Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SameNovak
King Arthur
Level 140
God Stats
0W - 5L
1,500 SR
Queue Stats
35W - 39L
1,430 Elo+
Solo
Awilix
Awilix
xAutisTicKittYx
Awilix
Level 140
God Stats
35W - 25L
1,612 SR
Queue Stats
176W - 164L
1,468 Elo+
Solo
Team Averages
Level 127
1,522 SR
1,480 Elo+

VS

Team Averages
Level 122
1,504 SR
1,489 Elo+
Awilix
Awilix
Anamooz
Awilix
Level 44
God Stats
15W - 11L
1,610 SR
Queue Stats
110W - 86L
1,592 Elo+
Solo
Guan Yu
Guan Yu
Charmingo
Guan Yu
Level 160
God Stats
18W - 18L
1,372 SR
Queue Stats
775W - 770L
1,452 Elo+
Solo
Aphrodite
Aphrodite
RareK1nd
Aphrodite
Level 144
God Stats
40W - 27L
1,572 SR
Queue Stats
307W - 323L
1,442 Elo+
Solo
Merlin
Merlin
Shadow_Sheepp
Merlin
Level 145
God Stats
19W - 12L
1,760 SR
Queue Stats
142W - 133L
1,458 Elo+
Solo
Chronos
Chronos
coolhandhunter
Chronos
Level 117
God Stats
1W - 2L
1,205 SR
Queue Stats
104W - 102L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 1 / 0
8,229
514
4,123
8,000
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
 
Vulcan
13
0 / 4 / 2
7,794
487
4,868
9,533
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
11
0 / 2 / 2
6,765
423
3,489
15,705
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
SameNovak
King Arthur
13
2 / 3 / 1
7,750
484
12,019
16,013
13,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 4 / 0
7,822
489
9,717
14,719
7,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anamooz
Awilix
15
7 / 1 / 2
9,340
584
12,561
12,652
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Charmingo
Guan Yu
12
0 / 3 / 6
7,856
491
7,122
17,198
12,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Aphrodite
RareK1nd
Aphrodite
14
1 / 3 / 4
8,628
539
10,758
14,566
10,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 1 / 2
9,657
604
7,258
6,228
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 0 / 2
8,341
521
2,427
6,689
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
14
14
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Vulcan
 
Vulcan
0
4
2
0.25
L
Artio
 
Artio
0
2
2
0.5
W
Awilix
Anamooz
Awilix
7
1
2
8
W
Guan Yu
Charmingo
Guan Yu
0
3
6
1
W
Aphrodite
RareK1nd
Aphrodite
1
3
4
1
L
King Arthur
SameNovak
King Arthur
2
3
1
0.83
W
6
1
2
7
W
0
0
2
1
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
40,126
63,970
Taken
57,333
42,236
Mitigated
32,901
12,539
Healing
26,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,123
3,085
0
3,408
8,000
3,287
0
949
6,969
0
88,810
L
Vulcan
 
Vulcan
4,868
1,859
0
500
9,533
3,696
0
4,639
4,894
68,525
0
L
Artio
 
Artio
3,489
1,031
560
4,231
15,705
14,159
0
4,150
11,411
21,984
0
W
Awilix
Anamooz
Awilix
12,561
5,932
0
470
12,652
4,878
0
1,845
10,807
0
80,664
W
Guan Yu
Charmingo
Guan Yu
7,122
1,467
3,864
6,279
17,198
12,710
58
2,956
14,242
6,226
34,360
W
Aphrodite
RareK1nd
Aphrodite
10,758
1,492
1,421
9,989
14,566
10,321
196
419
14,147
69,316
0
L
King Arthur
SameNovak
King Arthur
12,019
1,816
0
3,035
16,013
13,673
17
8,004
8,009
0
64,756
W
7,258
590
0
1,774
6,228
2,505
0
3,347
2,881
74,479
0
W
2,427
730
0
2,735
6,689
2,487
0
259
6,430
72,510
0
L
9,717
3,760
0
805
14,719
7,421
0
3,512
11,207
0
56,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
43,822
512
Minions Killed
524
0
Camps Cleared
0
1,546,778
Distance Traveled
1,526,683
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,229
514
163
10
0
300,851
3
L
Vulcan
7,794
487
128
8
0
277,717
1
L
Artio
6,765
423
33
2
0
306,991
3
W
Awilix
9,340
584
109
7
0
343,811
4
W
Guan Yu
7,856
491
40
3
0
300,305
9
W
Aphrodite
8,628
539
105
7
0
268,057
3
L
King Arthur
7,750
484
101
6
0
307,382
3
W
Merlin
9,657
604
127
8
0
309,991
2
W
Chronos
8,341
521
143
9
0
304,519
2
L
Awilix
7,822
489
87
5
0
353,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role