Player Matchup

Chang'e
Chang'e
Foliages
Chang'e
Level 147
God Stats
3W - 5L
1,153 SR
Queue Stats
171W - 156L
1,602 Elo+
Party 1
Nox
Nox
ForOhFour
Nox
Level 137
God Stats
5W - 12L
1,586 SR
Queue Stats
275W - 272L
1,562 Elo+
Party 1
Vamana
Vamana
grgggrg
Vamana
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 128L
1,483 Elo+
Party 1
Team Averages
Level 120
1,413 SR
1,549 Elo+

VS

Team Averages
Level 74
1,578 SR
1,633 Elo+
Nike
Nike
LaneLicksFeet
Nike
Level 29
God Stats
12W - 8L
1,674 SR
Queue Stats
170W - 141L
1,630 Elo+
Party 2
Baron Samedi
Baron Samedi
SuperiorLlamas
Baron Samedi
Level 104
God Stats
5W - 4L
1,611 SR
Queue Stats
136W - 104L
1,647 Elo+
Party 2
Guan Yu
Guan Yu
WhySoSalty69
Guan Yu
Level 88
God Stats
9W - 4L
1,449 SR
Queue Stats
259W - 219L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Foliages
Chang'e
16
3 / 2 / 2
10,506
700
19,875
15,060
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 6 / 4
9,576
638
8,604
16,294
14,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
grgggrg
Vamana
12
1 / 5 / 2
8,943
596
9,277
23,902
22,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
9,938
663
7,655
17,376
17,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SuperiorLlamas
Baron Samedi
15
7 / 2 / 5
10,917
728
29,076
14,626
8,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
WhySoSalty69
Guan Yu
15
4 / 1 / 9
10,801
720
11,998
21,806
20,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
13
13
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Foliages
Chang'e
3
2
2
2
L
1
6
4
0.5
W
2
2
9
3.25
W
Baron Samedi
SuperiorLlamas
Baron Samedi
7
2
5
4.75
W
Guan Yu
WhySoSalty69
Guan Yu
4
1
9
8.5
L
Vamana
grgggrg
Vamana
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,756
Damage
48,729
55,256
Taken
53,808
42,813
Mitigated
46,817
14,862
Healing
23,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Foliages
Chang'e
19,875
1,001
4,387
5,451
15,060
5,916
0
6,511
8,549
56,134
0
L
8,604
1,245
0
1,485
16,294
14,584
0
9,268
7,026
29,583
0
W
7,655
1,446
928
3,252
17,376
17,557
547
9,450
7,926
0
20,173
W
Baron Samedi
SuperiorLlamas
Baron Samedi
29,076
3,829
4,421
6,637
14,626
8,884
992
8,345
6,281
68,732
0
W
Guan Yu
WhySoSalty69
Guan Yu
11,998
1,154
2,883
5,533
21,806
20,376
1,164
11,294
10,512
0
39,057
L
Vamana
grgggrg
Vamana
9,277
2,650
465
3,074
23,902
22,313
0
13,694
10,208
0
20,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,025
Gold Earned
31,656
141
Minions Killed
156
4
Camps Cleared
7
838,528
Distance Traveled
848,569
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,506
700
96
6
2
323,132
3
L
Nox
9,576
638
31
2
2
227,318
1
W
Nike
9,938
663
14
1
2
283,779
1
W
Baron Samedi
10,917
728
94
6
2
244,664
3
W
Guan Yu
10,801
720
48
3
3
320,126
3
L
Vamana
8,943
596
14
1
0
288,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role