Player Matchup

Chronos
Chronos
Guhhhh
Chronos
Level 147
God Stats
1W - 1L
1,497 SR
Queue Stats
12W - 13L
1,490 Elo+
Party 2
Chaac
Chaac
Hunski
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,550 Elo+
Party 2
Arachne
Arachne
thegamer200101
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,444 Elo+
Party 2
Team Averages
Level 97
1,499 SR
1,495 Elo+

VS

Team Averages
Level 101
1,494 SR
1,416 Elo+
Tyr
Tyr
MVF44
Tyr
Level 88
God Stats
19W - 17L
1,447 SR
Queue Stats
98W - 102L
1,398 Elo+
Party 1
Agni
Agni
PucieSlayer22
Agni
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 83L
1,358 Elo+
Party 1
Neith
Neith
SickOGHammer
Neith
Level 86
God Stats
12W - 18L
1,534 SR
Queue Stats
12W - 18L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Guhhhh
Chronos
14
3 / 6 / 4
9,785
699
11,101
14,139
5,689
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Hunski
Chaac
14
2 / 4 / 6
10,115
723
9,157
18,899
12,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 6 / 3
9,947
711
6,724
16,769
8,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
MVF44
Tyr
15
2 / 2 / 11
10,030
716
13,040
15,732
15,362
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 2 / 6
11,522
823
15,522
12,280
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 4 / 6
10,494
750
11,294
10,723
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
16
16
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
Guhhhh
Chronos
3
6
4
0.83
L
Chaac
Hunski
Chaac
2
4
6
1.25
W
Tyr
MVF44
Tyr
2
2
11
3.75
W
8
2
6
5.5
W
6
4
6
2.25
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
39,856
49,807
Taken
38,735
26,519
Mitigated
26,463
6,947
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Guhhhh
Chronos
11,101
3,323
0
1,299
14,139
5,689
0
3,483
10,656
37,189
0
L
Chaac
Hunski
Chaac
9,157
847
0
3,501
18,899
12,655
0
5,251
13,648
0
35,138
W
Tyr
MVF44
Tyr
13,040
922
0
5,541
15,732
15,362
708
2,771
12,961
183
31,161
W
15,522
1,845
0
3,587
12,280
5,949
470
5,190
7,090
55,014
0
W
11,294
5,018
254
2,549
10,723
5,152
1,166
4,332
6,391
0
34,878
L
6,724
3,762
0
2,147
16,769
8,175
0
7,018
9,751
0
22,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,847
Gold Earned
32,046
142
Minions Killed
202
2
Camps Cleared
10
746,080
Distance Traveled
752,373
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,785
699
55
4
1
224,627
3
L
Chaac
10,115
723
49
4
0
251,128
0
W
Tyr
10,030
716
54
4
3
290,818
2
W
Agni
11,522
823
89
6
6
240,963
4
W
Neith
10,494
750
59
4
1
220,592
0
L
Arachne
9,947
711
38
3
1
270,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role