Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Burgagle
Ullr
Level 160
God Stats
6W - 8L
1,418 SR
Queue Stats
292W - 271L
1,515 Elo+
Party 2
Cabrakan
Cabrakan
StinkyWinkyXD
Cabrakan
Level 137
God Stats
0W - 3L
1,700 SR
Queue Stats
252W - 247L
1,472 Elo+
Party 2
Sol
Sol
koi-Slayer-
Sol
Level 126
God Stats
19W - 9L
1,873 SR
Queue Stats
184W - 178L
1,445 Elo+
Party 2
Chaac
Chaac
uwu_Nitro7689
Chaac
Level 108
God Stats
1W - 7L
1,497 SR
Queue Stats
26W - 30L
1,520 Elo+
Party 2
Team Averages
Level 132
1,598 SR
1,491 Elo+

VS

Team Averages
Level 120
1,577 SR
1,495 Elo+
Lancelot
Lancelot
 
Lancelot
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ChristianRG
Heimdallr
Level 125
God Stats
24W - 22L
1,507 SR
Queue Stats
631W - 597L
1,520 Elo+
Solo
Horus
Horus
Dr BeanGod
Horus
Level 86
God Stats
14W - 2L
1,726 SR
Queue Stats
160W - 149L
1,479 Elo+
Party 1
Arachne
Arachne
LordScrub420
Arachne
Level 123
God Stats
6W - 10L
1,466 SR
Queue Stats
171W - 155L
1,528 Elo+
Party 3
Nu Wa
Nu Wa
Ms Lys x
Nu Wa
Level 127
God Stats
8W - 6L
1,689 SR
Queue Stats
193W - 204L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 2 / 0
6,979
436
7,162
13,561
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
13
2 / 1 / 0
7,372
461
7,118
9,809
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
StinkyWinkyXD
Cabrakan
9
0 / 2 / 1
6,060
379
3,603
11,353
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 5 / 0
6,320
395
4,192
11,177
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 1
7,242
453
7,438
14,057
9,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
0 / 1 / 1
9,503
594
10,636
11,633
8,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
ChristianRG
Heimdallr
14
2 / 2 / 1
8,584
537
9,609
12,361
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
12
1 / 0 / 4
7,743
484
3,613
13,338
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
LordScrub420
Arachne
15
3 / 0 / 3
8,711
544
5,497
13,991
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Ms Lys x
Nu Wa
14
5 / 0 / 3
8,877
555
11,410
6,340
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
2
0
0.5
W
Lancelot
 
Lancelot
0
1
1
0.5
L
Ullr
2
1
0
2
W
Heimdallr
ChristianRG
Heimdallr
2
2
1
1.25
W
Horus
1
0
4
3
W
Arachne
LordScrub420
Arachne
3
0
3
4.5
W
Nu Wa
Ms Lys x
Nu Wa
5
0
3
6.5
L
Cabrakan
StinkyWinkyXD
Cabrakan
0
2
1
0.25
L
0
5
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,513
Damage
40,765
59,957
Taken
57,663
29,799
Mitigated
32,510
18,616
Healing
24,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,162
1,119
0
2,400
13,561
5,372
0
1,974
11,587
0
62,644
W
Lancelot
 
Lancelot
10,636
1,967
0
5,982
11,633
8,963
482
0
11,633
0
85,216
L
Ullr
7,118
3,955
0
3,541
9,809
3,067
791
798
9,011
0
58,412
W
Heimdallr
ChristianRG
Heimdallr
9,609
3,679
67
3,467
12,361
5,194
443
1,279
11,082
0
68,776
W
Horus
3,613
1,913
2,669
5,427
13,338
9,501
128
1,988
11,350
0
24,322
W
Arachne
LordScrub420
Arachne
5,497
3,905
0
4,155
13,991
5,922
0
1,751
12,240
0
72,113
W
Nu Wa
Ms Lys x
Nu Wa
11,410
3,308
89
2,185
6,340
2,930
1,171
2,418
3,922
69,621
0
L
Cabrakan
StinkyWinkyXD
Cabrakan
3,603
937
142
2,851
11,353
8,748
0
1,553
9,800
14,984
0
L
4,192
955
0
3,050
11,177
3,581
0
6,005
5,172
41,500
4,935
L
7,438
1,234
0
6,632
14,057
9,031
0
1,080
12,977
0
61,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
43,418
384
Minions Killed
517
0
Camps Cleared
0
1,633,613
Distance Traveled
1,609,232
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,979
436
101
6
0
392,178
7
W
Lancelot
9,503
594
156
10
0
342,869
2
L
Ullr
7,372
461
87
5
0
299,514
5
W
Heimdallr
8,584
537
115
7
0
299,186
0
W
Horus
7,743
484
35
2
0
314,780
6
W
Arachne
8,711
544
115
7
0
364,884
8
W
Nu Wa
8,877
555
96
6
0
287,513
3
L
Cabrakan
6,060
379
26
2
0
322,044
2
L
Sol
6,320
395
67
4
0
302,120
1
L
Chaac
7,242
453
103
6
0
317,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role