matchup

Bacchus
Bacchus
GhastlySpoon848
Bacchus
Level 7
God Stats
6W - 15L
1,742 SR
Queue Stats
26W - 58L
1,370 Elo+
Party 1
Ares
Ares
MusiXBlade
Ares
Level 20
God Stats
89W - 84L
1,568 SR
Queue Stats
108W - 131L
1,483 Elo+
Party 1
Ymir
Ymir
Rabid Reaver
Ymir
Level 60
God Stats
4W - 4L
1,697 SR
Queue Stats
165W - 185L
1,465 Elo+
Party 1
Apollo
Apollo
ToXi RedBubbles
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 54L
1,432 Elo+
Party 1
Camazotz
Camazotz
YanaStones
Camazotz
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,376 Elo+
Solo
Team Averages
Level 30
1,601 SR
1,425 Elo+

VS

Team Averages
Level 66
1,484 SR
1,365 Elo+
Lancelot
Lancelot
Bytme
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,344 Elo+
Party 2
Amaterasu
Amaterasu
DominusYoda
Amaterasu
Level 39
God Stats
27W - 18L
1,538 SR
Queue Stats
198W - 216L
1,414 Elo+
Solo
Neith
Neith
HarmlessIntent
Neith
Level 108
God Stats
1W - 1L
1,262 SR
Queue Stats
9W - 13L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
Itz-_-Alexthekid
Cthulhu
Level 129
God Stats
1W - 0L
1,762 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
tennedge
Nu Wa
Level 26
God Stats
1W - 0L
1,359 SR
Queue Stats
1W - 2L
1,195 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
10,221
1,022
6,590
17,647
23,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 6 / 1
10,629
1,063
8,306
21,650
23,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 6 / 4
9,417
942
9,714
22,484
12,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 9 / 3
9,548
955
7,363
17,155
7,755
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
YanaStones
Camazotz
15
2 / 6 / 2
9,564
956
7,749
18,925
7,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

122

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bytme
Lancelot
17
6 / 0 / 10
11,174
1,117
15,233
9,105
4,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
DominusYoda
Amaterasu
17
3 / 1 / 11
10,122
1,012
9,806
11,695
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
9 / 0 / 15
12,331
1,233
27,218
6,148
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 18
11,474
1,147
18,731
11,837
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
tennedge
Nu Wa
17
8 / 1 / 14
12,209
1,221
20,508
5,700
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
6
Kills
28
28
Deaths
6
14
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bytme
Lancelot
6
0
10
11
W
Amaterasu
DominusYoda
Amaterasu
3
1
11
8.5
L
0
1
4
2
W
9
0
15
16.5
W
2
4
18
2.75
L
2
6
1
0.42
L
0
6
4
0.33
L
2
9
3
0.39
L
Camazotz
YanaStones
Camazotz
2
6
2
0.5
W
Nu Wa
tennedge
Nu Wa
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,722
Damage
91,496
97,861
Taken
44,485
75,410
Mitigated
22,895
8,758
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bytme
Lancelot
15,233
3,805
0
202
9,105
4,339
0
5,711
3,204
0
23,005
W
Amaterasu
DominusYoda
Amaterasu
9,806
5,695
0
2,153
11,695
5,717
0
4,784
6,803
0
17,986
L
6,590
272
0
1,110
17,647
23,334
0
6,891
10,756
26,624
0
W
27,218
14,269
0
2,205
6,148
2,748
0
2,864
3,264
0
45,621
W
18,731
868
317
1,615
11,837
7,277
0
6,188
5,465
48,591
0
L
8,306
252
165
1,813
21,650
23,833
0
8,244
13,406
22,155
0
L
9,714
1,204
746
1,219
22,484
12,884
0
10,994
11,490
41,593
0
L
7,363
3,149
0
732
17,155
7,755
0
5,829
11,326
0
21,120
L
Camazotz
YanaStones
Camazotz
7,749
2,447
0
2,973
18,925
7,604
0
7,281
11,644
0
16,443
W
Nu Wa
tennedge
Nu Wa
20,508
8,007
134
518
5,700
2,814
0
4,503
1,139
39,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,379
Gold Earned
57,310
190
Minions Killed
194
3
Camps Cleared
12
880,276
Distance Traveled
1,003,205
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,174
1,117
15
2
6
270,282
0
W
Amaterasu
10,122
1,012
11
1
0
205,678
0
L
Bacchus
10,221
1,022
27
3
0
205,107
0
W
Neith
12,331
1,233
44
4
5
213,515
0
W
Cthulhu
11,474
1,147
77
8
1
176,310
0
L
Ares
10,629
1,063
10
1
0
162,798
1
L
Ymir
9,417
942
97
10
0
168,929
0
L
Apollo
9,548
955
36
4
1
157,648
0
L
Camazotz
9,564
956
20
2
2
185,794
0
W
Nu Wa
12,209
1,221
47
5
0
137,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role