Player Matchup

Fenrir
Fenrir
Destroy you8964
Fenrir
Level 84
God Stats
4W - 6L
1,208 SR
Queue Stats
17W - 31L
1,186 Elo+
Solo
Neith
Neith
Jlankz92
Neith
Level 17
God Stats
7W - 16L
1,222 SR
Queue Stats
8W - 22L
1,086 Elo+
Party 2
Sol
Sol
ThaatOtherGuyy
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,215 Elo+
Party 2
Team Averages
Level 57
1,310 SR
1,162 Elo+

VS

Team Averages
Level 85
1,487 SR
1,401 Elo+
Lancelot
Lancelot
Are you spooky
Lancelot
Level 107
God Stats
2W - 1L
1,465 SR
Queue Stats
65W - 85L
1,385 Elo+
Party 1
Horus
Horus
TrashRavager
Horus
Level 125
God Stats
12W - 6L
1,610 SR
Queue Stats
84W - 86L
1,591 Elo+
Party 1
Sol
Sol
lizzzbear
Sol
Level 22
God Stats
11W - 13L
1,386 SR
Queue Stats
23W - 36L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,679
568
2,849
12,067
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Jlankz92
Neith
8
0 / 5 / 0
5,635
564
2,778
7,431
1,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 0
5,995
600
3,248
6,378
1,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
5 / 0 / 9
7,732
773
8,232
6,312
3,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
8 / 0 / 5
8,689
869
9,511
7,580
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 13
7,283
728
4,683
5,396
1,900
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Lancelot
5
0
9
9.5
L
0
6
0
0
L
Neith
Jlankz92
Neith
0
5
0
0
L
0
3
0
0
W
8
0
5
10.5
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,875
Damage
22,426
25,876
Taken
19,288
7,690
Mitigated
10,868
2,071
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
8,232
1,158
0
98
6,312
3,144
495
1,506
4,750
0
23,876
L
2,849
677
0
396
12,067
4,979
0
2,044
10,023
0
8,352
L
Neith
Jlankz92
Neith
2,778
1,084
0
297
7,431
1,581
0
1,566
5,865
0
10,839
L
3,248
1,049
0
1,378
6,378
1,130
0
1,073
5,305
16,767
0
W
9,511
3,265
1,588
2,742
7,580
5,824
0
1,185
6,274
0
21,219
W
4,683
1,410
0
1,620
5,396
1,900
2,210
926
4,375
16,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,309
Gold Earned
23,704
61
Minions Killed
92
0
Camps Cleared
7
444,887
Distance Traveled
571,926
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,732
773
34
3
4
226,101
0
L
Fenrir
5,679
568
14
1
0
170,348
3
L
Neith
5,635
564
14
1
0
130,351
2
L
Sol
5,995
600
33
3
0
144,188
4
W
Horus
8,689
869
29
3
3
180,245
2
W
Sol
7,283
728
29
3
0
165,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role