Player Matchup

Cabrakan
Cabrakan
GlubyLord
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Party 1
Cupid
Cupid
NfM Malice
Cupid
Level 158
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 7L
1,234 Elo+
Party 1
Cliodhna
Cliodhna
Rip kermit
Cliodhna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 1
Loki
Loki
SquareWharf3356
Loki
Level 27
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 2L
1,044 Elo+
Party 4
Merlin
Merlin
THEBOSSSSSAJ669
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,044 Elo+
Party 4
Team Averages
Level 68
1,440 SR
1,124 Elo+

VS

Team Averages
Level 60
1,544 SR
1,434 Elo+
Sun Wukong
Sun Wukong
Champ Roost
Sun Wukong
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 31L
1,328 Elo+
Party 3
Merlin
Merlin
DHJCBL1022
Merlin
Level 42
God Stats
5W - 0L
1,692 SR
Queue Stats
17W - 25L
1,363 Elo+
Party 2
Bakasura
Bakasura
K1NGP0T4TO
Bakasura
Level 58
God Stats
5W - 3L
1,572 SR
Queue Stats
24W - 31L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
Vensword
Danzaburou
Level 96
God Stats
6W - 4L
1,666 SR
Queue Stats
220W - 213L
1,550 Elo+
Party 3
Cthulhu
Cthulhu
mooshorom
Cthulhu
Level 88
God Stats
2W - 2L
1,289 SR
Queue Stats
273W - 281L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GlubyLord
Cabrakan
6
0 / 2 / 1
4,388
439
1,818
7,011
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
7
0 / 3 / 0
4,223
422
2,108
4,747
1,458
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Rip kermit
Cliodhna
8
0 / 2 / 0
4,682
468
4,081
8,088
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 3 / 0
4,689
469
1,010
5,881
1,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 0
4,335
434
1,686
5,320
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Champ Roost
Sun Wukong
10
3 / 1 / 0
6,100
610
4,044
5,675
2,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
DHJCBL1022
Merlin
9
0 / 0 / 1
5,405
541
3,234
3,887
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
K1NGP0T4TO
Bakasura
12
5 / 0 / 2
6,944
694
3,169
7,001
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Vensword
Danzaburou
10
5 / 0 / 2
6,427
643
5,611
5,917
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
mooshorom
Cthulhu
9
1 / 1 / 3
5,200
520
3,438
6,070
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
14
14
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Champ Roost
Sun Wukong
3
1
0
3
W
Merlin
DHJCBL1022
Merlin
0
0
1
0.5
L
Cabrakan
GlubyLord
Cabrakan
0
2
1
0.25
W
Bakasura
K1NGP0T4TO
Bakasura
5
0
2
6
L
Cupid
0
3
0
0
L
Cliodhna
Rip kermit
Cliodhna
0
2
0
0
L
1
3
0
0.33
L
0
4
0
0
W
Danzaburou
Vensword
Danzaburou
5
0
2
6
W
Cthulhu
mooshorom
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,703
Damage
19,496
31,047
Taken
28,550
12,292
Mitigated
12,204
5,864
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Champ Roost
Sun Wukong
4,044
1,219
0
1,197
5,675
2,534
347
0
5,675
0
30,031
W
Merlin
DHJCBL1022
Merlin
3,234
632
0
500
3,887
1,456
397
1,056
2,831
25,147
0
L
Cabrakan
GlubyLord
Cabrakan
1,818
505
0
1,350
7,011
5,085
0
1,240
5,477
5,686
0
W
Bakasura
K1NGP0T4TO
Bakasura
3,169
1,929
0
1,319
7,001
2,619
0
630
6,371
0
40,842
L
Cupid
2,108
1,121
348
838
4,747
1,458
0
1,185
3,296
0
22,552
L
Cliodhna
Rip kermit
Cliodhna
4,081
143
0
2,828
8,088
2,324
0
848
6,730
0
28,769
L
1,010
400
0
0
5,881
1,590
0
0
5,820
0
13,419
L
1,686
451
0
500
5,320
1,835
70
2,337
2,541
18,976
0
W
Danzaburou
Vensword
Danzaburou
5,611
2,471
0
2,737
5,917
2,124
432
1,090
4,827
0
43,709
W
Cthulhu
mooshorom
Cthulhu
3,438
30
484
1,194
6,070
3,471
30
728
5,342
13,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,317
Gold Earned
30,076
158
Minions Killed
291
0
Camps Cleared
0
869,109
Distance Traveled
1,036,912
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,100
610
51
5
0
196,752
0
W
Merlin
5,405
541
39
4
0
193,902
3
L
Cabrakan
4,388
439
8
1
0
144,698
0
W
Bakasura
6,944
694
98
10
0
258,212
1
L
Cupid
4,223
422
34
3
0
146,085
1
L
Cliodhna
4,682
468
59
6
0
218,879
1
L
Loki
4,689
469
25
3
0
197,462
0
L
Merlin
4,335
434
32
3
0
161,985
0
W
Danzaburou
6,427
643
73
7
0
185,492
3
W
Cthulhu
5,200
520
30
3
0
202,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role