Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CoveredSquid
Horus
Level 60
God Stats
3W - 1L
1,672 SR
Queue Stats
19W - 14L
1,597 Elo+
Party 1
Artemis
Artemis
Grafeeki
Artemis
Level 77
God Stats
15W - 9L
1,565 SR
Queue Stats
135W - 150L
1,495 Elo+
Solo
He Bo
He Bo
XxZarre
He Bo
Level 160
God Stats
6W - 1L
1,647 SR
Queue Stats
144W - 145L
1,485 Elo+
Party 1
Sobek
Sobek
windwolf231
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,526 Elo+
Solo
Team Averages
Level 101
1,577 SR
1,521 Elo+

VS

Team Averages
Level 113
1,454 SR
1,459 Elo+
Cliodhna
Cliodhna
FreshFLipp
Cliodhna
Level 129
God Stats
0W - 1L
1,282 SR
Queue Stats
29W - 25L
1,492 Elo+
Solo
Ymir
Ymir
NewtonsRailgun
Ymir
Level 104
God Stats
2W - 2L
1,575 SR
Queue Stats
376W - 382L
1,494 Elo+
Solo
Cernunnos
Cernunnos
PatternedChaos
Cernunnos
Level 101
God Stats
4W - 4L
1,641 SR
Queue Stats
151W - 169L
1,478 Elo+
Solo
Vulcan
Vulcan
QuirkyTurtle
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,396 Elo+
Solo
Bellona
Bellona
legacydiagram1
Bellona
Level 129
God Stats
4W - 13L
1,275 SR
Queue Stats
668W - 699L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
7 / 4 / 7
11,939
569
16,780
19,593
9,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 5 / 12
9,841
469
13,223
23,271
11,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Grafeeki
Artemis
17
8 / 3 / 6
11,417
544
18,708
19,845
8,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
XxZarre
He Bo
15
5 / 5 / 8
10,048
478
17,952
16,840
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 1 / 6
11,386
542
11,987
22,773
24,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FreshFLipp
Cliodhna
16
7 / 6 / 4
10,606
505
14,388
23,981
9,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 7 / 2
10,908
519
10,153
22,045
25,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
PatternedChaos
Cernunnos
14
1 / 8 / 7
9,298
443
13,089
19,975
7,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
15
1 / 8 / 5
9,254
441
15,206
13,434
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 2
11,198
533
15,731
21,715
20,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
31
Kills
17
18
Deaths
31
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
4
7
2.63
W
5
5
12
2.2
L
Cliodhna
FreshFLipp
Cliodhna
7
6
4
1.5
W
Artemis
Grafeeki
Artemis
8
3
6
3.67
L
4
7
2
0.71
L
Cernunnos
PatternedChaos
Cernunnos
1
8
7
0.56
L
Vulcan
1
8
5
0.44
W
He Bo
XxZarre
He Bo
5
5
8
1.8
L
4
2
2
2.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,650
Damage
68,567
102,322
Taken
101,150
60,060
Mitigated
69,756
46,233
Healing
25,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,780
1,155
2,250
7,982
19,593
9,654
1,627
8,095
11,498
97,438
0
W
13,223
6,069
2,935
6,127
23,271
11,542
450
6,331
16,940
0
54,385
L
Cliodhna
FreshFLipp
Cliodhna
14,388
1,088
0
9,716
23,981
9,582
0
9,843
14,023
0
81,366
W
Artemis
Grafeeki
Artemis
18,708
10,251
0
11,466
19,845
8,514
2,114
4,067
15,778
0
95,526
L
10,153
1,757
2,194
2,092
22,045
25,923
38
12,499
9,392
41,114
0
L
Cernunnos
PatternedChaos
Cernunnos
13,089
5,378
0
2,888
19,975
7,770
960
5,687
14,256
0
61,254
L
Vulcan
15,206
3,367
0
782
13,434
5,524
156
5,407
7,951
64,854
0
W
He Bo
XxZarre
He Bo
17,952
1,456
0
4,907
16,840
5,533
0
2,972
13,868
82,426
0
L
15,731
4,129
0
7,578
21,715
20,957
499
12,119
8,809
0
78,357
W
11,987
258
0
10,566
22,773
24,817
0
4,993
17,780
67,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,631
Gold Earned
51,264
591
Minions Killed
469
0
Camps Cleared
0
1,921,270
Distance Traveled
1,845,258
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,939
569
143
7
0
368,356
0
W
Horus
9,841
469
87
4
0
396,407
2
L
Cliodhna
10,606
505
103
5
0
395,184
7
W
Artemis
11,417
544
115
5
0
338,496
8
L
Ymir
10,908
519
43
2
0
363,015
1
L
Cernunnos
9,298
443
93
4
0
323,701
2
L
Vulcan
9,254
441
91
4
0
365,612
5
W
He Bo
10,048
478
105
5
0
400,749
1
L
Bellona
11,198
533
139
7
0
397,746
2
W
Sobek
11,386
542
141
7
0
417,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role