Player Matchup

Lancelot
Lancelot
Charadarc22
Lancelot
Level 109
God Stats
1W - 1L
1,729 SR
Queue Stats
293W - 324L
1,368 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FFerroo
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,335 Elo+
Party 1
Discordia
Discordia
bruninnobru
Discordia
Level 94
God Stats
3W - 2L
1,215 SR
Queue Stats
205W - 234L
1,309 Elo+
Party 1
Poseidon
Poseidon
juninrc10
Poseidon
Level 123
God Stats
6W - 5L
1,530 SR
Queue Stats
256W - 282L
1,346 Elo+
Party 1
The Morrigan
The Morrigan
waavee-pG
The Morrigan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 141L
1,354 Elo+
Party 1
Team Averages
Level 94
1,495 SR
1,343 Elo+

VS

Team Averages
Level 121
1,468 SR
1,377 Elo+
Nox
Nox
KUSHKILLA1229
Nox
Level 110
God Stats
2W - 1L
1,579 SR
Queue Stats
31W - 30L
1,482 Elo+
Party 2
Bacchus
Bacchus
MasterMustang
Bacchus
Level 129
God Stats
8W - 12L
1,387 SR
Queue Stats
350W - 382L
1,327 Elo+
Solo
Set
Set
Pritipsyko1
Set
Level 109
God Stats
3W - 2L
1,512 SR
Queue Stats
213W - 269L
1,368 Elo+
Solo
Danzaburou
Danzaburou
buttersman83
Danzaburou
Level 148
God Stats
10W - 2L
1,755 SR
Queue Stats
262W - 286L
1,359 Elo+
Party 2
Hercules
Hercules
zaboomafoo369
Hercules
Level 108
God Stats
3W - 11L
1,106 SR
Queue Stats
317W - 328L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Charadarc22
Lancelot
18
2 / 8 / 6
12,593
572
12,384
18,430
9,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
FFerroo
Morgan Le Fay
18
1 / 10 / 7
12,157
553
14,934
24,214
13,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
bruninnobru
Discordia
20
1 / 5 / 8
12,301
559
17,794
13,631
7,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
juninrc10
Poseidon
20
10 / 6 / 4
15,873
722
26,959
16,430
8,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
waavee-pG
The Morrigan
20
2 / 9 / 9
12,827
583
16,544
15,683
8,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 20
15,464
703
14,251
20,438
9,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
20
7 / 4 / 25
15,086
686
20,600
27,839
46,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

7
0 / 2 / 2
9,767
444
233
2,296
671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
buttersman83
Danzaburou
20
6 / 2 / 26
16,305
741
25,567
25,240
12,442
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
zaboomafoo369
Hercules
20
14 / 3 / 18
15,845
720
12,759
36,841
35,891
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
16
Kills
38
38
Deaths
17
34
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Charadarc22
Lancelot
2
8
6
0.63
L
Morgan Le Fay
FFerroo
Morgan Le Fay
1
10
7
0.45
W
11
6
20
3.5
W
Bacchus
7
4
25
4.88
W
0
2
2
0.5
L
Discordia
bruninnobru
Discordia
1
5
8
1
W
Danzaburou
buttersman83
Danzaburou
6
2
26
9.5
L
Poseidon
juninrc10
Poseidon
10
6
4
2
L
The Morrigan
waavee-pG
The Morrigan
2
9
9
0.72
W
Hercules
zaboomafoo369
Hercules
14
3
18
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,615
Damage
73,410
88,388
Taken
112,654
45,972
Mitigated
105,445
17,155
Healing
54,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Charadarc22
Lancelot
12,384
2,425
645
2,102
18,430
9,561
0
7,459
10,971
0
20,450
L
Morgan Le Fay
FFerroo
Morgan Le Fay
14,934
1,150
341
2,401
24,214
13,213
232
9,328
14,886
27,775
0
W
14,251
1,150
6,552
6,146
20,438
9,549
2,441
16,961
3,477
39,427
0
W
Bacchus
20,600
1,674
2,301
7,021
27,839
46,892
415
13,853
13,986
39,512
0
W
233
0
73
26
2,296
671
0
2,174
122
0
2,350
L
Discordia
bruninnobru
Discordia
17,794
370
2,063
1,615
13,631
7,180
624
7,157
6,474
41,862
0
W
Danzaburou
buttersman83
Danzaburou
25,567
7,047
3,447
12,692
25,240
12,442
6,143
20,944
4,296
0
104,102
L
Poseidon
juninrc10
Poseidon
26,959
1,650
1,137
3,566
16,430
8,002
294
5,344
11,086
69,501
0
L
The Morrigan
waavee-pG
The Morrigan
16,544
1,210
1,634
1,651
15,683
8,016
400
5,229
10,010
34,673
0
W
Hercules
zaboomafoo369
Hercules
12,759
3,570
1,320
14,844
36,841
35,891
779
22,299
14,542
0
24,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,751
Gold Earned
72,467
208
Minions Killed
230
0
Camps Cleared
0
1,839,975
Distance Traveled
1,693,114
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,593
572
19
1
0
430,317
0
L
Morgan Le Fay
12,157
553
22
1
0
304,211
0
W
Nox
15,464
703
48
2
0
354,019
0
W
Bacchus
15,086
686
28
1
0
432,804
1
W
Set
9,767
444
2
0
0
46,121
0
L
Discordia
12,301
559
43
2
0
391,403
0
W
Danzaburou
16,305
741
127
6
0
415,147
2
L
Poseidon
15,873
722
76
3
0
388,498
1
L
The Morrigan
12,827
583
48
2
0
325,546
0
W
Hercules
15,845
720
25
1
0
445,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role