Player Matchup

Jing Wei
Jing Wei
FleekGawd16
Jing Wei
Level 95
God Stats
2W - 2L
1,265 SR
Queue Stats
199W - 178L
1,555 Elo+
Solo
Zeus
Zeus
Grrrxrayh17
Zeus
Level 112
God Stats
7W - 4L
1,619 SR
Queue Stats
268W - 273L
1,528 Elo+
Solo
Amaterasu
Amaterasu
MoosЄ
Amaterasu
Level 109
God Stats
3W - 2L
1,726 SR
Queue Stats
126W - 141L
1,450 Elo+
Solo
Khepri
Khepri
ayebeesea
Khepri
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,515 Elo+
Solo
Ares
Ares
scyllasdad
Ares
Level 115
God Stats
6W - 2L
1,704 SR
Queue Stats
102W - 101L
1,497 Elo+
Solo
Team Averages
Level 115
1,563 SR
1,509 Elo+

VS

Team Averages
Level 121
1,433 SR
1,534 Elo+
Apollo
Apollo
Chancellor Meat
Apollo
Level 129
God Stats
2W - 7L
1,180 SR
Queue Stats
575W - 589L
1,527 Elo+
Party 2
Izanami
Izanami
MisterHoffmann
Izanami
Level 124
God Stats
22W - 16L
1,487 SR
Queue Stats
736W - 767L
1,547 Elo+
Party 2
Atlas
Atlas
SpooderMayne
Atlas
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
240W - 244L
1,494 Elo+
Party 1
Janus
Janus
lexthepanda
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,594 Elo+
Party 1
Hercules
Hercules
x TBR Crysiis x
Hercules
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 109L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FleekGawd16
Jing Wei
18
6 / 1 / 17
10,693
823
24,610
14,861
10,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 3 / 10
11,282
868
26,731
8,975
6,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
MoosЄ
Amaterasu
17
4 / 3 / 19
10,036
772
12,902
25,322
28,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
ayebeesea
Khepri
16
1 / 1 / 21
10,385
799
9,480
16,573
25,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 2 / 15
10,208
785
15,164
17,785
24,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
8,978
691
7,205
15,106
8,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 8 / 2
10,247
788
12,335
16,238
8,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 7
9,365
720
11,554
27,712
27,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 5 / 6
10,146
780
12,546
9,974
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
17
2 / 4 / 5
9,440
726
9,034
31,534
24,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
30
26
Kills
10
10
Deaths
27
82
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Jing Wei
FleekGawd16
Jing Wei
6
1
17
14.5
W
9
3
10
4.67
L
4
8
2
0.63
W
Amaterasu
MoosЄ
Amaterasu
4
3
19
4.5
L
0
4
7
0.88
W
Khepri
ayebeesea
Khepri
1
1
21
11.5
L
2
5
6
1
W
6
2
15
6.75
L
Hercules
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,887
Damage
52,674
83,516
Taken
100,564
95,025
Mitigated
73,741
29,566
Healing
37,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,205
3,295
926
2,428
15,106
8,135
1,753
8,757
6,349
0
16,031
W
Jing Wei
FleekGawd16
Jing Wei
24,610
21,188
1,555
6,424
14,861
10,576
4,004
4,868
9,993
0
49,201
W
26,731
2,573
736
287
8,975
6,422
2,117
3,033
5,942
52,005
0
L
12,335
9,222
0
2,445
16,238
8,692
1,407
10,255
5,983
0
25,064
W
Amaterasu
MoosЄ
Amaterasu
12,902
5,734
843
7,145
25,322
28,029
763
6,488
18,834
0
19,114
L
11,554
3,449
1,859
10,449
27,712
27,503
128
13,065
14,647
21,901
0
W
Khepri
ayebeesea
Khepri
9,480
379
1,582
2,725
16,573
25,066
877
4,262
12,311
17,462
0
L
12,546
597
913
1,588
9,974
5,178
989
6,205
3,769
27,698
0
W
15,164
673
3,446
4,823
17,785
24,932
576
5,449
12,336
19,220
0
L
Hercules
9,034
3,027
1,458
15,038
31,534
24,233
551
13,093
18,441
0
14,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,604
Gold Earned
48,176
142
Minions Killed
121
0
Camps Cleared
0
1,280,759
Distance Traveled
1,101,689
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,978
691
16
1
0
213,869
2
W
Jing Wei
10,693
823
61
5
0
262,103
0
W
Zeus
11,282
868
60
5
0
221,024
3
L
Izanami
10,247
788
36
3
0
177,552
0
W
Amaterasu
10,036
772
9
1
0
275,643
2
L
Atlas
9,365
720
19
1
0
231,693
1
W
Khepri
10,385
799
9
1
0
266,177
0
L
Janus
10,146
780
44
3
0
237,458
0
W
Ares
10,208
785
3
0
0
255,812
0
L
Hercules
9,440
726
6
0
0
241,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role