Player Matchup

Hel
Hel
DaddyJimbo
Hel
Level 88
God Stats
6W - 13L
1,389 SR
Queue Stats
302W - 296L
1,501 Elo+
Party 1
Persephone
Persephone
LaycanJr
Persephone
Level 105
God Stats
0W - 2L
1,361 SR
Queue Stats
17W - 19L
1,561 Elo+
Solo
Nike
Nike
Swisaa
Nike
Level 109
God Stats
1W - 3L
1,633 SR
Queue Stats
27W - 39L
1,447 Elo+
Solo
Neith
Neith
austinator39
Neith
Level 100
God Stats
8W - 14L
1,540 SR
Queue Stats
328W - 310L
1,501 Elo+
Party 1
Fenrir
Fenrir
riteinureye
Fenrir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,689 Elo+
Solo
Team Averages
Level 111
1,484 SR
1,540 Elo+

VS

Team Averages
Level 113
1,441 SR
1,507 Elo+
Fenrir
Fenrir
McFlyNugget
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,405 Elo+
Party 2
Medusa
Medusa
Michael34
Medusa
Level 129
God Stats
58W - 55L
1,518 SR
Queue Stats
417W - 346L
1,546 Elo+
Party 3
Apollo
Apollo
Rypii3
Apollo
Level 122
God Stats
1W - 1L
1,194 SR
Queue Stats
34W - 25L
1,547 Elo+
Party 3
Hades
Hades
UnrealOG
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,499 Elo+
Party 2
Yemoja
Yemoja
pooshhh
Yemoja
Level 106
God Stats
29W - 28L
1,494 SR
Queue Stats
278W - 243L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,989
470
7,519
17,793
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Persephone
LaycanJr
Persephone
12
0 / 5 / 1
8,010
471
7,240
11,421
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Swisaa
Nike
14
2 / 6 / 3
8,842
520
9,216
20,606
12,060
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 1 / 4
8,330
490
13,252
13,653
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
13
6 / 7 / 0
8,631
508
9,278
18,099
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 2 / 10
8,784
517
5,536
14,955
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Michael34
Medusa
15
3 / 1 / 1
9,155
539
8,357
12,055
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Rypii3
Apollo
17
15 / 3 / 6
11,084
652
27,584
24,243
12,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
UnrealOG
Hades
14
4 / 1 / 6
9,456
556
11,263
14,009
9,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
pooshhh
Yemoja
14
3 / 2 / 11
9,457
556
6,406
14,459
11,352
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
9
Kills
26
26
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Persephone
LaycanJr
Persephone
0
5
1
0.1
W
Fenrir
1
2
10
3
W
Medusa
Michael34
Medusa
3
1
1
3.5
W
Apollo
Rypii3
Apollo
15
3
6
6
L
Nike
Swisaa
Nike
2
6
3
0.58
W
Hades
UnrealOG
Hades
4
1
6
7
L
0
1
4
2
W
Yemoja
pooshhh
Yemoja
3
2
11
4.25
L
Fenrir
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,505
Damage
59,146
81,572
Taken
79,721
45,219
Mitigated
44,606
19,410
Healing
40,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,519
853
1,457
3,999
17,793
15,020
0
3,921
13,872
28,106
0
L
Persephone
LaycanJr
Persephone
7,240
799
0
1,826
11,421
3,847
132
681
10,735
66,968
0
W
Fenrir
5,536
1,342
0
4,792
14,955
6,813
0
1,520
13,435
0
58,443
W
Medusa
Michael34
Medusa
8,357
2,910
0
6,681
12,055
4,471
732
1,615
10,440
0
83,423
W
Apollo
Rypii3
Apollo
27,584
22,979
0
13,733
24,243
12,573
52
6,550
17,693
0
92,183
L
Nike
Swisaa
Nike
9,216
2,135
0
870
20,606
12,060
0
6,065
14,541
0
61,570
W
Hades
UnrealOG
Hades
11,263
3,260
673
5,913
14,009
9,397
328
1,041
12,968
61,372
6,406
L
13,252
5,886
0
5,732
13,653
5,817
0
2,459
11,194
0
80,920
W
Yemoja
pooshhh
Yemoja
6,406
1,497
4,981
3,269
14,459
11,352
220
4,033
10,426
31,889
0
L
Fenrir
9,278
3,218
0
5,526
18,099
8,475
0
3,346
14,753
0
57,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,802
Gold Earned
47,936
445
Minions Killed
488
0
Camps Cleared
0
1,494,408
Distance Traveled
1,628,104
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,989
470
39
2
0
304,138
2
L
Persephone
8,010
471
83
5
0
290,603
5
W
Fenrir
8,784
517
82
5
0
361,688
1
W
Medusa
9,155
539
131
8
0
310,529
4
W
Apollo
11,084
652
114
7
0
327,946
7
L
Nike
8,842
520
102
6
0
316,048
8
W
Hades
9,456
556
105
6
0
323,168
5
L
Neith
8,330
490
126
7
0
300,448
6
W
Yemoja
9,457
556
56
3
0
304,773
4
L
Fenrir
8,631
508
95
6
0
283,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role