Player Matchup

Mercury
Mercury
Bobie446
Mercury
Level 30
God Stats
2W - 2L
1,347 SR
Queue Stats
43W - 54L
1,305 Elo+
Party 2
Neith
Neith
CHlGGG BUNGUS
Neith
Level 23
God Stats
15W - 9L
1,242 SR
Queue Stats
51W - 51L
1,307 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DrCrookie
Cu Chulainn
Level 87
God Stats
4W - 0L
1,619 SR
Queue Stats
171W - 177L
1,354 Elo+
Party 2
Cerberus
Cerberus
Ione ace
Cerberus
Level 65
God Stats
22W - 15L
1,493 SR
Queue Stats
82W - 94L
1,338 Elo+
Party 2
Baba Yaga
Baba Yaga
Sob Dagger
Baba Yaga
Level 39
God Stats
4W - 4L
1,484 SR
Queue Stats
35W - 61L
1,255 Elo+
Party 2
Team Averages
Level 49
1,437 SR
1,312 Elo+

VS

Team Averages
Level 41
1,491 SR
1,443 Elo+
Freya
Freya
Her0icBread
Freya
Level 54
God Stats
1W - 6L
1,500 SR
Queue Stats
22W - 17L
1,475 Elo+
Party 1
Da Ji
Da Ji
PeenNut
Da Ji
Level 64
God Stats
13W - 9L
1,500 SR
Queue Stats
48W - 43L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Rombadoodle
Cthulhu
Level 5
God Stats
1W - 4L
1,415 SR
Queue Stats
16W - 19L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tyreke_LOL
Ah Muzen Cab
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 98L
1,317 Elo+
Solo
Mulan
Mulan
benjinater111
Mulan
Level 24
God Stats
3W - 9L
1,538 SR
Queue Stats
15W - 16L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bobie446
Mercury
18
8 / 5 / 12
13,077
523
15,049
24,484
12,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 3 / 9
13,240
530
10,723
14,650
6,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
DrCrookie
Cu Chulainn
19
12 / 8 / 7
14,339
574
22,901
27,514
17,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Ione ace
Cerberus
18
5 / 2 / 20
13,500
540
13,885
30,534
39,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Sob Dagger
Baba Yaga
20
8 / 3 / 17
14,114
565
24,776
17,824
11,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 0
12,222
489
12,536
23,400
9,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
PeenNut
Da Ji
17
5 / 11 / 3
11,601
464
9,343
25,557
12,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Rombadoodle
Cthulhu
14
0 / 5 / 2
9,905
396
11,947
22,458
27,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Tyreke_LOL
Ah Muzen Cab
18
3 / 7 / 2
11,939
478
16,204
21,975
9,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 10 / 7
11,212
448
18,787
29,858
33,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
40
Kills
17
21
Deaths
42
65
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bobie446
Mercury
8
5
12
2.8
W
7
3
9
3.83
W
Cu Chulainn
DrCrookie
Cu Chulainn
12
8
7
1.94
L
7
9
0
0.78
W
Cerberus
Ione ace
Cerberus
5
2
20
7.5
L
Da Ji
PeenNut
Da Ji
5
11
3
0.59
L
Cthulhu
Rombadoodle
Cthulhu
0
5
2
0.2
W
Baba Yaga
Sob Dagger
Baba Yaga
8
3
17
5.5
L
Ah Muzen Cab
Tyreke_LOL
Ah Muzen Cab
3
7
2
0.57
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,334
Damage
68,817
115,006
Taken
123,248
86,985
Mitigated
92,509
30,271
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bobie446
Mercury
15,049
8,029
0
3,326
24,484
12,379
2,882
5,928
18,404
0
99,077
W
10,723
5,093
0
5,299
14,650
6,976
3,544
2,645
12,005
0
108,965
W
Cu Chulainn
DrCrookie
Cu Chulainn
22,901
6,442
0
3,721
27,514
17,274
4,593
3,169
23,587
608
95,151
L
12,536
4,304
0
6,506
23,400
9,915
234
8,614
14,786
64,993
0
W
Cerberus
Ione ace
Cerberus
13,885
960
423
9,113
30,534
39,043
1,181
7,983
22,456
63,320
0
L
Da Ji
PeenNut
Da Ji
9,343
2,402
0
2,828
25,557
12,371
0
7,468
18,089
0
76,973
L
Cthulhu
Rombadoodle
Cthulhu
11,947
610
240
1,221
22,458
27,604
156
8,492
13,966
49,942
0
W
Baba Yaga
Sob Dagger
Baba Yaga
24,776
1,319
434
7,955
17,824
11,313
2,663
6,592
11,159
112,120
0
L
Ah Muzen Cab
Tyreke_LOL
Ah Muzen Cab
16,204
7,273
0
4,267
21,975
9,056
1,506
9,334
12,641
0
85,906
L
18,787
3,509
118
3,759
29,858
33,563
1,060
5,280
24,578
0
74,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,270
Gold Earned
56,879
676
Minions Killed
449
0
Camps Cleared
0
2,464,798
Distance Traveled
2,235,199
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,077
523
124
5
0
565,541
0
W
Neith
13,240
530
172
7
0
469,777
0
W
Cu Chulainn
14,339
574
149
6
0
469,551
3
L
Freya
12,222
489
78
3
0
411,798
1
W
Cerberus
13,500
540
81
3
0
474,899
0
L
Da Ji
11,601
464
81
3
0
476,256
2
L
Cthulhu
9,905
396
62
2
0
480,739
0
W
Baba Yaga
14,114
565
150
6
0
485,030
0
L
Ah Muzen Cab
11,939
478
125
5
0
434,940
0
L
Mulan
11,212
448
103
4
0
431,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role