Player Matchup

Lancelot
Lancelot
Melhubb
Lancelot
Level 147
God Stats
51W - 99L
1,497 SR
Queue Stats
1,103W - 1,167L
1,497 Elo+
Solo
Da Ji
Da Ji
Uhappynow
Da Ji
Level 160
God Stats
47W - 36L
1,513 SR
Queue Stats
315W - 355L
1,358 Elo+
Solo
Izanami
Izanami
Uncle Fen
Izanami
Level 82
God Stats
9W - 12L
1,511 SR
Queue Stats
123W - 165L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
selym123
Baron Samedi
Level 58
God Stats
3W - 3L
1,363 SR
Queue Stats
105W - 99L
1,450 Elo+
Solo
Cthulhu
Cthulhu
xxHugoRG
Cthulhu
Level 64
God Stats
23W - 18L
1,460 SR
Queue Stats
475W - 496L
1,422 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,424 Elo+

VS

Team Averages
Level 90
1,581 SR
1,454 Elo+
Neith
Neith
Drog45
Neith
Level 101
God Stats
17W - 11L
1,550 SR
Queue Stats
106W - 133L
1,390 Elo+
Solo
Amaterasu
Amaterasu
KickerMan4
Amaterasu
Level 92
God Stats
15W - 6L
1,751 SR
Queue Stats
54W - 43L
1,492 Elo+
Party 1
Ymir
Ymir
KingxNix19
Ymir
Level 111
God Stats
1W - 1L
1,620 SR
Queue Stats
37W - 32L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
SXD_SHINOBI
Cliodhna
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,471 Elo+
Solo
Lancelot
Lancelot
awesomeschichi
Lancelot
Level 89
God Stats
20W - 15L
1,486 SR
Queue Stats
286W - 264L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Melhubb
Lancelot
20
7 / 10 / 15
15,697
1,046
24,949
28,683
15,217
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Uhappynow
Da Ji
20
7 / 11 / 18
15,853
1,057
29,358
29,261
15,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Uncle Fen
Izanami
20
1 / 7 / 19
15,478
1,032
20,141
25,477
11,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
selym123
Baron Samedi
20
12 / 4 / 15
17,960
1,197
37,345
13,096
7,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
xxHugoRG
Cthulhu
20
6 / 0 / 17
16,642
1,109
29,276
26,433
32,742
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drog45
Neith
20
4 / 8 / 21
16,722
1,115
31,237
28,907
14,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
KickerMan4
Amaterasu
20
10 / 2 / 13
16,838
1,123
22,927
39,212
35,795
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 7 / 13
16,198
1,080
16,966
35,493
51,447
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
SXD_SHINOBI
Cliodhna
19
2 / 2 / 10
13,207
880
6,727
7,573
3,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Lancelot
20
7 / 14 / 14
16,137
1,076
36,272
36,938
17,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
103
33
Kills
32
32
Deaths
33
84
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
Drog45
Neith
4
8
21
1.81
L
Amaterasu
KickerMan4
Amaterasu
10
2
13
8.25
L
9
7
13
2.21
W
Lancelot
Melhubb
Lancelot
7
10
15
1.45
L
Cliodhna
SXD_SHINOBI
Cliodhna
2
2
10
3.5
W
Da Ji
Uhappynow
Da Ji
7
11
18
1.45
W
Izanami
Uncle Fen
Izanami
1
7
19
1.5
L
Lancelot
7
14
14
1
W
Baron Samedi
selym123
Baron Samedi
12
4
15
4.88
W
Cthulhu
xxHugoRG
Cthulhu
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,069
Damage
114,129
122,950
Taken
148,123
82,236
Mitigated
122,455
26,524
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Drog45
Neith
31,237
18,532
0
7,893
28,907
14,231
0
11,071
17,349
0
78,182
L
Amaterasu
KickerMan4
Amaterasu
22,927
10,062
0
9,032
39,212
35,795
0
20,248
18,450
0
56,820
L
16,966
3,232
0
0
35,493
51,447
0
14,762
20,249
35,627
0
W
Lancelot
Melhubb
Lancelot
24,949
6,164
155
1,966
28,683
15,217
0
3,619
24,881
0
45,282
L
Cliodhna
SXD_SHINOBI
Cliodhna
6,727
1,133
0
775
7,573
3,208
0
3,318
4,190
0
10,212
W
Da Ji
Uhappynow
Da Ji
29,358
10,432
0
1,040
29,261
15,245
0
5,279
23,702
0
35,682
W
Izanami
Uncle Fen
Izanami
20,141
13,758
0
2,942
25,477
11,768
0
3,656
21,638
0
51,216
L
Lancelot
36,272
5,017
0
1,232
36,938
17,774
0
15,101
21,264
0
53,363
W
Baron Samedi
selym123
Baron Samedi
37,345
3,378
12,021
3,545
13,096
7,264
0
882
12,148
79,409
0
W
Cthulhu
xxHugoRG
Cthulhu
29,276
2,320
1,887
2,968
26,433
32,742
0
2,667
23,615
59,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,630
Gold Earned
79,102
294
Minions Killed
287
8
Camps Cleared
7
1,304,408
Distance Traveled
1,243,008
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,722
1,115
118
8
2
240,592
2
L
Amaterasu
16,838
1,123
64
4
2
326,041
3
L
Ymir
16,198
1,080
60
4
0
237,988
1
W
Lancelot
15,697
1,046
50
3
1
277,195
0
L
Cliodhna
13,207
880
5
0
0
147,956
0
W
Da Ji
15,853
1,057
10
1
0
215,018
0
W
Izanami
15,478
1,032
75
5
1
251,233
1
L
Lancelot
16,137
1,076
40
3
3
290,431
0
W
Baron Samedi
17,960
1,197
113
8
1
254,130
0
W
Cthulhu
16,642
1,109
46
3
5
306,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role