Player Matchup

Nu Wa
Nu Wa
Boxofhampter
Nu Wa
Level 91
God Stats
1W - 1L
1,616 SR
Queue Stats
116W - 136L
1,533 Elo+
Party 1
Ymir
Ymir
JustJamareedude
Ymir
Level 58
God Stats
2W - 2L
1,438 SR
Queue Stats
3W - 4L
1,413 Elo+
Solo
Medusa
Medusa
ToxicAnlRain
Medusa
Level 84
God Stats
14W - 7L
1,538 SR
Queue Stats
74W - 75L
1,493 Elo+
Party 1
Team Averages
Level 78
1,531 SR
1,480 Elo+

VS

Team Averages
Level 95
1,565 SR
1,458 Elo+
Discordia
Discordia
Crow-_-Darkblood
Discordia
Level 58
God Stats
5W - 8L
1,488 SR
Queue Stats
98W - 128L
1,441 Elo+
Party 2
Lancelot
Lancelot
TW1ZT1D Hatter
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,497 Elo+
Solo
Atlas
Atlas
Xhopeless0X
Atlas
Level 99
God Stats
2W - 5L
1,707 SR
Queue Stats
159W - 226L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,390
763
9,468
6,959
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 9
7,817
711
3,502
8,200
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
14
7 / 1 / 4
8,902
809
9,769
9,167
3,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
0 / 4 / 3
7,062
642
6,356
6,394
2,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
10
0 / 6 / 2
6,399
582
3,146
12,365
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 0
8,165
742
6,917
8,699
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Discordia
0
4
3
0.38
W
0
1
9
4.5
L
Lancelot
0
6
2
0.17
W
Medusa
7
1
4
9
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,739
Damage
16,419
24,326
Taken
27,458
14,255
Mitigated
16,909
6,675
Healing
1,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,468
3,681
455
2,459
6,959
3,004
520
4,553
2,406
31,888
0
L
Discordia
6,356
659
45
92
6,394
2,390
47
2,754
3,640
36,728
0
W
3,502
716
434
1,711
8,200
7,268
285
4,376
3,824
14,369
0
L
Lancelot
3,146
695
275
398
12,365
5,368
31
6,116
6,249
0
13,001
W
Medusa
9,769
5,364
0
1,616
9,167
3,983
728
4,965
4,202
0
31,813
L
6,917
2,894
39
907
8,699
9,151
128
4,274
4,425
17,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
21,626
118
Minions Killed
118
6
Camps Cleared
3
601,464
Distance Traveled
599,814
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,390
763
52
5
1
198,047
2
L
Discordia
7,062
642
81
7
1
185,800
1
W
Ymir
7,817
711
34
3
2
191,302
0
L
Lancelot
6,399
582
18
2
1
201,228
0
W
Medusa
8,902
809
32
3
3
212,115
4
L
Atlas
8,165
742
19
2
1
212,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role