Player Matchup

Ne Zha
Ne Zha
ADCsucks2381
Ne Zha
Level 40
God Stats
2W - 0L
1,528 SR
Queue Stats
22W - 12L
1,603 Elo+
Party 2
Hades
Hades
BNDOBSON
Hades
Level 160
God Stats
2W - 1L
1,630 SR
Queue Stats
53W - 48L
1,556 Elo+
Party 2
Lancelot
Lancelot
OmnipotentVII
Lancelot
Level 29
God Stats
63W - 31L
1,640 SR
Queue Stats
222W - 156L
1,599 Elo+
Party 1
Neith
Neith
TimeWizzardd
Neith
Level 18
God Stats
51W - 27L
1,673 SR
Queue Stats
70W - 49L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
longdoink91
Guan Yu
Level 66
God Stats
58W - 40L
1,621 SR
Queue Stats
393W - 322L
1,556 Elo+
Party 1
Team Averages
Level 63
1,618 SR
1,581 Elo+

VS

Team Averages
Level 53
1,480 SR
1,380 Elo+
Horus
Horus
AtsukoAva
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,293 Elo+
Party 3
Hera
Hera
Kagoru-Rhodes
Hera
Level 26
God Stats
2W - 5L
1,424 SR
Queue Stats
6W - 14L
1,336 Elo+
Party 3
Kuzenbo
Kuzenbo
KingfWolves
Kuzenbo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,428 Elo+
Party 3
Thanatos
Thanatos
UrFlamboyant
Thanatos
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 42L
1,423 Elo+
Party 3
Anubis
Anubis
miseli-
Anubis
Level 47
God Stats
13W - 18L
1,475 SR
Queue Stats
14W - 22L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
6 / 3 / 19
15,006
1,154
13,526
18,761
22,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
BNDOBSON
Hades
20
2 / 3 / 21
12,961
997
24,243
25,296
29,780
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
OmnipotentVII
Lancelot
20
12 / 0 / 20
15,453
1,189
36,921
17,368
10,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 0 / 16
13,832
1,064
14,045
6,654
2,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
longdoink91
Guan Yu
20
7 / 0 / 24
14,545
1,119
23,743
17,254
27,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AtsukoAva
Horus
18
3 / 7 / 3
12,659
974
13,836
28,221
16,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
0 / 10 / 6
11,758
904
12,631
25,317
11,381
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
KingfWolves
Kuzenbo
18
1 / 6 / 4
12,165
936
14,557
29,924
47,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
UrFlamboyant
Thanatos
18
1 / 2 / 5
12,007
924
14,596
13,569
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
miseli-
Anubis
18
1 / 8 / 5
12,448
958
20,001
21,812
11,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
29
33
Kills
6
6
Deaths
33
100
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
3
19
5.17
L
Horus
AtsukoAva
Horus
3
7
3
0.64
W
Hades
BNDOBSON
Hades
2
3
21
4.17
L
0
10
6
0.3
L
Kuzenbo
KingfWolves
Kuzenbo
1
6
4
0.5
W
Lancelot
OmnipotentVII
Lancelot
12
0
20
22
W
6
0
16
14
L
Thanatos
UrFlamboyant
Thanatos
1
2
5
1.75
W
Guan Yu
longdoink91
Guan Yu
7
0
24
19
L
Anubis
miseli-
Anubis
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,478
Damage
75,621
85,333
Taken
118,843
92,636
Mitigated
94,062
32,069
Healing
22,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
13,526
3,774
3,150
5,887
18,761
22,902
0
10,282
8,479
0
43,073
L
Horus
AtsukoAva
Horus
13,836
8,224
3,345
6,286
28,221
16,267
0
7,393
20,615
0
27,887
W
Hades
BNDOBSON
Hades
24,243
1,779
1,558
4,313
25,296
29,780
0
12,011
12,470
50,167
0
L
12,631
4,356
1,017
1,714
25,317
11,381
0
5,986
18,987
22,304
0
L
Kuzenbo
KingfWolves
Kuzenbo
14,557
3,587
736
667
29,924
47,689
0
5,062
24,539
39,540
0
W
Lancelot
OmnipotentVII
Lancelot
36,921
10,207
0
6,081
17,368
10,231
0
10,688
6,680
0
57,270
W
14,045
10,576
0
2,262
6,654
2,634
0
4,622
2,032
0
53,761
L
Thanatos
UrFlamboyant
Thanatos
14,596
2,778
0
6,142
13,569
7,593
0
3,076
10,357
0
31,014
W
Guan Yu
longdoink91
Guan Yu
23,743
2,117
4,679
4,139
17,254
27,089
0
9,586
7,668
1,147
32,522
L
Anubis
miseli-
Anubis
20,001
889
0
2,766
21,812
11,132
0
3,370
18,332
63,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,797
Gold Earned
61,037
271
Minions Killed
239
8
Camps Cleared
9
1,349,794
Distance Traveled
1,221,110
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,006
1,154
35
3
0
237,038
0
L
Horus
12,659
974
29
2
2
261,461
0
W
Hades
12,961
997
83
6
0
230,931
1
L
Hera
11,758
904
17
1
1
221,902
1
L
Kuzenbo
12,165
936
45
3
2
243,630
0
W
Lancelot
15,453
1,189
37
3
4
325,084
1
W
Neith
13,832
1,064
94
7
2
250,441
0
L
Thanatos
12,007
924
32
2
3
271,275
1
W
Guan Yu
14,545
1,119
22
2
2
306,300
0
L
Anubis
12,448
958
116
9
1
222,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role